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https://github.com/thorvg/thorvg.git
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common interface: concrete return type.
Introduce Result type for notifying caller more detailed info. We should implement the result values for each apis, with practical values. Change-Id: Ia47abcb56a8efca7094ac3eed0178aeac8aa2910
This commit is contained in:
parent
4e3f8284e8
commit
33e1d4b170
11 changed files with 238 additions and 224 deletions
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@ -53,6 +53,7 @@ protected: \
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namespace tvg
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{
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enum class TIZENVG_EXPORT Result { Success = 0, InvalidArguments, InsufficientCondition, FailedAllocation, MemoryCorruption, Unknown };
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enum class TIZENVG_EXPORT PathCommand { Close = 0, MoveTo, LineTo, CubicTo };
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enum class TIZENVG_EXPORT StrokeCap { Square = 0, Round, Butt };
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enum class TIZENVG_EXPORT StrokeJoin { Bevel = 0, Round, Miter };
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@ -79,11 +80,11 @@ class TIZENVG_EXPORT Paint
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public:
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virtual ~Paint() {}
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virtual int rotate(float degree) = 0;
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virtual int scale(float factor) = 0;
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virtual int translate(float x, float y) = 0;
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virtual Result rotate(float degree) = 0;
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virtual Result scale(float factor) = 0;
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virtual Result translate(float x, float y) = 0;
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virtual int bounds(float* x, float* y, float* w, float* h) const = 0;
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virtual Result bounds(float* x, float* y, float* w, float* h) const = 0;
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};
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@ -101,13 +102,13 @@ public:
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Canvas(RenderMethod*);
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virtual ~Canvas();
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int reserve(size_t n) noexcept;
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virtual int push(std::unique_ptr<Paint> paint) noexcept;
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virtual int clear() noexcept;
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virtual int update() noexcept;
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virtual int update(Paint* paint) noexcept;
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virtual int draw(bool async = true) noexcept;
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virtual int sync() = 0;
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Result reserve(size_t n) noexcept;
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virtual Result push(std::unique_ptr<Paint> paint) noexcept;
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virtual Result clear() noexcept;
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virtual Result update() noexcept;
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virtual Result update(Paint* paint) noexcept;
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virtual Result draw(bool async = true) noexcept;
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virtual Result sync() = 0;
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_TIZENVG_DECLARE_ACCESSOR(Scene);
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_TIZENVG_DECLARE_PRIVATE(Canvas);
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@ -127,42 +128,42 @@ class TIZENVG_EXPORT Shape final : public Paint
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public:
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~Shape();
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int reset() noexcept;
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Result reset() noexcept;
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//Path
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int moveTo(float x, float y) noexcept;
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int lineTo(float x, float y) noexcept;
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int cubicTo(float cx1, float cy1, float cx2, float cy2, float x, float y) noexcept;
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int close() noexcept;
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Result moveTo(float x, float y) noexcept;
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Result lineTo(float x, float y) noexcept;
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Result cubicTo(float cx1, float cy1, float cx2, float cy2, float x, float y) noexcept;
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Result close() noexcept;
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//Shape
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int appendRect(float x, float y, float w, float h, float cornerRadius) noexcept;
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int appendCircle(float cx, float cy, float radiusW, float radiusH) noexcept;
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int appendPath(const PathCommand* cmds, size_t cmdCnt, const Point* pts, size_t ptsCnt) noexcept;
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Result appendRect(float x, float y, float w, float h, float cornerRadius) noexcept;
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Result appendCircle(float cx, float cy, float radiusW, float radiusH) noexcept;
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Result appendPath(const PathCommand* cmds, size_t cmdCnt, const Point* pts, size_t ptsCnt) noexcept;
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//Stroke
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int stroke(float width) noexcept;
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int stroke(uint8_t r, uint8_t g, uint8_t b, uint8_t a) noexcept;
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int stroke(const float* dashPattern, size_t cnt) noexcept;
