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sw_engine: calling avxRasterTranslucentRect instead of its c version
For avx vector support the avxRasterTranslucentRect should be called
instead of cRasterTranslucentRect (mischanged in 01e1fec367
).
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1 changed files with 1 additions and 1 deletions
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@ -174,7 +174,7 @@ static bool _rasterTranslucentRect(SwSurface* surface, const SwBBox& region, uin
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}
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}
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#if defined(THORVG_AVX_VECTOR_SUPPORT)
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#if defined(THORVG_AVX_VECTOR_SUPPORT)
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return cRasterTranslucentRect(surface, region, color);
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return avxRasterTranslucentRect(surface, region, color);
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#elif defined(THORVG_NEON_VECTOR_SUPPORT)
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#elif defined(THORVG_NEON_VECTOR_SUPPORT)
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return neonRasterTranslucentRect(surface, region, color);
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return neonRasterTranslucentRect(surface, region, color);
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#else
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#else
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