mirror of
https://github.com/thorvg/thorvg.git
synced 2025-06-10 14:41:50 +00:00
common math: code refactoring
introduced mathZero(), mathEqual() for floating variables.
This commit is contained in:
parent
ee60a04f20
commit
0fcdba8a4b
9 changed files with 50 additions and 48 deletions
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@ -260,7 +260,7 @@ void fillFetchLinear(const SwFill* fill, uint32_t* dst, uint32_t y, uint32_t x,
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float t = (fill->linear.dx * rx + fill->linear.dy * ry + fill->linear.offset) * (GRADIENT_STOP_SIZE - 1);
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float inc = (fill->linear.dx) * (GRADIENT_STOP_SIZE - 1);
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if (fabsf(inc) < FLT_EPSILON) {
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if (mathZero(inc)) {
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auto color = _fixedPixel(fill, static_cast<int32_t>(t * FIXPT_SIZE));
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rasterRGBA32(dst, color, 0, len);
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return;
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@ -1555,11 +1555,11 @@ bool rasterImage(SwSurface* surface, SwImage* image, const Matrix* transform, co
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if (image->rle) {
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if (transformed) {
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if (translucent) {
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if (fabsf(scale - 1.0f) <= FLT_EPSILON) return _rasterTranslucentImageRle(surface, image, opacity, &itransform);
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if (mathEqual(scale, 1.0f)) return _rasterTranslucentImageRle(surface, image, opacity, &itransform);
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else if (scale < downScaleTolerance) return _rasterTranslucentDownScaleImageRle(surface, image, opacity, &itransform, halfScale);
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else return _rasterTranslucentUpScaleImageRle(surface, image, opacity, &itransform);
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} else {
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if (fabsf(scale - 1.0f) <= FLT_EPSILON) return _rasterImageRle(surface, image, &itransform);
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if (mathEqual(scale, 1.0f)) return _rasterImageRle(surface, image, &itransform);
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else if (scale < downScaleTolerance) return _rasterDownScaleImageRle(surface, image, &itransform, halfScale);
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else return _rasterUpScaleImageRle(surface, image, &itransform);
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}
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@ -1573,11 +1573,11 @@ bool rasterImage(SwSurface* surface, SwImage* image, const Matrix* transform, co
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} else {
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if (transformed) {
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if (translucent) {
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if (fabsf(scale - 1.0f) <= FLT_EPSILON) return _rasterTranslucentImage(surface, image, opacity, bbox, &itransform);
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if (mathEqual(scale, 1.0f)) return _rasterTranslucentImage(surface, image, opacity, bbox, &itransform);
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else if (scale < downScaleTolerance) return _rasterTranslucentDownScaleImage(surface, image, opacity, bbox, &itransform, halfScale);
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else return _rasterTranslucentUpScaleImage(surface, image, opacity, bbox, &itransform);
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} else {
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if (fabsf(scale - 1.0f) <= FLT_EPSILON) return _rasterImage(surface, image, bbox, &itransform);
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if (mathEqual(scale, 1.0f)) return _rasterImage(surface, image, bbox, &itransform);
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else if (scale < downScaleTolerance) return _rasterDownScaleImage(surface, image, bbox, &itransform, halfScale);
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else return _rasterUpScaleImage(surface, image, bbox, &itransform);
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}
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@ -28,19 +28,32 @@
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#include <math.h>
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#include "tvgCommon.h"
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static inline bool mathZero(float a)
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{
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return (fabsf(a) < FLT_EPSILON) ? true : false;
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}
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static inline bool mathEqual(float a, float b)
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{
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return (fabsf(a - b) < FLT_EPSILON);
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}
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static inline bool mathRightAngle(const Matrix* m)
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{
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auto radian = fabsf(atan2(m->e21, m->e11));
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if (radian < FLT_EPSILON || fabsf(radian - float(M_PI_2)) < FLT_EPSILON || fabsf(radian - float(M_PI)) < FLT_EPSILON) return true;
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if (radian < FLT_EPSILON || mathEqual(radian, float(M_PI_2)) || mathEqual(radian, float(M_PI))) return true;
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return false;
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}
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static inline bool mathIdentity(const Matrix* m)
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{
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if (fabs(m->e11 - 1) > FLT_EPSILON || fabs(m->e12) > FLT_EPSILON || fabs(m->e13) > FLT_EPSILON ||
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fabs(m->e21) > FLT_EPSILON || fabs(m->e22 - 1) > FLT_EPSILON || fabs(m->e23) > FLT_EPSILON ||
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fabs(m->e31) > FLT_EPSILON || fabs(m->e32) > FLT_EPSILON || fabs(m->e33 - 1) > FLT_EPSILON) {
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if (!mathEqual(m->e11, 1.0f) || !mathZero(m->e12) || !mathZero(m->e13) ||
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!mathZero(m->e21) || !mathEqual(m->e22, 1.0f) || !mathZero(m->e23) ||
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!mathZero(m->e31) || !mathZero(m->e32) || !mathEqual(m->e33, 1.0f)) {
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return false;
