test Array: Remove too big size test

On large memory machines, if machine have enough memory,
tests failed because it doesn't return null.
This commit is contained in:
JunsuChoi 2021-11-08 14:15:59 +09:00 committed by Hermet Park
parent 6400493859
commit 00bba39b02
3 changed files with 0 additions and 9 deletions

View file

@ -59,9 +59,6 @@ TEST_CASE("Scene Reservation", "[capiScene]")
REQUIRE(tvg_scene_reserve(scene, 100) == TVG_RESULT_SUCCESS);
REQUIRE(tvg_scene_reserve(scene, 0) == TVG_RESULT_SUCCESS);
//Too big size
REQUIRE(tvg_scene_reserve(scene, -1) == TVG_RESULT_FAILED_ALLOCATION);
//Invalid scene
REQUIRE(tvg_scene_reserve(NULL, 1) == TVG_RESULT_INVALID_ARGUMENT);

View file

@ -63,9 +63,6 @@ TEST_CASE("Scene Memory Reservation", "[tvgScene]")
REQUIRE(scene->reserve(1000) == Result::Success);
REQUIRE(scene->reserve(100) == Result::Success);
REQUIRE(scene->reserve(0) == Result::Success);
//Too Big Size
REQUIRE(scene->reserve(UINT32_MAX) == Result::FailedAllocation);
}
TEST_CASE("Scene Clear", "[tvgScene]")

View file

@ -39,9 +39,6 @@ TEST_CASE("Memory Reservation", "[tvgSwCanvasBase]")
REQUIRE(canvas->reserve(100) == Result::Success);
REQUIRE(canvas->reserve(0) == Result::Success);
//Too big size
REQUIRE(canvas->reserve(UINT32_MAX) == Result::FailedAllocation);
REQUIRE(Initializer::term(CanvasEngine::Sw) == Result::Success);
}