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int stroke(StrokeCap cap) noexcept;
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int stroke(StrokeJoin join) noexcept;
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Result stroke(float width) noexcept;
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Result stroke(uint8_t r, uint8_t g, uint8_t b, uint8_t a) noexcept;
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Result stroke(const float* dashPattern, size_t cnt) noexcept;
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Result stroke(StrokeCap cap) noexcept;
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Result stroke(StrokeJoin join) noexcept;
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//Fill
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int fill(uint8_t r, uint8_t g, uint8_t b, uint8_t a) noexcept;
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Result fill(uint8_t r, uint8_t g, uint8_t b, uint8_t a) noexcept;
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//Transform
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int rotate(float degree) noexcept override;
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int scale(float factor) noexcept override;
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int translate(float x, float y) noexcept override;
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Result rotate(float degree) noexcept override;
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Result scale(float factor) noexcept override;
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Result translate(float x, float y) noexcept override;
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//Getters
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size_t pathCommands(const PathCommand** cmds) const noexcept;
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size_t pathCoords(const Point** pts) const noexcept;
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int fill(uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a) const noexcept;
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int bounds(float* x, float* y, float* w, float* h) const noexcept override;
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Result fill(uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a) const noexcept;
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Result bounds(float* x, float* y, float* w, float* h) const noexcept override;
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float strokeWidth() const noexcept;
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int strokeColor(uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a) const noexcept;
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Result strokeColor(uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a) const noexcept;
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size_t strokeDash(const float** dashPattern) const noexcept;
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StrokeCap strokeCap() const noexcept;
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StrokeJoin strokeJoin() const noexcept;
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@ -188,14 +189,14 @@ class TIZENVG_EXPORT Scene final : public Paint
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public:
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~Scene();
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int push(std::unique_ptr<Paint> shape) noexcept;
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int reserve(size_t size) noexcept;
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Result push(std::unique_ptr<Paint> shape) noexcept;
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Result reserve(size_t size) noexcept;
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int rotate(float degree) noexcept override;
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int scale(float factor) noexcept override;
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int translate(float x, float y) noexcept override;
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Result rotate(float degree) noexcept override;
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Result scale(float factor) noexcept override;
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Result translate(float x, float y) noexcept override;
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int bounds(float* x, float* y, float* w, float* h) const noexcept override;
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Result bounds(float* x, float* y, float* w, float* h) const noexcept override;
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static std::unique_ptr<Scene> gen() noexcept;
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@ -217,8 +218,8 @@ class TIZENVG_EXPORT SwCanvas final : public Canvas
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public:
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~SwCanvas();
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int target(uint32_t* buffer, size_t stride, size_t w, size_t h) noexcept;
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int sync() noexcept override;
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Result target(uint32_t* buffer, size_t stride, size_t w, size_t h) noexcept;
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Result sync() noexcept override;
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static std::unique_ptr<SwCanvas> gen() noexcept;
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_TIZENVG_DECLARE_PRIVATE(SwCanvas);
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@ -240,8 +241,8 @@ public:
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//TODO: Gl Specific methods. Need gl backend configuration methods as well.
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int target(uint32_t* buffer, size_t stride, size_t w, size_t h) noexcept;
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int sync() noexcept override;
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Result target(uint32_t* buffer, size_t stride, size_t w, size_t h) noexcept;
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Result sync() noexcept override;
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static std::unique_ptr<GlCanvas> gen() noexcept;
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_TIZENVG_DECLARE_PRIVATE(GlCanvas);
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@ -270,8 +271,8 @@ public:
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*
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* @see ...