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}
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return true;
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@ -53,7 +66,7 @@ static inline bool mathInverse(const Matrix* m, Matrix* out)
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m->e12 * (m->e21 * m->e33 - m->e23 * m->e31) +
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m->e13 * (m->e21 * m->e32 - m->e22 * m->e31);
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if (fabsf(det) < FLT_EPSILON) return false;
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if (mathZero(det)) return false;
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auto invDet = 1 / det;
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@ -28,11 +28,6 @@
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/* Internal Class Implementation */
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/************************************************************************/
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static inline bool FLT_SAME(float a, float b)
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{
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return (fabsf(a - b) < FLT_EPSILON);
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}
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static bool _compFastTrack(Paint* cmpTarget, const RenderTransform* pTransform, RenderTransform* rTransform, RenderRegion& viewport)
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{
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@ -55,8 +50,8 @@ static bool _compFastTrack(Paint* cmpTarget, const RenderTransform* pTransform,
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auto pt3 = pts + 2;
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auto pt4 = pts + 3;
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if ((FLT_SAME(pt1->x, pt2->x) && FLT_SAME(pt2->y, pt3->y) && FLT_SAME(pt3->x, pt4->x) && FLT_SAME(pt1->y, pt4->y)) ||
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(FLT_SAME(pt2->x, pt3->x) && FLT_SAME(pt1->y, pt2->y) && FLT_SAME(pt1->x, pt4->x) && FLT_SAME(pt3->y, pt4->y))) {
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if ((mathEqual(pt1->x, pt2->x) && mathEqual(pt2->y, pt3->y) && mathEqual(pt3->x, pt4->x) && mathEqual(pt1->y, pt4->y)) ||
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(mathEqual(pt2->x, pt3->x) && mathEqual(pt1->y, pt2->y) && mathEqual(pt1->x, pt4->x) && mathEqual(pt3->y, pt4->y))) {
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auto x1 = pt1->x;
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auto y1 = pt1->y;
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@ -117,9 +112,9 @@ Paint* Paint::Impl::duplicate()
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bool Paint::Impl::rotate(float degree)
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{
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if (rTransform) {
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if (fabsf(degree - rTransform->degree) <= FLT_EPSILON) return true;
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if (mathEqual(degree, rTransform->degree)) return true;
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} else {
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if (fabsf(degree) <= FLT_EPSILON) return true;
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if (mathZero(degree)) return true;
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rTransform = new RenderTransform();
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}
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rTransform->degree = degree;
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@ -132,9 +127,9 @@ bool Paint::Impl::rotate(float degree)
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bool Paint::Impl::scale(float factor)
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{
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if (rTransform) {
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if (fabsf(factor - rTransform->scale) <= FLT_EPSILON) return true;
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if (mathEqual(factor, rTransform->scale)) return true;
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} else {
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if (fabsf(factor) <= FLT_EPSILON) return true;
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if (mathZero(factor)) return true;
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rTransform = new RenderTransform();
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}
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rTransform->scale = factor;
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@ -147,9 +142,9 @@ bool Paint::Impl::scale(float factor)
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bool Paint::Impl::translate(float x, float y)
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{
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if (rTransform) {
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if (fabsf(x - rTransform->x) <= FLT_EPSILON && fabsf(y - rTransform->y) <= FLT_EPSILON) return true;
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if (mathEqual(x, rTransform->x) && mathEqual(y, rTransform->y)) return true;
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} else {
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if (fabsf(x) <= FLT_EPSILON && fabsf(y) <= FLT_EPSILON) return true;
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if (mathZero(x) && mathZero(y)) return true;
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rTransform = new RenderTransform();
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}
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rTransform->x = x;
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@ -48,16 +48,13 @@ bool RenderTransform::update()
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if (overriding) return true;
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//Init Status
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if (fabsf(x) <= FLT_EPSILON && fabsf(y) <= FLT_EPSILON &&
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fabsf(degree) <= FLT_EPSILON && fabsf(scale - 1) <= FLT_EPSILON) {
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return false;
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}
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if (mathZero(x) && mathZero(y) && mathZero(degree) && mathEqual(scale, 1)) return false;
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mathIdentity(&m);
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mathScale(&m, scale);
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if (fabsf(degree) > FLT_EPSILON) mathRotate(&m, degree);
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if (!mathZero(degree)) mathRotate(&m, degree);
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mathTranslate(&m, x, y);
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@ -20,10 +20,7 @@
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* SOFTWARE.
