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docs: descriptions++
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@ -565,7 +565,6 @@ TVG_API Tvg_Result tvg_canvas_destroy(Tvg_Canvas* canvas);
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*
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* Only the paints pushed into the canvas will be drawing targets.
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* They are retained by the canvas until you call tvg_canvas_clear().
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* If you know the number of the pushed objects in advance, please call tvg_canvas_reserve().
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*
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* \return Tvg_Result return values:
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* \retval TVG_RESULT_SUCCESS Succeed.
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