diff --git a/examples/EffectDropShadow.cpp b/examples/EffectDropShadow.cpp index 895ad516..7dd14168 100644 --- a/examples/EffectDropShadow.cpp +++ b/examples/EffectDropShadow.cpp @@ -101,13 +101,13 @@ struct UserExample : tvgexam::Example //Clear the previously applied effects scene1->push(tvg::SceneEffect::ClearAll); //Apply DropShadow post effect (r, g, b, a, angle, distance, sigma of blurness, quality) - scene1->push(tvg::SceneEffect::DropShadow, 0, 0, 0, 125, 120, (double)(20.0f * progress), 3, 100); + scene1->push(tvg::SceneEffect::DropShadow, 0, 0, 0, 125, 120.0, (double)(20.0f * progress), 3.0, 100); scene2->push(tvg::SceneEffect::ClearAll); - scene2->push(tvg::SceneEffect::DropShadow, 65, 143, 222, (int)(255.0f * progress), 135, 10, 3, 100); + scene2->push(tvg::SceneEffect::DropShadow, 65, 143, 222, (int)(255.0f * progress), 135.0, 10.0, 3.0, 100); scene3->push(tvg::SceneEffect::ClearAll); - scene3->push(tvg::SceneEffect::DropShadow, 0, 0, 0, 125, (double)(360.0f * progress), 20, 3, 100); + scene3->push(tvg::SceneEffect::DropShadow, 0, 0, 0, 125, (double)(360.0f * progress), 20.0, 3.0, 100); canvas->update();