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*/
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static int init() noexcept;
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static int term() noexcept;
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static Result init() noexcept;
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static Result term() noexcept;
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_TIZENVG_DISABLE_CTOR(Engine);
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};
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@ -47,7 +47,7 @@ bool SwRenderer::clear()
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bool SwRenderer::target(uint32_t* buffer, size_t stride, size_t w, size_t h)
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{
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assert(buffer && stride > 0 && w > 0 && h > 0);
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if (!buffer || stride == 0 || w == 0 || h == 0) return false;
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surface.buffer = buffer;
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surface.stride = stride;
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@ -77,7 +77,7 @@ bool SwRenderer::render(const Shape& shape, void *data)
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bool SwRenderer::dispose(const Shape& shape, void *data)
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{
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auto sdata = static_cast<SwShape*>(data);
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if (!sdata) return false;
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if (!sdata) return true;
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shapeFree(sdata);
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return true;
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}
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@ -34,52 +34,51 @@ Canvas::~Canvas()
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}
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int Canvas::reserve(size_t n) noexcept
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Result Canvas::reserve(size_t n) noexcept
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{
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auto impl = pImpl.get();
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assert(impl);
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if (!impl) return Result::MemoryCorruption;
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impl->paints.reserve(n);
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return 0;
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return Result::Success;
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}
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int Canvas::push(unique_ptr<Paint> paint) noexcept
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Result Canvas::push(unique_ptr<Paint> paint) noexcept
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{
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auto impl = pImpl.get();
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assert(impl);
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if (!impl) return Result::MemoryCorruption;
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return impl->push(move(paint));
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}
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int Canvas::clear() noexcept
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Result Canvas::clear() noexcept
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{
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auto impl = pImpl.get();
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assert(impl);
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if (!impl) return Result::MemoryCorruption;
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return impl->clear();
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}
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int Canvas::draw(bool async) noexcept
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Result Canvas::draw(bool async) noexcept
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{
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auto impl = pImpl.get();
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assert(impl);
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if (!impl) return Result::MemoryCorruption;
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return impl->draw();
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}
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int Canvas::update() noexcept
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Result Canvas::update() noexcept
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{
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auto impl = pImpl.get();
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assert(impl);
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if (!impl) return Result::MemoryCorruption;
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return impl->update();
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}
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int Canvas::update(Paint* paint) noexcept
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Result Canvas::update(Paint* paint) noexcept
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{
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auto impl = pImpl.get();
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assert(impl);
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if (!impl) return Result::MemoryCorruption;
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return impl->update(paint);
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}
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@ -39,7 +39,7 @@ struct Canvas::Impl
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renderer->unref();
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}
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int push(unique_ptr<Paint> paint)
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Result push(unique_ptr<Paint> paint)
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{
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auto p = paint.release();
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assert(p);
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@ -48,64 +48,64 @@ struct Canvas::Impl
