tvg format: code refactoring #6

++ neat & clean code
This commit is contained in:
Hermet Park 2021-07-20 15:39:29 +09:00
parent 5b2d10d97a
commit 21f8828890
3 changed files with 40 additions and 67 deletions

View file

@ -22,11 +22,7 @@
#ifndef _TVG_BINARY_DESC_H_
#define _TVG_BINARY_DESC_H_
// now only little endian
#define _read_tvg_ui16(dst, src) memcpy(dst, (src), sizeof(uint16_t))
#define _read_tvg_ui32(dst, src) memcpy(dst, (src), sizeof(uint32_t))
#define _read_tvg_float(dst, src) memcpy(dst, (src), sizeof(float))
using TvgBinByte = uint8_t;
using TvgIndicator = uint8_t;
using ByteCounter = uint32_t;
using TvgFlag = uint8_t;
@ -35,15 +31,6 @@ using TvgFlag = uint8_t;
#define BYTE_COUNTER_SIZE sizeof(ByteCounter)
#define TVG_FLAG_SIZE sizeof(TvgFlag)
struct tvgBlock
{
TvgIndicator type;
ByteCounter length;
const char* data;
const char* end;
};
// HEADER
#define TVG_BIN_HEADER_SIGNATURE "ThorVG"
#define TVG_BIN_HEADER_SIGNATURE_LENGTH 6

View file

@ -22,16 +22,17 @@
#ifndef _TVG_SAVER_IMPL_H_
#define _TVG_SAVER_IMPL_H_
#include "tvgPaint.h"
#include "tvgBinaryDesc.h"
#include <float.h>
#include <math.h>
#include <stdio.h>
#include "tvgPaint.h"
#include "tvgBinaryDesc.h"
struct Saver::Impl
{
Paint* paint = nullptr; //TODO: replace with Array
Array<char> buffer;
Array<TvgBinByte> buffer;
~Impl()
{
@ -132,12 +133,12 @@ struct Saver::Impl
{
ByteCounter paintDataByteCnt = 0;
uint8_t opacity = paint->opacity();
auto opacity = paint->opacity();
if (opacity < 255) {
paintDataByteCnt += writeMember(TVG_PAINT_OPACITY_INDICATOR, sizeof(opacity), &opacity);
}
Matrix m = const_cast<Paint*>(paint)->transform();
auto m = const_cast<Paint*>(paint)->transform();
if (fabs(m.e11 - 1) > FLT_EPSILON || fabs(m.e12) > FLT_EPSILON || fabs(m.e13) > FLT_EPSILON ||
fabs(m.e21) > FLT_EPSILON || fabs(m.e22 - 1) > FLT_EPSILON || fabs(m.e23) > FLT_EPSILON ||
fabs(m.e31) > FLT_EPSILON || fabs(m.e32) > FLT_EPSILON || fabs(m.e33 - 1) > FLT_EPSILON) {
@ -153,17 +154,12 @@ struct Saver::Impl
return paintDataByteCnt;
}
ByteCounter serializeScene(const Paint* paint)
ByteCounter serializeScene(const Scene* scene)
{
auto scene = static_cast<const Scene*>(paint);
if (!scene) return 0;
ByteCounter sceneDataByteCnt = 0;
writeMemberIndicator(TVG_SCENE_BEGIN_INDICATOR);
skipInBufferMemberDataSize();
sceneDataByteCnt += serializeChildren(paint);
auto sceneDataByteCnt = serializeChildren(scene);
sceneDataByteCnt += serializePaint(scene);
writeMemberDataSizeAt(sceneDataByteCnt);
@ -270,22 +266,15 @@ struct Saver::Impl
return TVG_INDICATOR_SIZE + BYTE_COUNTER_SIZE + pathDataByteCnt;
}
ByteCounter serializeShape(const Paint* paint)
ByteCounter serializeShape(const Shape* shape)
{
auto shape = static_cast<const Shape*>(paint);
if (!shape) return 0;
ByteCounter shapeDataByteCnt = 0;
writeMemberIndicator(TVG_SHAPE_BEGIN_INDICATOR);
skipInBufferMemberDataSize();
TvgFlag ruleTvgFlag = (shape->fillRule() == FillRule::EvenOdd) ? TVG_SHAPE_FILLRULE_EVENODD_FLAG : TVG_SHAPE_FILLRULE_WINDING_FLAG;
shapeDataByteCnt += writeMember(TVG_SHAPE_FILLRULE_INDICATOR, TVG_FLAG_SIZE, &ruleTvgFlag);
auto ruleTvgFlag = (shape->fillRule() == FillRule::EvenOdd) ? TVG_SHAPE_FILLRULE_EVENODD_FLAG : TVG_SHAPE_FILLRULE_WINDING_FLAG;
auto shapeDataByteCnt = writeMember(TVG_SHAPE_FILLRULE_INDICATOR, TVG_FLAG_SIZE, &ruleTvgFlag);
if (shape->strokeWidth() > 0) {
shapeDataByteCnt += serializeShapeStroke(shape);
}
if (shape->strokeWidth() > 0) shapeDataByteCnt += serializeShapeStroke(shape);
if (auto fill = shape->fill()) {
shapeDataByteCnt += serializeShapeFill(fill, TVG_SHAPE_FILL_INDICATOR);
@ -296,8 +285,6 @@ struct Saver::Impl
}
shapeDataByteCnt += serializeShapePath(shape);
shapeDataByteCnt += serializeChildren(paint);
shapeDataByteCnt += serializePaint(shape);
writeMemberDataSizeAt(shapeDataByteCnt);
@ -305,10 +292,8 @@ struct Saver::Impl
return TVG_INDICATOR_SIZE + BYTE_COUNTER_SIZE + shapeDataByteCnt;
}
ByteCounter serializePicture(const Paint* paint)
ByteCounter serializePicture(const Picture* picture)
{
auto picture = static_cast<const Picture*>(paint);
if (!picture) return 0;
auto pixels = picture->data();
ByteCounter pictureDataByteCnt = 0;
@ -333,7 +318,7 @@ struct Saver::Impl
pictureDataByteCnt += writeMemberData(pixels, pixelsByteCnt);
pictureDataByteCnt += TVG_INDICATOR_SIZE + BYTE_COUNTER_SIZE;
} else {
pictureDataByteCnt += serializeChildren(paint);
pictureDataByteCnt += serializeChildren(picture);
}
pictureDataByteCnt += serializePaint(picture);
@ -375,24 +360,14 @@ struct Saver::Impl
ByteCounter serialize(const Paint* paint)
{
if (!paint) return 0;
ByteCounter dataByteCnt = 0;
switch (paint->id()) {
case TVG_CLASS_ID_SHAPE: {
dataByteCnt += serializeShape(paint);
break;
}
case TVG_CLASS_ID_SCENE: {
dataByteCnt += serializeScene(paint);
break;
}
case TVG_CLASS_ID_PICTURE: {
dataByteCnt += serializePicture(paint);
break;
}
case TVG_CLASS_ID_SHAPE: return serializeShape(static_cast<const Shape*>(paint));
case TVG_CLASS_ID_SCENE: return serializeScene(static_cast<const Scene*>(paint));
case TVG_CLASS_ID_PICTURE: return serializePicture(static_cast<const Picture*>(paint));
}
return dataByteCnt;
return 0;
}
bool save(Paint* paint, const std::string& path)

