common: code refactoring

trivial changes to utilize RenderData type.
This commit is contained in:
Hermet Park 2023-04-10 11:38:20 +09:00
parent 4f3b718c3f
commit 033a65b560
5 changed files with 27 additions and 26 deletions

View file

@ -184,7 +184,7 @@ bool Paint::Impl::render(RenderMethod& renderer)
}
void* Paint::Impl::update(RenderMethod& renderer, const RenderTransform* pTransform, uint32_t opacity, Array<RenderData>& clips, uint32_t pFlag, bool clipper)
RenderData Paint::Impl::update(RenderMethod& renderer, const RenderTransform* pTransform, uint32_t opacity, Array<RenderData>& clips, uint32_t pFlag, bool clipper)
{
if (renderFlag & RenderUpdateFlag::Transform) {
if (!rTransform) return nullptr;
@ -195,9 +195,10 @@ void* Paint::Impl::update(RenderMethod& renderer, const RenderTransform* pTransf
}
/* 1. Composition Pre Processing */
void *tdata = nullptr;
RenderData trd = nullptr; //composite target render data
RenderRegion viewport;
bool compFastTrack = false;
bool childClipper = false;
if (compData) {
auto target = compData->target;
@ -224,31 +225,31 @@ void* Paint::Impl::update(RenderMethod& renderer, const RenderTransform* pTransf
}
}
if (!compFastTrack) {
auto clipper = compData->method == CompositeMethod::ClipPath ? true : false;
tdata = target->pImpl->update(renderer, pTransform, 255, clips, pFlag, clipper);
if (method == CompositeMethod::ClipPath) clips.push(tdata);
childClipper = compData->method == CompositeMethod::ClipPath ? true : false;
trd = target->pImpl->update(renderer, pTransform, 255, clips, pFlag, childClipper);
if (childClipper) clips.push(trd);
}
}
/* 2. Main Update */
void *edata = nullptr;
RenderData rd = nullptr;
auto newFlag = static_cast<RenderUpdateFlag>(pFlag | renderFlag);
renderFlag = RenderUpdateFlag::None;
opacity = (opacity * this->opacity) / 255;
if (rTransform && pTransform) {
RenderTransform outTransform(pTransform, rTransform);
edata = smethod->update(renderer, &outTransform, opacity, clips, newFlag, clipper);
rd = smethod->update(renderer, &outTransform, opacity, clips, newFlag, clipper);
} else {
auto outTransform = pTransform ? pTransform : rTransform;
edata = smethod->update(renderer, outTransform, opacity, clips, newFlag, clipper);
rd = smethod->update(renderer, outTransform, opacity, clips, newFlag, clipper);
}
/* 3. Composition Post Processing */
if (compFastTrack) renderer.viewport(viewport);
else if (tdata && compData->method == CompositeMethod::ClipPath) clips.pop();
else if (childClipper) clips.pop();
return edata;
return rd;
}

View file

@ -147,7 +147,7 @@ namespace tvg
bool scale(float factor);
bool translate(float x, float y);
bool bounds(float* x, float* y, float* w, float* h, bool transformed);
void* update(RenderMethod& renderer, const RenderTransform* pTransform, uint32_t opacity, Array<RenderData>& clips, uint32_t pFlag, bool clipper = false);
RenderData update(RenderMethod& renderer, const RenderTransform* pTransform, uint32_t opacity, Array<RenderData>& clips, uint32_t pFlag, bool clipper = false);
bool render(RenderMethod& renderer);
Paint* duplicate();
};
@ -176,7 +176,7 @@ namespace tvg
return inst->dispose(renderer);
}
void* update(RenderMethod& renderer, const RenderTransform* transform, uint32_t opacity, Array<RenderData>& clips, RenderUpdateFlag renderFlag, bool clipper) override
RenderData update(RenderMethod& renderer, const RenderTransform* transform, uint32_t opacity, Array<RenderData>& clips, RenderUpdateFlag renderFlag, bool clipper) override
{
return inst->update(renderer, transform, opacity, clips, renderFlag, clipper);
}