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return update(p);
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}
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int clear()
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Result clear()
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{
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assert(renderer);
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for (auto paint : paints) {
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if (auto scene = dynamic_cast<Scene*>(paint)) {
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if (!SCENE_IMPL->clear(*renderer)) return -1;
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if (!SCENE_IMPL->clear(*renderer)) return Result::InsufficientCondition;
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} else if (auto shape = dynamic_cast<Shape*>(paint)) {
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if (!SHAPE_IMPL->dispose(*shape, *renderer)) return -1;
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if (!SHAPE_IMPL->dispose(*shape, *renderer)) return Result::InsufficientCondition;
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}
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delete(paint);
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}
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paints.clear();
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return 0;
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return Result::Success;
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}
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int update()
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Result update()
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{
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assert(renderer);
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for(auto paint: paints) {
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if (auto scene = dynamic_cast<Scene*>(paint)) {
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if (!SCENE_IMPL->update(*renderer, nullptr)) return -1;
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if (!SCENE_IMPL->update(*renderer, nullptr)) return Result::InsufficientCondition;
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} else if (auto shape = dynamic_cast<Shape*>(paint)) {
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if (!SHAPE_IMPL->update(*shape, *renderer, nullptr)) return -1;
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if (!SHAPE_IMPL->update(*shape, *renderer, nullptr)) return Result::InsufficientCondition;
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}
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}
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return 0;
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return Result::Success;
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}
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int update(Paint* paint)
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Result update(Paint* paint)
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{
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assert(renderer);
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if (auto scene = dynamic_cast<Scene*>(paint)) {
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if (!SCENE_IMPL->update(*renderer)) return -1;
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if (!SCENE_IMPL->update(*renderer)) return Result::InsufficientCondition;
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} else if (auto shape = dynamic_cast<Shape*>(paint)) {
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if (!SHAPE_IMPL->update(*shape, *renderer)) return -1;
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if (!SHAPE_IMPL->update(*shape, *renderer)) return Result::InsufficientCondition;
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}
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return 0;
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return Result::Success;
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}
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int draw()
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Result draw()
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{
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assert(renderer);
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//Clear render target before drawing
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if (!renderer->clear()) return -1;
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if (!renderer->clear()) return Result::InsufficientCondition;
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for(auto paint: paints) {
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if (auto scene = dynamic_cast<Scene*>(paint)) {
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if(!SCENE_IMPL->render(*renderer)) return -1;
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if(!SCENE_IMPL->render(*renderer)) return Result::InsufficientCondition;
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} else if (auto shape = dynamic_cast<Shape*>(paint)) {
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if(!SHAPE_IMPL->render(*shape, *renderer)) return -1;
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if(!SHAPE_IMPL->render(*shape, *renderer)) return Result::InsufficientCondition;
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}
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}
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return 0;
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return Result::Success;
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}
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};
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@ -30,7 +30,7 @@
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/* External Class Implementation */
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/************************************************************************/
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int Engine::init() noexcept
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Result Engine::init() noexcept
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{
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//TODO: Initialize Raster engines by configuration.
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@ -38,17 +38,17 @@ int Engine::init() noexcept
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ret |= SwRenderer::init();
