common loader: adds animatable() interface

This interface returns a value indicating
whether the current loader supports animation or not.
This commit is contained in:
Hermet Park 2023-05-15 15:32:51 +09:00 committed by Hermet Park
parent 250e2d7d34
commit 0f40eb90ae
4 changed files with 72 additions and 0 deletions

View file

@ -43,6 +43,8 @@ public:
//Override this if the vector-format has own resizing policy.
virtual bool resize(Paint* paint, float w, float h) { return false; }
virtual bool animatable() { return false; } //true if this loader supports animation.
virtual bool read() = 0;
virtual bool close() = 0;
virtual unique_ptr<Surface> bitmap() { return nullptr; }

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@ -0,0 +1,68 @@
/*
* Copyright (c) 2023 the ThorVG project. All rights reserved.
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef _TVG_LOTTIE_LOADER_H_
#define _TVG_LOTTIE_LOADER_H_
#include "tvgCommon.h"
#include "tvgFrameModule.h"
#include "tvgTaskScheduler.h"
class LottieLoader : public LoadModule, public FrameModule, public Task
{
public:
string filePath; //lottie file path
const char* content = nullptr; //lottie file data
uint32_t size = 0; //lottie data size
unique_ptr<Scene> root; //current motion frame
bool copy = false; //"content" is owned by this loader
LottieLoader();
~LottieLoader();
//Lottie Loaders
using LoadModule::open;
bool open(const string& path) override;
bool open(const char* data, uint32_t size, bool copy) override;
bool resize(Paint* paint, float w, float h) override;
bool read() override;
bool close() override;
unique_ptr<Paint> paint() override;
bool animatable() override { return true; }
//Frame Controls
bool frame(uint32_t frameNo) override;
uint32_t totalFrame() override;
uint32_t curFrame() override;
double duration() override;
private:
bool header();
void clear();
void run(unsigned tid) override;
};
#endif //_TVG_LOTTIELOADER_H_

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@ -48,6 +48,7 @@ public:
bool resize(Paint* paint, float w, float h) override;
bool read() override;
bool close() override;
unique_ptr<Paint> paint() override;
private:

View file

@ -50,6 +50,7 @@ public:
bool read() override;
bool close() override;
bool resize(Paint* paint, float w, float h) override;
unique_ptr<Paint> paint() override;
private: