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tvg_saver: Tvg.cpp example modyfied
Previously the 'test.tvg' file was loaded from the EXAMPLE_DIR. Now the 'test.tvg' file is created using the tvg saver module (if in the EXAMPLE_DIR is alread a 'test.tvg' file, it is overwriten) and then it's loaded using the tvg loader module.
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1 changed files with 157 additions and 6 deletions
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@ -21,21 +21,172 @@
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*/
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#include "Common.h"
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#include <fstream>
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/************************************************************************/
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/* Drawing Commands */
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/************************************************************************/
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void tvgDrawStar(tvg::Shape* star)
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{
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star->moveTo(199, 34);
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star->lineTo(253, 143);
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star->lineTo(374, 160);
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star->lineTo(287, 244);
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star->lineTo(307, 365);
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star->lineTo(199, 309);
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star->lineTo(97, 365);
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star->lineTo(112, 245);
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star->lineTo(26, 161);
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star->lineTo(146, 143);
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star->close();
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}
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void tvgDrawCmds(tvg::Canvas* canvas)
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{
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if (!canvas) return;
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if (!canvas) return;
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auto picture = tvg::Picture::gen();
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if (picture->load(EXAMPLE_DIR"/test.tvg") != tvg::Result::Success) {
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cout << "TVG is not supported, Did you enable TVG Loader??" << endl;
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//prepare the main scene
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auto scene = tvg::Scene::gen();
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tvg::Fill::ColorStop colorStops1[3];
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colorStops1[0] = {0, 255, 0, 0, 255};
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colorStops1[1] = {0.5, 0, 0, 255, 127};
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colorStops1[2] = {1, 127, 127, 127, 127};
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tvg::Fill::ColorStop colorStops2[2];
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colorStops2[0] = {0, 255, 0, 0, 255};
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colorStops2[1] = {1, 50, 0, 255, 255};
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tvg::Fill::ColorStop colorStops3[2];
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colorStops3[0] = {0, 0, 0, 255, 155};
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colorStops3[1] = {1, 0, 255, 0, 155};
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float dashPattern[2] = {30, 40};
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//gradient shape + dashed stroke
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auto fillStroke1 = tvg::LinearGradient::gen();
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fillStroke1->linear(20, 120, 380, 280);
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fillStroke1->colorStops(colorStops1, 3);
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auto fillShape1 = tvg::LinearGradient::gen();
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fillShape1->linear(20, 120, 380, 280);
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fillShape1->colorStops(colorStops1, 3);
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auto shape1 = tvg::Shape::gen();
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shape1->appendCircle(200, 200, 180, 80);
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shape1->fill(move(fillShape1));
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shape1->stroke(20);
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shape1->stroke(dashPattern, 2);
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shape1->stroke(move(fillStroke1));
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if (scene->push(move(shape1)) != tvg::Result::Success) return;
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//clipped image
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ifstream file(EXAMPLE_DIR"/rawimage_200x300.raw");
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if (!file.is_open()) return;
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uint32_t *data = (uint32_t*) malloc(sizeof(uint32_t) * 200 * 300);
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if (!data) return;
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file.read(reinterpret_cast<char*>(data), sizeof(uint32_t) * 200 * 300);
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file.close();
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auto image = tvg::Picture::gen();
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if (image->load(data, 200, 300, true) != tvg::Result::Success) return;
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image->translate(400, 0);
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image->scale(2);
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auto imageClip = tvg::Shape::gen();
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imageClip->appendCircle(400, 200, 80, 180);
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imageClip->fill(0, 0, 0, 155);
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imageClip->translate(200, 0);
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image->composite(move(imageClip), tvg::CompositeMethod::ClipPath);
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if (scene->push(move(image)) != tvg::Result::Success) return;
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free(data);
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//nested paints
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auto scene1 = tvg::Scene::gen();
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auto shape2 = tvg::Shape::gen();
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shape2->appendRect(50, 0, 50, 100, 10, 40);
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shape2->fill(0, 0, 255, 125);
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scene1->push(move(shape2));
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scene1->rotate(10);
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scene1->scale(2);
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scene1->translate(400,400);
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auto shape3 = tvg::Shape::gen();
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shape3->appendRect(0, 0, 50, 100, 10, 40);
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auto fillShape3 = tvg::RadialGradient::gen();
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fillShape3->radial(25, 50, 25);
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fillShape3->colorStops(colorStops2, 2);
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shape3->fill(move(fillShape3));
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shape3->scale(2);
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shape3->opacity(200);
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shape3->translate(400, 400);
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auto scene2 = tvg::Scene::gen();
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scene2->push(move(scene1));
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scene2->push(move(shape3));
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scene2->translate(100, 100);
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if (scene->push(move(scene2)) != tvg::Result::Success) return;
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//masked svg file
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auto svg = tvg::Picture::gen();
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if (svg->load(EXAMPLE_DIR"/tiger.svg") != tvg::Result::Success) return;
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svg->opacity(200);
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svg->scale(0.3);
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svg->translate(50, 450);
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auto svgMask = tvg::Shape::gen();
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tvgDrawStar(svgMask.get());
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svgMask->fill(0, 0, 0, 255);
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svgMask->translate(30, 440);
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svgMask->opacity(200);
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svgMask->scale(0.7);
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svg->composite(move(svgMask), tvg::CompositeMethod::AlphaMask);
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if (scene->push(move(svg)) != tvg::Result::Success) return;
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//solid top circle and gradient bottom circle
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auto circ1 = tvg::Shape::gen();
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circ1->appendCircle(400, 375, 50, 50);
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auto fill1 = tvg::RadialGradient::gen();
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fill1->radial(400, 375, 50);
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fill1->colorStops(colorStops3, 2);
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circ1->fill(move(fill1));
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circ1->fill(0, 255, 0, 155);
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auto circ2 = tvg::Shape::gen();
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circ2->appendCircle(400, 425, 50, 50);
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circ2->fill(0, 255, 0, 155);
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auto fill2 = tvg::RadialGradient::gen();
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fill2->radial(400, 425, 50);
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fill2->colorStops(colorStops3, 2);
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circ2->fill(move(fill2));
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if (scene->push(move(circ1)) != tvg::Result::Success) return;
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if (scene->push(move(circ2)) != tvg::Result::Success) return;
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//inv mask applied to the main scene
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auto mask = tvg::Shape::gen();
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mask->appendCircle(400, 400, 15, 15);
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mask->fill(0, 0, 0, 255);
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scene->composite(move(mask), tvg::CompositeMethod::InvAlphaMask);
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//save the tvg file
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if (tvg::Saver::save(move(scene), EXAMPLE_DIR"/test.tvg") != tvg::Result::Success) {
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cout << "Problem with saving the test.tvg file." << endl;
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return;
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}
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canvas->push(move(picture));
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}
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//load the tvg file
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auto picture = tvg::Picture::gen();
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if (picture->load(EXAMPLE_DIR"/test.tvg") != tvg::Result::Success) {
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cout << "Problem with loading the test.tvg file." << endl;
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return;
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}
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canvas->push(move(picture));
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}
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