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ret |= GlRenderer::init();
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return ret;
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return Result::Success;
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}
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int Engine::term() noexcept
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Result Engine::term() noexcept
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{
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int ret = 0;
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ret |= SwRenderer::term();
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ret |= GlRenderer::term();
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return ret;
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return Result::Success;
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}
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#endif /* _TVG_ENGINE_CPP_ */
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@ -45,20 +45,20 @@ GlCanvas::~GlCanvas()
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}
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int GlCanvas::target(uint32_t* buffer, size_t stride, size_t w, size_t h) noexcept
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Result GlCanvas::target(uint32_t* buffer, size_t stride, size_t w, size_t h) noexcept
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{
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auto renderer = dynamic_cast<GlRenderer*>(Canvas::pImpl.get()->renderer);
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assert(renderer);
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if (!renderer) return Result::MemoryCorruption;
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if (!renderer->target(buffer, stride, w, h)) return -1;
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if (!renderer->target(buffer, stride, w, h)) return Result::Unknown;
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return 0;
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return Result::Success;
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}
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int GlCanvas::sync() noexcept
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Result GlCanvas::sync() noexcept
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{
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return 0;
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return Result::Success;
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}
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@ -40,65 +40,71 @@ unique_ptr<Scene> Scene::gen() noexcept
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}
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int Scene::push(unique_ptr<Paint> paint) noexcept
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Result Scene::push(unique_ptr<Paint> paint) noexcept
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{
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auto impl = pImpl.get();
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assert(impl);
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if (!impl) return Result::MemoryCorruption;
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auto p = paint.release();
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assert(p);
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if (!p) return Result::MemoryCorruption;
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impl->paints.push_back(p);
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return 0;
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return Result::Success;
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}
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int Scene::reserve(size_t size) noexcept
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Result Scene::reserve(size_t size) noexcept
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{
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auto impl = pImpl.get();
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assert(impl);
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if (!impl) return Result::MemoryCorruption;
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impl->paints.reserve(size);
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return 0;
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return Result::Success;
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}
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int Scene::scale(float factor) noexcept
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Result Scene::scale(float factor) noexcept
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{
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auto impl = pImpl.get();
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assert(impl);
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if (!impl) return Result::MemoryCorruption;
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return impl->scale(factor);
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if (!impl->scale(factor)) return Result::FailedAllocation;
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return Result::Success;
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}
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int Scene::rotate(float degree) noexcept
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Result Scene::rotate(float degree) noexcept
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{
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auto impl = pImpl.get();
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assert(impl);
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if (!impl) return Result::MemoryCorruption;
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return impl->rotate(degree);
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if (!impl->rotate(degree)) return Result::FailedAllocation;
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return Result::Success;
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}
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int Scene::translate(float x, float y) noexcept
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Result Scene::translate(float x, float y) noexcept
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{
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auto impl = pImpl.get();
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assert(impl);
