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wg/gl: add composition blend mode
Set the scene to use Composition mode so that it generates a pre-composition image, and then normal blend with destination. https://github.com/thorvg/thorvg/pull/3621
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2 changed files with 2 additions and 5 deletions
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@ -980,10 +980,7 @@ const RenderSurface* GlRenderer::mainSurface()
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bool GlRenderer::blend(BlendMethod method)
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{
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if (method == mBlendMethod) return true;
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mBlendMethod = method;
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mBlendMethod = (method == BlendMethod::Composition ? BlendMethod::Normal : method);
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return true;
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}
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@ -283,7 +283,7 @@ RenderRegion WgRenderer::region(RenderData data)
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bool WgRenderer::blend(BlendMethod method)
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{
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mBlendMethod = method;
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mBlendMethod = (method == BlendMethod::Composition ? BlendMethod::Normal : method);
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return true;
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}
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