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picture: replace size parameter to float.
Considering smooth-resizing on sub-pixeling.
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parent
ea969ad0e2
commit
1e78d1f845
5 changed files with 22 additions and 27 deletions
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@ -283,8 +283,8 @@ public:
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//TODO: Replace with size(). Remove API
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Result viewbox(float* x, float* y, float* w, float* h) const noexcept;
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Result size(uint32_t w, uint32_t h) noexcept;
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Result size(uint32_t* w, uint32_t* h) const noexcept;
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Result size(float w, float h) noexcept;
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Result size(float* w, float* h) const noexcept;
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static std::unique_ptr<Picture> gen() noexcept;
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@ -35,9 +35,7 @@ public:
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float vy = 0;
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float vw = 0;
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float vh = 0;
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uint32_t w = 0; //default size
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uint32_t h = 0; //default size
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float w = 0, h = 0; //default image size
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bool preserveAspect = true; //keep aspect ratio by default.
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virtual ~Loader() {}
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@ -75,14 +75,14 @@ Result Picture::viewbox(float* x, float* y, float* w, float* h) const noexcept
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}
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Result Picture::size(uint32_t w, uint32_t h) noexcept
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Result Picture::size(float w, float h) noexcept
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{
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if (pImpl->size(w, h)) return Result::Success;
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return Result::InsufficientCondition;
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}
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Result Picture::size(uint32_t* w, uint32_t* h) const noexcept
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Result Picture::size(float* w, float* h) const noexcept
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{
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if (w) *w = pImpl->w;
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if (h) *h = pImpl->h;
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@ -37,8 +37,7 @@ struct Picture::Impl
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uint32_t *pixels = nullptr;
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Picture *picture = nullptr;
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void *edata = nullptr; //engine data
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uint32_t w = 0, h = 0;
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float w = 0, h = 0;
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bool resizing = false;
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Impl(Picture* p) : picture(p)
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@ -61,8 +60,8 @@ struct Picture::Impl
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void resize()
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{
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auto sx = float(w) / loader->vw;
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auto sy = float(h) / loader->vh;
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auto sx = w / loader->vw;
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auto sy = h / loader->vh;
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if (loader->preserveAspect) {
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//Scale
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@ -73,8 +72,8 @@ struct Picture::Impl
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auto vy = loader->vy * scale;
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auto vw = loader->vw * scale;
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auto vh = loader->vh * scale;
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if (vw > vh) vy -= (float(h) - vh) * 0.5f;
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else vx -= (float(w) - vw) * 0.5f;
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if (vw > vh) vy -= (h - vh) * 0.5f;
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else vx -= (w - vw) * 0.5f;
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paint->translate(-vx, -vy);
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} else {
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//Align
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@ -82,8 +81,8 @@ struct Picture::Impl
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auto vy = loader->vy * sy;
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auto vw = loader->vw * sx;
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auto vh = loader->vh * sy;
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if (vw > vh) vy -= (float(h) - vh) * 0.5f;
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else vx -= (float(w) - vw) * 0.5f;
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if (vw > vh) vy -= (h - vh) * 0.5f;
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else vx -= (w - vw) * 0.5f;
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Matrix m = {sx, 0, -vx, 0, sy, -vy, 0, 0, 1};
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paint->transform(m);
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@ -99,14 +98,7 @@ struct Picture::Impl
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if (scene) {
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paint = scene.release();
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loader->close();
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if (w == 0 && h == 0) {
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w = loader->w;
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h = loader->h;
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} else {
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resize();
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}
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if (w != loader->w && h != loader->h) resize();
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if (paint) return RenderUpdateFlag::None;
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}
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}
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@ -167,6 +159,8 @@ struct Picture::Impl
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loader = LoaderMgr::loader(path);
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if (!loader) return Result::NonSupport;
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if (!loader->read()) return Result::Unknown;
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w = loader->w;
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h = loader->h;
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return Result::Success;
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}
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@ -176,6 +170,8 @@ struct Picture::Impl
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loader = LoaderMgr::loader(data, size);
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if (!loader) return Result::NonSupport;
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if (!loader->read()) return Result::Unknown;
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w = loader->w;
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h = loader->h;
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return Result::Success;
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}
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@ -2468,11 +2468,12 @@ bool SvgLoader::header()
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//Return the brief resource info such as viewbox:
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vx = loaderData.doc->node.doc.vx;
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vy = loaderData.doc->node.doc.vy;
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vw = loaderData.doc->node.doc.vw;
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vh = loaderData.doc->node.doc.vh;
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w = vw = loaderData.doc->node.doc.vw;
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h = vh = loaderData.doc->node.doc.vh;
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w = loaderData.doc->node.doc.w;
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h = loaderData.doc->node.doc.h;
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//Override size
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if (loaderData.doc->node.doc.w > 0) w = loaderData.doc->node.doc.w;
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if (loaderData.doc->node.doc.h > 0) h = loaderData.doc->node.doc.h;
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preserveAspect = loaderData.doc->node.doc.preserveAspect;
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} else {
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