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sw_engine: Added missing matting and blending for direct images
issue: https://github.com/thorvg/thorvg/issues/1767
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1 changed files with 42 additions and 2 deletions
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@ -1431,12 +1431,52 @@ static bool _rasterDirectImage(SwSurface* surface, const SwImage* image, const S
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}
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static bool _rasterDirectMattedBlendingImage(SwSurface* surface, const SwImage* image, const SwBBox& region, uint8_t opacity)
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{
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if (surface->channelSize == sizeof(uint8_t)) {
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TVGERR("SW_ENGINE", "Not supported grayscale image!");
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return false;
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}
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auto h = static_cast<uint32_t>(region.max.y - region.min.y);
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auto w = static_cast<uint32_t>(region.max.x - region.min.x);
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auto csize = surface->compositor->image.channelSize;
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auto alpha = surface->alpha(surface->compositor->method);
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auto sbuffer = image->buf32 + (region.min.y + image->oy) * image->stride + (region.min.x + image->ox);
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auto cbuffer = surface->compositor->image.buf8 + (region.min.y * surface->compositor->image.stride + region.min.x) * csize; //compositor buffer
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auto buffer = surface->buf32 + (region.min.y * surface->stride) + region.min.x;
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for (uint32_t y = 0; y < h; ++y) {
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auto dst = buffer;
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auto cmp = cbuffer;
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auto src = sbuffer;
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if (opacity == 255) {
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for (uint32_t x = 0; x < w; ++x, ++dst, ++src, cmp += csize) {
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auto tmp = ALPHA_BLEND(*src, alpha(cmp));
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*dst = INTERPOLATE(surface->blender(tmp, *dst, 255), *dst, A(tmp));
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}
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} else {
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for (uint32_t x = 0; x < w; ++x, ++dst, ++src, cmp += csize) {
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auto tmp = ALPHA_BLEND(*src, alpha(cmp));
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*dst = INTERPOLATE(surface->blender(tmp, *dst, 255), *dst, MULTIPLY(opacity, A(tmp)));
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}
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}
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buffer += surface->stride;
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cbuffer += surface->compositor->image.stride * csize;
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sbuffer += image->stride;
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}
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return true;
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}
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//Blenders for the following scenarios: [Composition / Non-Composition] * [Opaque / Translucent]
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static bool _directImage(SwSurface* surface, const SwImage* image, const SwBBox& region, uint8_t opacity)
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{
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if (_compositing(surface)) {
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if (_matting(surface)) return _rasterDirectMattedImage(surface, image, region, opacity);
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else return _rasterDirectMaskedImage(surface, image, region, opacity);
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if (_matting(surface)) {
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if (_blending(surface)) return _rasterDirectMattedBlendingImage(surface, image, region, opacity);
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else return _rasterDirectMattedImage(surface, image, region, opacity);
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} else return _rasterDirectMaskedImage(surface, image, region, opacity);
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} else if (_blending(surface)) {
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return _rasterDirectBlendingImage(surface, image, region, opacity);
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} else {
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