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if (!impl) return Result::MemoryCorruption;
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return impl->translate(x, y);
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if (!impl->translate(x, y)) return Result::FailedAllocation;
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return Result::Success;
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}
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int Scene::bounds(float* x, float* y, float* w, float* h) const noexcept
|
||||
Result Scene::bounds(float* x, float* y, float* w, float* h) const noexcept
|
||||
{
|
||||
auto impl = pImpl.get();
|
||||
assert(impl);
|
||||
if (!impl) return Result::MemoryCorruption;
|
||||
|
||||
if (!impl->bounds(x, y, w, h)) return -1;
|
||||
if (!impl->bounds(x, y, w, h)) return Result::InsufficientCondition;
|
||||
|
||||
return 0;
|
||||
return Result::Success;
|
||||
}
|
||||
|
||||
#endif /* _TVG_SCENE_CPP_ */
|
|
@ -66,7 +66,7 @@ struct Scene::Impl
|
|||
bool update(RenderMethod &renderer, const RenderTransform* pTransform = nullptr, size_t pFlag = 0)
|
||||
{
|
||||
if (flag & RenderUpdateFlag::Transform) {
|
||||
assert(transform);
|
||||
if (!transform) return false;
|
||||
if (!transform->update()) {
|
||||
delete(transform);
|
||||
transform = nullptr;
|
||||
|
@ -137,47 +137,47 @@ struct Scene::Impl
|
|||
bool scale(float factor)
|
||||
{
|
||||
if (transform) {
|
||||
if (fabsf(factor - transform->factor) <= FLT_EPSILON) return -1;
|
||||
if (fabsf(factor - transform->factor) <= FLT_EPSILON) return true;
|
||||
} else {
|
||||
if (fabsf(factor) <= FLT_EPSILON) return -1;
|
||||
if (fabsf(factor) <= FLT_EPSILON) return true;
|
||||
transform = new RenderTransform();
|
||||
assert(transform);
|
||||
if (!transform) return false;
|
||||
}
|
||||
transform->factor = factor;
|
||||
flag |= RenderUpdateFlag::Transform;
|
||||
|
||||
return 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool rotate(float degree)
|
||||
{
|
||||
if (transform) {
|
||||
if (fabsf(degree - transform->degree) <= FLT_EPSILON) return -1;
|
||||
if (fabsf(degree - transform->degree) <= FLT_EPSILON) return true;
|
||||
} else {
|
||||
if (fabsf(degree) <= FLT_EPSILON) return -1;
|
||||
if (fabsf(degree) <= FLT_EPSILON) return true;
|
||||
transform = new RenderTransform();
|
||||
assert(transform);
|
||||
if (!transform) return false;
|
||||
}
|
||||
transform->degree = degree;
|
||||
flag |= RenderUpdateFlag::Transform;
|
||||
|
||||
return 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool translate(float x, float y)
|
||||
{
|
||||
if (transform) {
|
||||
if (fabsf(x - transform->x) <= FLT_EPSILON && fabsf(y - transform->y) <= FLT_EPSILON) return -1;
|
||||
if (fabsf(x - transform->x) <= FLT_EPSILON && fabsf(y - transform->y) <= FLT_EPSILON) return true;
|
||||
} else {
|
||||
if (fabsf(x) <= FLT_EPSILON && fabsf(y) <= FLT_EPSILON) return -1;
|
||||
if (fabsf(x) <= FLT_EPSILON && fabsf(y) <= FLT_EPSILON) return true;
|
||||
transform = new RenderTransform();
|
||||
assert(transform);
|
||||
if (!transform) return false;
|
||||
}
|
||||
transform->x = x;
|
||||
transform->y = y;
|
||||
flag |= RenderUpdateFlag::Transform;
|
||||
|
||||
return 0;
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
|
|
|
@ -46,23 +46,25 @@ unique_ptr<Shape> Shape::gen() noexcept
|
|||
}
|
||||
|
||||
|
||||
int Shape::reset() noexcept
|
||||
Result Shape::reset() noexcept
|
||||
{
|
||||
auto impl = pImpl.get();
|
||||
assert(impl && impl->path);
|
||||
if (!impl || !impl->path) return Result::MemoryCorruption;
|
||||
|
||||
impl->path->reset();
|
||||
|
||||
impl->flag |= RenderUpdateFlag::Path;
|
||||
|
||||
return 0;
|
||||
return Result::Success;
|
||||
}
|
||||
|
||||
|
||||
size_t Shape::pathCommands(const PathCommand** cmds) const noexcept
|
||||
{
|
||||
if (!cmds) return 0;
|
||||
|
||||
auto impl = pImpl.get();
|
||||
assert(impl && impl->path && cmds);
|
||||
if (!impl || !impl->path) return 0;
|
||||
|
||||
*cmds = impl->path->cmds;
|
||||
|
||||
|
@ -72,8 +74,10 @@ size_t Shape::pathCommands(const PathCommand** cmds) const noexcept
|
|||
|
||||
size_t Shape::pathCoords(const Point** pts) const noexcept
|
||||
{
|
||||
if (!pts) return 0;
|
||||
|
||||
auto impl = pImpl.get();
|
||||
assert(impl && impl->path && pts);
|
||||
if (!impl || !impl->path) return 0;
|
||||
|
||||
*pts = impl->path->pts;
|
||||
|
||||
|
@ -81,79 +85,78 @@ size_t Shape::pathCoords(const Point** pts) const noexcept
|
|||
}
|
||||
|
||||
|
||||
int Shape::appendPath(const PathCommand *cmds, size_t cmdCnt, const Point* pts, size_t ptsCnt) noexcept
|
||||
Result Shape::appendPath(const PathCommand *cmds, size_t cmdCnt, const Point* pts, size_t ptsCnt) noexcept
|
||||
{
|
||||
if (cmdCnt < 0 || ptsCnt < 0) return -1;
|
||||
assert(cmds && pts);
|
||||
if (cmdCnt < 0 || ptsCnt < 0 || !pts || !ptsCnt) return Result::InvalidArguments;
|
||||
|
||||
auto impl = pImpl.get();
|
||||
assert(impl && impl->path);
|
||||
if (!impl || !impl->path) return Result::MemoryCorruption;
|
||||
|
||||
impl->path->grow(cmdCnt, ptsCnt);
|
||||
impl->path->append(cmds, cmdCnt, pts, ptsCnt);
|
||||
|
||||
impl->flag |= RenderUpdateFlag::Path;
|
||||
|
||||
return 0;
|
||||
return Result::Success;
|
||||
}
|
||||
|
||||
|
||||
int Shape::moveTo(float x, float y) noexcept
|
||||
Result Shape::moveTo(float x, float y) noexcept
|
||||
{
|
||||
auto impl = pImpl.get();
|
||||
assert(impl && impl->path);
|
||||
if (!impl || !impl->path) return Result::MemoryCorruption;
|
||||
|
||||
impl->path->moveTo(x, y);
|
||||
|
||||
impl->flag |= RenderUpdateFlag::Path;
|
||||
|
||||
return 0;
|
||||
return Result::Success;
|
||||
}
|
||||
|
||||
|
||||
int Shape::lineTo(float x, float y) noexcept
|
||||
Result Shape::lineTo(float x, float y) noexcept
|
||||
{
|
||||
auto impl = pImpl.get();
|
||||
assert(impl && impl->path);
|
||||
if (!impl || !impl->path) return Result::MemoryCorruption;
|
||||
|
||||
impl->path->lineTo(x, y);
|
||||
|
||||
impl->flag |= RenderUpdateFlag::Path;
|
||||
|
||||
return 0;
|
||||
return Result::Success;
|
||||
}
|
||||
|
||||
|
||||
int Shape::cubicTo(float cx1, float cy1, float cx2, float cy2, float x, float y) noexcept
|
||||
Result Shape::cubicTo(float cx1, float cy1, float cx2, float cy2, float x, float y) noexcept
|
||||
{
|
||||
auto impl = pImpl.get();
|
||||
assert(impl && impl->path);
|
||||
if (!impl || !impl->path) return Result::MemoryCorruption;
|
||||
|
||||
impl->path->cubicTo(cx1, cy1, cx2, cy2, x, y);
|
||||
|
||||
impl->flag |= RenderUpdateFlag::Path;