View file

@ -28,12 +28,23 @@
/* Internal Class Implementation */
/************************************************************************/
struct TvgBinBlock
{
TvgIndicator type;
ByteCounter length;
const char* data;
const char* end;
};
#define _read_tvg_ui32(dst, src) memcpy(dst, (src), sizeof(uint32_t))
#define _read_tvg_float(dst, src) memcpy(dst, (src), sizeof(float))
enum class LoaderResult { Success = 0, InvalidType, SizeCorruption, MemoryCorruption, LogicalCorruption };
static Paint* _parsePaint(tvgBlock block);
static Paint* _parsePaint(TvgBinBlock block);
static bool _paintProperty(tvgBlock block)
static bool _paintProperty(TvgBinBlock block)
{
switch (block.type) {
case TVG_PAINT_OPACITY_INDICATOR:
@ -45,9 +56,9 @@ static bool _paintProperty(tvgBlock block)
}
static tvgBlock _readBlock(const char *ptr)
static TvgBinBlock _readBlock(const char *ptr)
{
tvgBlock block;
TvgBinBlock block;
block.type = *ptr;
_read_tvg_ui32(&block.length, ptr + TVG_INDICATOR_SIZE);
block.data = ptr + TVG_INDICATOR_SIZE + BYTE_COUNTER_SIZE;
@ -108,7 +119,7 @@ static LoaderResult _parseCmpTarget(const char *ptr, const char *end, Paint *pai
}
static LoaderResult _parsePaintProperty(tvgBlock block, Paint *paint)
static LoaderResult _parsePaintProperty(TvgBinBlock block, Paint *paint)
{
switch (block.type) {
case TVG_PAINT_OPACITY_INDICATOR: {
@ -132,7 +143,7 @@ static LoaderResult _parsePaintProperty(tvgBlock block, Paint *paint)
}
static LoaderResult _parseScene(tvgBlock block, Paint *paint)
static LoaderResult _parseScene(TvgBinBlock block, Paint *paint)
{
auto scene = static_cast<Scene*>(paint);
@ -350,7 +361,7 @@ static LoaderResult _parseShapeStroke(const char *ptr, const char *end, Shape *s
}
static LoaderResult _parseShape(tvgBlock block, Paint* paint)
static LoaderResult _parseShape(TvgBinBlock block, Paint* paint)
{
auto shape = static_cast<Shape*>(paint);
@ -395,7 +406,7 @@ static LoaderResult _parseShape(tvgBlock block, Paint* paint)
}
static LoaderResult _parsePicture(tvgBlock block, Paint* paint)
static LoaderResult _parsePicture(TvgBinBlock block, Paint* paint)
{
auto picture = static_cast<Picture*>(paint);
@ -431,9 +442,9 @@ static LoaderResult _parsePicture(tvgBlock block, Paint* paint)
}
static Paint* _parsePaint(tvgBlock baseBlock)
static Paint* _parsePaint(TvgBinBlock baseBlock)
{
LoaderResult (*parser)(tvgBlock, Paint*);
LoaderResult (*parser)(TvgBinBlock, Paint*);
Paint *paint = nullptr;
switch (baseBlock.type) {