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*/
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#define _USE_MATH_DEFINES //Math Constants are not defined in Standard C/C++.
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#include <float.h>
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#include <math.h>
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#include "tvgMath.h"
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#include "tvgShapeImpl.h"
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/************************************************************************/
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@ -171,7 +168,7 @@ Result Shape::appendArc(float cx, float cy, float radius, float startAngle, floa
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auto nCurves = ceil(fabsf(sweep / float(M_PI_2)));
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auto sweepSign = (sweep < 0 ? -1 : 1);
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auto fract = fmodf(sweep, float(M_PI_2));
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fract = (fabsf(fract) < FLT_EPSILON) ? float(M_PI_2) * sweepSign : fract;
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fract = (mathZero(fract)) ? float(M_PI_2) * sweepSign : fract;
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//Start from here
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Point start = {radius * cosf(startAngle), radius * sinf(startAngle)};
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@ -238,7 +235,7 @@ Result Shape::appendRect(float x, float y, float w, float h, float rx, float ry)
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pImpl->path.lineTo(x, y + h);
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pImpl->path.close();
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//circle
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} else if (fabsf(rx - halfW) < FLT_EPSILON && fabsf(ry - halfH) < FLT_EPSILON) {
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} else if (mathEqual(rx, halfW) && mathEqual(ry, halfH)) {
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return appendCircle(x + (w * 0.5f), y + (h * 0.5f), rx, ry);
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} else {
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auto hrx = rx * 0.5f;
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@ -1472,8 +1472,8 @@ static bool _attrParseRectNode(void* data, const char* key, const char* value)
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if (!strncmp(rectTags[i].tag, "rx", sz)) rect->hasRx = true;
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if (!strncmp(rectTags[i].tag, "ry", sz)) rect->hasRy = true;
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if ((rect->rx > FLT_EPSILON) && (rect->ry <= FLT_EPSILON) && rect->hasRx && !rect->hasRy) rect->ry = rect->rx;
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if ((rect->ry > FLT_EPSILON) && (rect->rx <= FLT_EPSILON) && !rect->hasRx && rect->hasRy) rect->rx = rect->ry;
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if ((rect->rx >= FLT_EPSILON) && (rect->ry < FLT_EPSILON) && rect->hasRx && !rect->hasRy) rect->ry = rect->rx;
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if ((rect->ry >= FLT_EPSILON) && (rect->rx < FLT_EPSILON) && !rect->hasRx && rect->hasRy) rect->rx = rect->ry;
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return ret;
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}
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}
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@ -48,13 +48,13 @@
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* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <math.h>
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#include <string>
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#include "tvgMath.h"
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#include "tvgSvgLoaderCommon.h"
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#include "tvgSvgSceneBuilder.h"
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#include "tvgSvgPath.h"
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#include "tvgSvgUtil.h"
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#include <float.h>
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static bool _appendShape(SvgNode* node, Shape* shape, float vx, float vy, float vw, float vh, const string& svgPath);
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static unique_ptr<Scene> _sceneBuildHelper(const SvgNode* node, float vx, float vy, float vw, float vh, const string& svgPath, bool mask);
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@ -598,7 +598,7 @@ unique_ptr<Scene> svgSceneBuild(SvgNode* node, float vx, float vy, float vw, flo
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auto docNode = _sceneBuildHelper(node, vx, vy, vw, vh, svgPath, false);
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if (fabsf(w - vw) > FLT_EPSILON || fabsf(h - vh) > FLT_EPSILON) {
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if (!mathEqual(w, vw) || !mathEqual(h, vh)) {
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auto sx = w / vw;
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auto sy = h / vh;
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@ -625,7 +625,7 @@ unique_ptr<Scene> svgSceneBuild(SvgNode* node, float vx, float vy, float vw, flo