|
||||
|
||||
return 0;
|
||||
return Result::Success;
|
||||
}
|
||||
|
||||
|
||||
int Shape::close() noexcept
|
||||
Result Shape::close() noexcept
|
||||
{
|
||||
auto impl = pImpl.get();
|
||||
assert(impl && impl->path);
|
||||
if (!impl || !impl->path) return Result::MemoryCorruption;
|
||||
|
||||
impl->path->close();
|
||||
|
||||
impl->flag |= RenderUpdateFlag::Path;
|
||||
|
||||
return 0;
|
||||
return Result::Success;
|
||||
}
|
||||
|
||||
|
||||
int Shape::appendCircle(float cx, float cy, float radiusW, float radiusH) noexcept
|
||||
Result Shape::appendCircle(float cx, float cy, float radiusW, float radiusH) noexcept
|
||||
{
|
||||
auto impl = pImpl.get();
|
||||
assert(impl && impl->path);
|
||||
if (!impl || !impl->path) return Result::MemoryCorruption;
|
||||
|
||||
auto halfKappaW = radiusW * PATH_KAPPA;
|
||||
auto halfKappaH = radiusH * PATH_KAPPA;
|
||||
|
@ -168,14 +171,14 @@ int Shape::appendCircle(float cx, float cy, float radiusW, float radiusH) noexce
|
|||
|
||||
impl->flag |= RenderUpdateFlag::Path;
|
||||
|
||||
return 0;
|
||||
return Result::Success;
|
||||
}
|
||||
|
||||
|
||||
int Shape::appendRect(float x, float y, float w, float h, float cornerRadius) noexcept
|
||||
Result Shape::appendRect(float x, float y, float w, float h, float cornerRadius) noexcept
|
||||
{
|
||||
auto impl = pImpl.get();
|
||||
assert(impl && impl->path);
|
||||
if (!impl || !impl->path) return Result::MemoryCorruption;
|
||||
|
||||
//clamping cornerRadius by minimum size
|
||||
auto min = (w < h ? w : h) * 0.5f;
|
||||
|
@ -209,14 +212,14 @@ int Shape::appendRect(float x, float y, float w, float h, float cornerRadius) no
|
|||
|
||||
impl->flag |= RenderUpdateFlag::Path;
|
||||
|
||||
return 0;
|
||||
return Result::Success;
|
||||
}
|
||||
|
||||
|
||||
int Shape::fill(uint8_t r, uint8_t g, uint8_t b, uint8_t a) noexcept
|
||||
Result Shape::fill(uint8_t r, uint8_t g, uint8_t b, uint8_t a) noexcept
|
||||
{
|
||||
auto impl = pImpl.get();
|
||||
assert(impl);
|
||||
if (!impl) return Result::MemoryCorruption;
|
||||
|
||||
impl->color[0] = r;
|
||||
impl->color[1] = g;
|
||||
|
@ -224,120 +227,126 @@ int Shape::fill(uint8_t r, uint8_t g, uint8_t b, uint8_t a) noexcept
|
|||
impl->color[3] = a;
|
||||
impl->flag |= RenderUpdateFlag::Fill;
|
||||
|
||||
return 0;
|
||||
return Result::Success;
|
||||
}
|
||||
|
||||
|
||||
int Shape::fill(uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a) const noexcept
|
||||
Result Shape::fill(uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a) const noexcept
|
||||
{
|
||||
auto impl = pImpl.get();
|
||||
assert(impl);
|
||||
if (!impl) return Result::MemoryCorruption;
|
||||
|
||||
if (r) *r = impl->color[0];
|
||||
if (g) *g = impl->color[1];
|
||||
if (b) *b = impl->color[2];
|
||||
if (a) *a = impl->color[3];
|
||||
|
||||
return 0;
|
||||
return Result::Success;
|
||||
}
|
||||
|
||||
|
||||
int Shape::scale(float factor) noexcept
|
||||
Result Shape::scale(float factor) noexcept
|
||||
{
|
||||
auto impl = pImpl.get();
|
||||
assert(impl);
|
||||
if (!impl) return Result::MemoryCorruption;
|
||||
|
||||
return impl->scale(factor);
|
||||
if (!impl->scale(factor)) return Result::FailedAllocation;
|
||||
|
||||
return Result::Success;
|
||||
}
|
||||
|
||||
|
||||
int Shape::rotate(float degree) noexcept
|
||||
Result Shape::rotate(float degree) noexcept
|
||||
{
|
||||
auto impl = pImpl.get();
|
||||
assert(impl);
|
||||
if (!impl) return Result::MemoryCorruption;
|
||||
|
||||
return impl->rotate(degree);
|
||||
if (!impl->rotate(degree)) return Result::FailedAllocation;
|
||||
|
||||
return Result::Success;
|
||||
}
|
||||
|
||||
|
||||
int Shape::translate(float x, float y) noexcept
|
||||
Result Shape::translate(float x, float y) noexcept
|
||||
{
|
||||
auto impl = pImpl.get();
|
||||
assert(impl);
|
||||
if (!impl) return Result::MemoryCorruption;
|
||||
|
||||
return impl->translate(x, y);
|
||||
impl->translate(x, y);
|
||||
|
||||
return Result::Success;
|
||||
}
|
||||
|
||||
|
||||
int Shape::bounds(float* x, float* y, float* w, float* h) const noexcept
|
||||
Result Shape::bounds(float* x, float* y, float* w, float* h) const noexcept
|
||||
{
|
||||
auto impl = pImpl.get();
|
||||
assert(impl);
|
||||
if (!impl) return Result::MemoryCorruption;
|
||||
|
||||
if (!impl->bounds(x, y, w, h)) return -1;
|
||||
if (!impl->bounds(x, y, w, h)) return Result::InsufficientCondition;
|
||||
|
||||
return 0;
|
||||
return Result::Success;
|
||||
}
|
||||
|
||||
|
||||
int Shape::stroke(float width) noexcept
|
||||
Result Shape::stroke(float width) noexcept
|
||||
{
|
||||
auto impl = pImpl.get();
|
||||
assert(impl);
|
||||
if (!impl) return Result::MemoryCorruption;
|
||||
|
||||
if (!impl->strokeWidth(width)) return -1;
|
||||
if (!impl->strokeWidth(width)) return Result::FailedAllocation;
|
||||
|
||||
return 0;
|
||||
return Result::Success;
|
||||
}
|
||||
|
||||
|
||||
float Shape::strokeWidth() const noexcept
|
||||
{
|
||||
auto impl = pImpl.get();
|
||||
assert(impl);
|
||||
if (!impl) return 0;
|
||||
|
||||
if (!impl->stroke) return 0;
|
||||
return impl->stroke->width;
|
||||
}
|
||||
|
||||
|
||||
int Shape::stroke(uint8_t r, uint8_t g, uint8_t b, uint8_t a) noexcept
|
||||
Result Shape::stroke(uint8_t r, uint8_t g, uint8_t b, uint8_t a) noexcept
|
||||
{
|
||||
auto impl = pImpl.get();
|
||||
assert(impl);
|
||||
if (!impl) return Result::MemoryCorruption;
|
||||
|
||||
if (!impl->strokeColor(r, g, b, a)) return -1;
|
||||
if (!impl->strokeColor(r, g, b, a)) return Result::FailedAllocation;
|
||||
|
||||
return 0;
|
||||
return Result::Success;
|
||||
}
|
||||
|
||||
|
||||
int Shape::strokeColor(uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a) const noexcept
|
||||
Result Shape::strokeColor(uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a) const noexcept
|
||||
{
|
||||
auto impl = pImpl.get();
|
||||
assert(impl);
|
||||
if (!impl) return Result::MemoryCorruption;
|
||||
|
||||
if (!impl->stroke) return -1;
|
||||
if (!impl->stroke) return Result::InsufficientCondition;
|
||||
|
||||
if (r) *r = impl->stroke->color[0];
|
||||
if (g) *g = impl->stroke->color[1];
|
||||
if (b) *b = impl->stroke->color[2];
|
||||
if (a) *a = impl->stroke->color[3];
|
||||
|
||||
return 0;
|
||||
return Result::Success;
|
||||
}
|
||||
|
||||
|
||||
int Shape::stroke(const float* dashPattern, size_t cnt) noexcept
|
||||
Result Shape::stroke(const float* dashPattern, size_t cnt) noexcept
|
||||
{
|
||||
if (cnt < 2 || !dashPattern) return -1;
|
||||
if (cnt < 2 || !dashPattern) return Result::InvalidArguments;