View file

@ -66,10 +66,10 @@ struct Picture::Impl
Surface* surface = nullptr; //bitmap picture uses
Polygon* triangles = nullptr; //mesh data
uint32_t triangleCnt = 0; //mesh triangle count
void* rdata = nullptr; //engine data
RenderData rd = nullptr; //engine data
float w = 0, h = 0;
bool resizing = false;
uint32_t rendererColorSpace = 0;
bool resizing = false;
~Impl()
{
@ -84,8 +84,8 @@ struct Picture::Impl
if (paint) {
ret = paint->pImpl->dispose(renderer);
} else if (surface) {
ret = renderer.dispose(rdata);
rdata = nullptr;
ret = renderer.dispose(rd);
rd = nullptr;
}
return ret;
}
@ -131,29 +131,29 @@ struct Picture::Impl
else return RenderTransform(pTransform, &tmp);
}
void* update(RenderMethod &renderer, const RenderTransform* pTransform, uint32_t opacity, Array<RenderData>& clips, RenderUpdateFlag pFlag, bool clipper)
RenderData update(RenderMethod &renderer, const RenderTransform* pTransform, uint32_t opacity, Array<RenderData>& clips, RenderUpdateFlag pFlag, bool clipper)
{
rendererColorSpace = renderer.colorSpace();
auto flag = reload();
if (surface) {
auto transform = resizeTransform(pTransform);
rdata = renderer.prepare(surface, triangles, triangleCnt, rdata, &transform, opacity, clips, static_cast<RenderUpdateFlag>(pFlag | flag));
rd = renderer.prepare(surface, triangles, triangleCnt, rd, &transform, opacity, clips, static_cast<RenderUpdateFlag>(pFlag | flag));
} else if (paint) {
if (resizing) {
loader->resize(paint, w, h);
resizing = false;
}
rdata = paint->pImpl->update(renderer, pTransform, opacity, clips, static_cast<RenderUpdateFlag>(pFlag | flag), clipper);
rd = paint->pImpl->update(renderer, pTransform, opacity, clips, static_cast<RenderUpdateFlag>(pFlag | flag), clipper);
}
return rdata;
return rd;
}
bool render(RenderMethod &renderer)
{
if (surface) {
if (triangles) return renderer.renderImageMesh(rdata);
else return renderer.renderImage(rdata);
if (triangles) return renderer.renderImageMesh(rd);
else return renderer.renderImage(rd);
}
else if (paint) return paint->pImpl->render(renderer);
return false;
@ -214,7 +214,7 @@ struct Picture::Impl
RenderRegion bounds(RenderMethod& renderer)
{
if (rdata) return renderer.region(rdata);
if (rd) return renderer.region(rd);
if (paint) return paint->pImpl->bounds(renderer);
return {0, 0, 0, 0};
}

View file

@ -102,7 +102,7 @@ struct Scene::Impl
return false;
}
void* update(RenderMethod &renderer, const RenderTransform* transform, uint32_t opacity, Array<RenderData>& clips, RenderUpdateFlag flag, bool clipper)
RenderData update(RenderMethod &renderer, const RenderTransform* transform, uint32_t opacity, Array<RenderData>& clips, RenderUpdateFlag flag, bool clipper)
{
/* Overriding opacity value. If this scene is half-translucent,
It must do intermeidate composition with that opacity value. */

View file

@ -48,7 +48,7 @@ struct Shape::Impl
return renderer.renderShape(rd);
}
void* update(RenderMethod& renderer, const RenderTransform* transform, uint32_t opacity, Array<RenderData>& clips, RenderUpdateFlag pFlag, bool clipper)
RenderData update(RenderMethod& renderer, const RenderTransform* transform, uint32_t opacity, Array<RenderData>& clips, RenderUpdateFlag pFlag, bool clipper)
{
rd = renderer.prepare(rs, rd, transform, opacity, clips, static_cast<RenderUpdateFlag>(pFlag | flag), clipper);
flag = RenderUpdateFlag::None;