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examples: --unnecessary initial buffer clear
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1 changed files with 0 additions and 9 deletions
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@ -294,9 +294,6 @@ struct SwWindow : Window
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//Set the canvas target and draw on it.
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//Set the canvas target and draw on it.
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verify(canvas->target((uint32_t*)surface->pixels, surface->w, surface->pitch / 4, surface->h, tvg::SwCanvas::ARGB8888));
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verify(canvas->target((uint32_t*)surface->pixels, surface->w, surface->pitch / 4, surface->h, tvg::SwCanvas::ARGB8888));
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//Clear the canvas target buffer
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verify(canvas->clear(false));
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}
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}
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void refresh() override
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void refresh() override
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@ -355,9 +352,6 @@ struct GlWindow : Window
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{
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{
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//Set the canvas target and draw on it.
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//Set the canvas target and draw on it.
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verify(canvas->target(0, width, height));
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verify(canvas->target(0, width, height));
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//Clear the canvas target buffer
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verify(canvas->clear(false));
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}
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}
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void refresh() override
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void refresh() override
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@ -453,9 +447,6 @@ struct WgWindow : Window
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{
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{
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//Set the canvas target and draw on it.
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//Set the canvas target and draw on it.
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verify(canvas->target(instance, surface, width, height));
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verify(canvas->target(instance, surface, width, height));
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//Clear the canvas target buffer
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verify(canvas->clear(false));
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}
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}
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};
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};
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