|
||||
|
||||
auto impl = pImpl.get();
|
||||
assert(impl);
|
||||
if (!impl) return Result::MemoryCorruption;
|
||||
|
||||
if (!impl->strokeDash(dashPattern, cnt)) return -1;
|
||||
if (!impl->strokeDash(dashPattern, cnt)) return Result::FailedAllocation;
|
||||
|
||||
return 0;
|
||||
return Result::Success;
|
||||
}
|
||||
|
||||
|
||||
|
@ -353,25 +362,25 @@ size_t Shape::strokeDash(const float** dashPattern) const noexcept
|
|||
}
|
||||
|
||||
|
||||
int Shape::stroke(StrokeCap cap) noexcept
|
||||
Result Shape::stroke(StrokeCap cap) noexcept
|
||||
{
|
||||
auto impl = pImpl.get();
|
||||
assert(impl);
|
||||
if (!impl) return Result::MemoryCorruption;
|
||||
|
||||
if (!impl->strokeCap(cap)) return -1;
|
||||
if (!impl->strokeCap(cap)) return Result::FailedAllocation;
|
||||
|
||||
return 0;
|
||||
return Result::Success;
|
||||
}
|
||||
|
||||
|
||||
int Shape::stroke(StrokeJoin join) noexcept
|
||||
Result Shape::stroke(StrokeJoin join) noexcept
|
||||
{
|
||||
auto impl = pImpl.get();
|
||||
assert(impl);
|
||||
if (!impl) return Result::MemoryCorruption;
|
||||
|
||||
if (!impl->strokeJoin(join)) return -1;
|
||||
if (!impl->strokeJoin(join)) return Result::FailedAllocation;
|
||||
|
||||
return 0;
|
||||
return Result::Success;
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -80,7 +80,7 @@ struct Shape::Impl
|
|||
bool update(Shape& shape, RenderMethod& renderer, const RenderTransform* pTransform = nullptr, size_t pFlag = 0)
|
||||
{
|
||||
if (flag & RenderUpdateFlag::Transform) {
|
||||
assert(transform);
|
||||
if (!transform) return false;
|
||||
if (!transform->update()) {
|
||||
delete(transform);
|
||||
transform = nullptr;
|
||||
|
@ -103,54 +103,54 @@ struct Shape::Impl
|
|||
|
||||
bool bounds(float* x, float* y, float* w, float* h)
|
||||
{
|
||||
assert(path);
|
||||
if (!path) return false;
|
||||
return path->bounds(x, y, w, h);
|
||||
}
|
||||
|
||||
bool scale(float factor)
|
||||
{
|
||||
if (transform) {
|
||||
if (fabsf(factor - transform->factor) <= FLT_EPSILON) return -1;
|
||||
if (fabsf(factor - transform->factor) <= FLT_EPSILON) return true;
|
||||
} else {
|
||||
if (fabsf(factor) <= FLT_EPSILON) return -1;
|
||||
if (fabsf(factor) <= FLT_EPSILON) return true;
|
||||
transform = new RenderTransform();
|
||||
assert(transform);
|
||||
if (!transform) return false;
|
||||
}
|
||||
transform->factor = factor;
|
||||
flag |= RenderUpdateFlag::Transform;
|
||||
|
||||
return 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool rotate(float degree)
|
||||
{
|
||||
if (transform) {
|
||||
if (fabsf(degree - transform->degree) <= FLT_EPSILON) return -1;
|
||||
if (fabsf(degree - transform->degree) <= FLT_EPSILON) return true;
|
||||
} else {
|
||||
if (fabsf(degree) <= FLT_EPSILON) return -1;
|
||||
if (fabsf(degree) <= FLT_EPSILON) return true;
|
||||
transform = new RenderTransform();
|
||||
assert(transform);
|
||||
if (!transform) return false;
|
||||
}
|
||||
transform->degree = degree;
|
||||
flag |= RenderUpdateFlag::Transform;
|
||||
|
||||
return 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool translate(float x, float y)
|
||||
{
|
||||
if (transform) {
|
||||
if (fabsf(x - transform->x) <= FLT_EPSILON && fabsf(y - transform->y) <= FLT_EPSILON) return -1;
|
||||
if (fabsf(x - transform->x) <= FLT_EPSILON && fabsf(y - transform->y) <= FLT_EPSILON) return true;
|
||||
} else {
|
||||
if (fabsf(x) <= FLT_EPSILON && fabsf(y) <= FLT_EPSILON) return -1;
|
||||
if (fabsf(x) <= FLT_EPSILON && fabsf(y) <= FLT_EPSILON) return true;
|
||||
transform = new RenderTransform();
|
||||
assert(transform);
|
||||
if (!transform) return false;
|
||||
}
|
||||
transform->x = x;
|
||||
transform->y = y;
|
||||
flag |= RenderUpdateFlag::Transform;
|
||||
|
||||
return 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool strokeWidth(float width)
|
||||
|
@ -158,40 +158,40 @@ struct Shape::Impl
|
|||
//TODO: Size Exception?
|
||||
|
||||
if (!stroke) stroke = new ShapeStroke();
|
||||
assert(stroke);
|
||||
if (!stroke) return false;
|
||||
|
||||
stroke->width = width;
|
||||
flag |= RenderUpdateFlag::Stroke;
|
||||
|
||||
return 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool strokeCap(StrokeCap cap)
|
||||
{
|
||||
if (!stroke) stroke = new ShapeStroke();
|
||||
assert(stroke);
|
||||
if (!stroke) return false;
|
||||
|
||||
stroke->cap = cap;
|
||||
flag |= RenderUpdateFlag::Stroke;
|
||||
|
||||
return 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool strokeJoin(StrokeJoin join)
|
||||
{
|
||||
if (!stroke) stroke = new ShapeStroke();
|
||||
assert(stroke);
|
||||
if (!stroke) return false;
|
||||
|
||||
stroke->join = join;
|
||||
flag |= RenderUpdateFlag::Stroke;
|
||||
|
||||
return 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool strokeColor(uint8_t r, uint8_t g, uint8_t b, uint8_t a)
|
||||
{
|
||||
if (!stroke) stroke = new ShapeStroke();
|
||||
assert(stroke);
|
||||
if (!stroke) return false;
|
||||
|
||||
stroke->color[0] = r;
|
||||
stroke->color[1] = g;
|
||||
|
@ -200,7 +200,7 @@ struct Shape::Impl
|
|||
|
||||
flag |= RenderUpdateFlag::Stroke;
|
||||
|
||||
return 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool strokeDash(const float* pattern, size_t cnt)
|
||||
|
@ -208,7 +208,7 @@ struct Shape::Impl
|
|||
assert(pattern);
|
||||
|
||||
if (!stroke) stroke = new ShapeStroke();
|
||||
assert(stroke);
|
||||
if (!stroke) return false;
|
||||
|
||||
if (stroke->dashCnt != cnt) {
|
||||
if (stroke->dashPattern) free(stroke->dashPattern);
|
||||
|
@ -224,8 +224,7 @@ struct Shape::Impl
|
|||
stroke->dashCnt = cnt;
|
||||
flag |= RenderUpdateFlag::Stroke;
|
||||
|
||||
return 0;
|
||||
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
|
|
|
@ -45,20 +45,20 @@ SwCanvas::~SwCanvas()
|
|||
{
|
||||
}
|
||||
|
||||
int SwCanvas::target(uint32_t* buffer, size_t stride, size_t w, size_t h) noexcept
|
||||
Result SwCanvas::target(uint32_t* buffer, size_t stride, size_t w, size_t h) noexcept
|
||||
{
|
||||
auto renderer = dynamic_cast<SwRenderer*>(Canvas::pImpl.get()->renderer);
|
||||
assert(renderer);
|
||||
if (!renderer) return Result::MemoryCorruption;
|
||||
|
||||
if (!renderer->target(buffer, stride, w, h)) return -1;
|
||||
if (!renderer->target(buffer, stride, w, h)) return Result::InvalidArguments;
|
||||
|
||||
return 0;
|
||||
return Result::Success;
|
||||
}
|
||||
|
||||
|
||||
int SwCanvas::sync() noexcept
|
||||
Result SwCanvas::sync() noexcept
|
||||
{
|
||||
return 0;
|
||||
return Result::Success;
|
||||
}
|
||||
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue