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lottie: neat code++
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8add23dd3a
commit
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3 changed files with 25 additions and 35 deletions
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@ -458,7 +458,6 @@ static void _appendRect(Shape* shape, Point& pos, Point& size, float r, bool clo
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void LottieBuilder::updateRect(LottieGroup* parent, LottieObject** child, float frameNo, TVG_UNUSED Inlist<RenderContext>& contexts, RenderContext* ctx)
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{
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auto rect = static_cast<LottieRect*>(*child);
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auto size = rect->size(frameNo, exps);
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auto pos = rect->position(frameNo, exps) - size * 0.5f;
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auto r = rect->radius(frameNo, exps);
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@ -481,45 +480,36 @@ void LottieBuilder::updateRect(LottieGroup* parent, LottieObject** child, float
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}
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static void _appendCircle(Shape* shape, float cx, float cy, float rx, float ry, const LottieOffsetModifier* offset, Matrix* transform, bool clockwise)
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static void _appendCircle(Shape* shape, Point& center, Point& radius, bool clockwise, RenderContext* ctx)
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{
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if (offset) offset->modifyEllipse(rx, ry);
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if (ctx->offset) ctx->offset->modifyEllipse(radius);
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if (rx == 0.0f || ry == 0.0f) return;
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if (tvg::zero(radius)) return;
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auto rxKappa = rx * PATH_KAPPA;
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auto ryKappa = ry * PATH_KAPPA;
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auto rKappa = radius * PATH_KAPPA;
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constexpr int cmdsCnt = 6;
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PathCommand commands[cmdsCnt] = {
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PathCommand::MoveTo, PathCommand::CubicTo, PathCommand::CubicTo,
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PathCommand::CubicTo, PathCommand::CubicTo, PathCommand::Close
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};
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PathCommand cmds[cmdsCnt] = {PathCommand::MoveTo, PathCommand::CubicTo, PathCommand::CubicTo, PathCommand::CubicTo, PathCommand::CubicTo, PathCommand::Close};
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constexpr int ptsCnt = 13;
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Point points[ptsCnt];
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Point pts[ptsCnt];
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if (clockwise) {
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points[0] = {cx, cy - ry}; //moveTo
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points[1] = {cx + rxKappa, cy - ry}; points[2] = {cx + rx, cy - ryKappa}; points[3] = {cx + rx, cy}; //cubicTo
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points[4] = {cx + rx, cy + ryKappa}; points[5] = {cx + rxKappa, cy + ry}; points[6] = {cx, cy + ry}; //cubicTo
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points[7] = {cx - rxKappa, cy + ry}; points[8] = {cx - rx, cy + ryKappa}; points[9] = {cx - rx, cy}; //cubicTo
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points[10] = {cx - rx, cy - ryKappa}; points[11] = {cx - rxKappa, cy - ry}; points[12] = {cx, cy - ry}; //cubicTo
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} else {
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points[0] = {cx, cy - ry}; //moveTo
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points[1] = {cx - rxKappa, cy - ry}; points[2] = {cx - rx, cy - ryKappa}; points[3] = {cx - rx, cy}; //cubicTo
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points[4] = {cx - rx, cy + ryKappa}; points[5] = {cx - rxKappa, cy + ry}; points[6] = {cx, cy + ry}; //cubicTo
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points[7] = {cx + rxKappa, cy + ry}; points[8] = {cx + rx, cy + ryKappa}; points[9] = {cx + rx, cy}; //cubicTo
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points[10] = {cx + rx, cy - ryKappa}; points[11] = {cx + rxKappa, cy - ry}; points[12] = {cx, cy - ry}; //cubicTo
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}
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int table[2][ptsCnt] = {{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}, {0, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 12}};
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int* idx = clockwise ? table[0] : table[1];
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if (transform) {
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pts[idx[0]] = {center.x, center.y - radius.y}; //moveTo
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pts[idx[1]] = {center.x + rKappa.x, center.y - radius.y}; pts[idx[2]] = {center.x + radius.x, center.y - rKappa.y}; pts[idx[3]] = {center.x + radius.x, center.y}; //cubicTo
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pts[idx[4]] = {center.x + radius.x, center.y + rKappa.y}; pts[idx[5]] = {center.x + rKappa.x, center.y + radius.y}; pts[idx[6]] = {center.x, center.y + radius.y}; //cubicTo
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pts[idx[7]] = {center.x - rKappa.x, center.y + radius.y}; pts[idx[8]] = {center.x - radius.x, center.y + rKappa.y}; pts[idx[9]] = {center.x - radius.x, center.y}; //cubicTo
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pts[idx[10]] = {center.x - radius.x, center.y - rKappa.y}; pts[idx[11]] = {center.x - rKappa.x, center.y - radius.y}; pts[idx[12]] = {center.x, center.y - radius.y}; //cubicTo
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if (ctx->transform) {
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for (int i = 0; i < ptsCnt; ++i) {
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points[i] *= *transform;
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pts[i] *= *ctx->transform;
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}
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}
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shape->appendPath(commands, cmdsCnt, points, ptsCnt);
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shape->appendPath(cmds, cmdsCnt, pts, ptsCnt);
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}
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@ -527,17 +517,17 @@ void LottieBuilder::updateEllipse(LottieGroup* parent, LottieObject** child, flo
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{
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auto ellipse = static_cast<LottieEllipse*>(*child);
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auto position = ellipse->position(frameNo, exps);
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auto size = ellipse->size(frameNo, exps);
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auto pos = ellipse->position(frameNo, exps);
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auto size = ellipse->size(frameNo, exps) * 0.5f;
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if (!ctx->repeaters.empty()) {
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auto shape = ellipse->pooling();
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shape->reset();
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_appendCircle(shape, position.x, position.y, size.x * 0.5f, size.y * 0.5f, ctx->offset, ctx->transform, ellipse->clockwise);
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_appendCircle(shape, pos, size, ellipse->clockwise, ctx);
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_repeat(parent, shape, ctx);
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} else {
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_draw(parent, ellipse, ctx);
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_appendCircle(ctx->merging, position.x, position.y, size.x * 0.5f, size.y * 0.5f, ctx->offset, ctx->transform, ellipse->clockwise);
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_appendCircle(ctx->merging, pos, size, ellipse->clockwise, ctx);
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}
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}
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@ -387,9 +387,9 @@ bool LottieOffsetModifier::modifyRect(const PathCommand* inCmds, uint32_t inCmds
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}
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bool LottieOffsetModifier::modifyEllipse(float& rx, float& ry) const
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bool LottieOffsetModifier::modifyEllipse(Point& radius) const
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{
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rx += offset;
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ry += offset;
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radius.x += offset;
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radius.y += offset;
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return true;
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}
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@ -52,7 +52,7 @@ struct LottieOffsetModifier
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bool modifyPath(const PathCommand* inCmds, uint32_t inCmdsCnt, const Point* inPts, uint32_t inPtsCnt, Array<PathCommand>& outCmds, Array<Point>& outPts) const;
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bool modifyPolystar(const Array<PathCommand>& inCmds, const Array<Point>& inPts, Array<PathCommand>& outCmds, Array<Point>& outPts) const;
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bool modifyRect(const PathCommand* inCmds, uint32_t inCmdsCnt, const Point* inPts, uint32_t inPtsCnt, Array<PathCommand>& outCmds, Array<Point>& outPts) const;
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bool modifyEllipse(float& rx, float& ry) const;
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bool modifyEllipse(Point& radius) const;
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private:
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struct State
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