diff --git a/src/loaders/lottie/tvgLottieBuilder.cpp b/src/loaders/lottie/tvgLottieBuilder.cpp index 1ede0c2d..5f3fc0de 100644 --- a/src/loaders/lottie/tvgLottieBuilder.cpp +++ b/src/loaders/lottie/tvgLottieBuilder.cpp @@ -1254,6 +1254,7 @@ void LottieBuilder::updateMasks(LottieLayer* layer, float frameNo) //Cheaper. Replace the masking with a clipper if (layer->masks.count == 1 && compMethod == MaskMethod::Alpha) { layer->scene->opacity(MULTIPLY(layer->scene->opacity(), opacity)); + pShape->strokeWidth(0.0f); //enforce fill clipper over stroke clipper layer->scene->clip(pShape); fastTrack = true; } else {