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Matrix m = {sx, 0, -tvx, 0, sy, -tvy, 0, 0, 1};
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docNode->transform(m);
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}
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} else if (fabs(vx) > FLT_EPSILON || fabs(vy) > FLT_EPSILON) {
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} else if (!mathZero(vx) || !mathZero(vy)) {
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docNode->translate(-vx, -vy);
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}
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@ -83,9 +83,9 @@ static bool _merge(Shape* from, Shape* to)
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auto t1 = from->transform();
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auto t2 = to->transform();
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if (fabs(t1.e11 - t2.e11) > FLT_EPSILON || fabs(t1.e12 - t2.e12) > FLT_EPSILON || fabs(t1.e13 - t2.e13) > FLT_EPSILON ||
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fabs(t1.e21 - t2.e21) > FLT_EPSILON || fabs(t1.e22 - t2.e22) > FLT_EPSILON || fabs(t1.e23 - t2.e23) > FLT_EPSILON ||
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fabs(t1.e31 - t2.e31) > FLT_EPSILON || fabs(t1.e32 - t2.e32) > FLT_EPSILON || fabs(t1.e33 - t2.e33) > FLT_EPSILON) {
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if (!mathEqual(t1.e11, t2.e11) || !mathEqual(t1.e12, t2.e12) || !mathEqual(t1.e13, t2.e13) ||
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!mathEqual(t1.e21, t2.e21) || !mathEqual(t1.e22, t2.e22) || !mathEqual(t1.e23, t2.e23) ||
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!mathEqual(t1.e31, t2.e31) || !mathEqual(t1.e32, t2.e32) || !mathEqual(t1.e33, t2.e33)) {
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return false;
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}
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@ -499,9 +499,9 @@ TvgBinCounter TvgSaver::serializePath(const Shape* shape, const Matrix* transfor
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//transform?
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if (preTransform) {
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if (fabs(transform->e11 - 1) > FLT_EPSILON || fabs(transform->e12) > FLT_EPSILON || fabs(transform->e13) > FLT_EPSILON ||
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fabs(transform->e21) > FLT_EPSILON || fabs(transform->e22 - 1) > FLT_EPSILON || fabs(transform->e23) > FLT_EPSILON ||
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fabs(transform->e31) > FLT_EPSILON || fabs(transform->e32) > FLT_EPSILON || fabs(transform->e33 - 1) > FLT_EPSILON) {
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if (!mathEqual(transform->e11, 1.0f) || !mathZero(transform->e12) || !mathZero(transform->e13) ||
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!mathZero(transform->e21) || !mathEqual(transform->e22, 1.0f) || !mathZero(transform->e23) ||
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!mathZero(transform->e31) || !mathZero(transform->e32) || !mathEqual(transform->e33, 1.0f)) {
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auto p = const_cast<Point*>(pts);
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for (uint32_t i = 0; i < ptsCnt; ++i) mathMultiply(p++, transform);
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}
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@ -535,7 +535,7 @@ TvgBinCounter TvgSaver::serializeShape(const Shape* shape, const Matrix* pTransf
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shape->strokeColor(color, color + 1, color + 2, color + 3);
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auto fill = shape->strokeFill();
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if (fill || color[3] > 0) {
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if (fabsf(cTransform->e11 - cTransform->e22) > FLT_EPSILON || (fabsf(cTransform->e11) < FLT_EPSILON && fabsf(cTransform->e12 - cTransform->e21) > FLT_EPSILON) || shape->strokeDash(nullptr) > 0) preTransform = false;
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if (!mathEqual(cTransform->e11, cTransform->e22) || (mathZero(cTransform->e11) && !mathEqual(cTransform->e12, cTransform->e21)) || shape->strokeDash(nullptr) > 0) preTransform = false;
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cnt += serializeStroke(shape, cTransform, preTransform);
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}
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}
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@ -756,7 +756,7 @@ bool TvgSaver::save(Paint* paint, const string& path, bool compress)
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if (x < 0) vsize[0] += x;
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if (y < 0) vsize[1] += y;
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if (vsize[0] <= FLT_EPSILON || vsize[1] <= FLT_EPSILON) {
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if (vsize[0] < FLT_EPSILON || vsize[1] < FLT_EPSILON) {
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TVGLOG("TVG_SAVER", "Saving paint(%p) has zero view size.", paint);
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return false;
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}
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