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example: updated with a stroknig clipper
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1 changed files with 80 additions and 75 deletions
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@ -53,106 +53,111 @@ struct UserExample : tvgexam::Example
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shape->fill(255, 255, 255);
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canvas->push(shape);
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//////////////////////////////////////////////
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auto scene = tvg::Scene::gen();
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{
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auto scene = tvg::Scene::gen();
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auto star1 = tvg::Shape::gen();
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compose(star1);
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star1->fill(255, 255, 0);
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star1->strokeFill(255 ,0, 0);
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star1->strokeWidth(10);
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auto star1 = tvg::Shape::gen();
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compose(star1);
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star1->fill(255, 255, 0);
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star1->strokeFill(255 ,0, 0);
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star1->strokeWidth(10);
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//Move Star1
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star1->translate(-10, -10);
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//Move Star1
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star1->translate(-10, -10);
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// color/alpha/opacity are ignored for a clip object - no need to set them
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auto clipStar = tvg::Shape::gen();
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clipStar->appendCircle(200, 230, 110, 110);
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clipStar->translate(10, 10);
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// color/alpha/opacity are ignored for a clip object - no need to set them
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auto clipStar = tvg::Shape::gen();
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clipStar->appendCircle(200, 230, 110, 110);
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clipStar->translate(10, 10);
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star1->clip((clipStar));
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star1->clip((clipStar));
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auto star2 = tvg::Shape::gen();
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compose(star2);
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star2->fill(0, 255, 255);
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star2->strokeFill(0 ,255, 0);
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star2->strokeWidth(10);
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star2->opacity(100);
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auto star2 = tvg::Shape::gen();
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compose(star2);
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star2->fill(0, 255, 255);
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star2->strokeFill(0 ,255, 0);
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star2->strokeWidth(10);
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star2->opacity(100);
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//Move Star2
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star2->translate(10, 40);
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//Move Star2
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star2->translate(10, 40);
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// color/alpha/opacity are ignored for a clip object - no need to set them
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auto clip = tvg::Shape::gen();
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clip->appendCircle(200, 230, 130, 130);
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clip->translate(10, 10);
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// color/alpha/opacity are ignored for a clip object - no need to set them
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auto clip = tvg::Shape::gen();
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clip->appendCircle(200, 230, 130, 130);
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clip->translate(10, 10);
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scene->push(star1);
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scene->push(star2);
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scene->push(star1);
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scene->push(star2);
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//Clipping scene to shape
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scene->clip(clip);
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//Clipping scene to shape
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scene->clip(clip);
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canvas->push(scene);
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canvas->push(scene);
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}
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//////////////////////////////////////////////
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auto star3 = tvg::Shape::gen();
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compose(star3);
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{
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auto star3 = tvg::Shape::gen();
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compose(star3);
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//Fill Gradient
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auto fill = tvg::LinearGradient::gen();
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fill->linear(100, 100, 300, 300);
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tvg::Fill::ColorStop colorStops[2];
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colorStops[0] = {0, 0, 0, 0, 255};
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colorStops[1] = {1, 255, 255, 255, 255};
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fill->colorStops(colorStops, 2);
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star3->fill(fill);
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//Fill Gradient
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auto fill = tvg::LinearGradient::gen();
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fill->linear(100, 100, 300, 300);
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tvg::Fill::ColorStop colorStops[2];
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colorStops[0] = {0, 0, 0, 0, 255};
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colorStops[1] = {1, 255, 255, 255, 255};
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fill->colorStops(colorStops, 2);
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star3->fill(fill);
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star3->strokeFill(255 ,0, 0);
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star3->strokeWidth(10);
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star3->translate(400, 0);
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star3->strokeFill(255 ,0, 0);
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star3->strokeWidth(10);
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star3->translate(400, 0);
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// color/alpha/opacity are ignored for a clip object - no need to set them
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auto clipRect = tvg::Shape::gen();
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clipRect->appendRect(500, 120, 200, 200); //x, y, w, h
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clipRect->translate(20, 20);
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// color/alpha/opacity are ignored for a clip object - no need to set them
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auto clipRect = tvg::Shape::gen();
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clipRect->appendRect(500, 120, 200, 200); //x, y, w, h
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clipRect->translate(20, 20);
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//Clipping scene to rect(shape)
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star3->clip(clipRect);
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//Clipping scene to rect(shape)
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star3->clip(clipRect);
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canvas->push(star3);
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canvas->push(star3);
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}
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//////////////////////////////////////////////
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auto picture = tvg::Picture::gen();
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if (!tvgexam::verify(picture->load(EXAMPLE_DIR"/svg/cartman.svg"))) return false;
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{
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auto picture = tvg::Picture::gen();
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if (!tvgexam::verify(picture->load(EXAMPLE_DIR"/svg/cartman.svg"))) return false;
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picture->scale(3);
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picture->translate(50, 400);
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picture->scale(3);
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picture->translate(50, 400);
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// color/alpha/opacity are ignored for a clip object - no need to set them
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auto clipPath = tvg::Shape::gen();
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clipPath->appendCircle(200, 510, 50, 50); //x, y, w, h, rx, ry
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clipPath->appendCircle(200, 650, 50, 50); //x, y, w, h, rx, ry
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clipPath->translate(20, 20);
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// color/alpha/opacity are ignored for a clip object - no need to set them
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auto clipPath = tvg::Shape::gen();
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clipPath->appendCircle(200, 510, 50, 50); //x, y, w, h, rx, ry
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clipPath->appendCircle(200, 650, 50, 50); //x, y, w, h, rx, ry
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clipPath->translate(20, 20);
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//Clipping picture to path
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picture->clip(clipPath);
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//Clipping picture to path
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picture->clip(clipPath);
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canvas->push(picture);
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canvas->push(picture);
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}
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//////////////////////////////////////////////
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auto shape1 = tvg::Shape::gen();
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shape1->appendRect(500, 420, 100, 100, 20, 20);
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shape1->fill(255, 0, 255, 160);
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{
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auto shape1 = tvg::Shape::gen();
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shape1->appendRect(500, 420, 250, 250, 20, 20);
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shape1->fill(255, 0, 255, 160);
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// color/alpha/opacity are ignored for a clip object - no need to set them
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auto clipShape = tvg::Shape::gen();
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clipShape->appendRect(600, 420, 100, 100);
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// color/alpha/opacity are ignored for a clip object - no need to set them
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auto clipShape = tvg::Shape::gen();
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clipShape->appendCircle(600, 550, 150, 150);
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clipShape->strokeWidth(20);
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//Clipping shape1 to clipShape
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shape1->clip(clipShape);
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//Clipping shape1 to clipShape
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shape1->clip(clipShape);
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canvas->push(shape1);
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canvas->push(shape1);
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}
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return true;
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}
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