examples: Support window resizable

Add SDL_WINDOW_RESIZABLE to the sdl window property
and call canvas->update() in the resize event.

Afterwards, if the canvas needs to be expanded by the window size by passing the size as an argument
to the update(canvas,elapsed) interface, it can be processed individually.
This commit is contained in:
JunsuChoi 2024-06-21 17:01:29 +09:00 committed by Hermet Park
parent bb9749094c
commit 400511c123

View file

@ -270,7 +270,7 @@ struct SwWindow : Window
SwWindow(Example* example, uint32_t width, uint32_t height) : Window(tvg::CanvasEngine::Sw, example, width, height)
{
window = SDL_CreateWindow("ThorVG Example (Software)", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, width, height, SDL_WINDOW_HIDDEN);
window = SDL_CreateWindow("ThorVG Example (Software)", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, width, height, SDL_WINDOW_HIDDEN | SDL_WINDOW_RESIZABLE);
}
bool ready() override
@ -319,7 +319,7 @@ struct GlWindow : Window
GlWindow(Example* example, uint32_t width, uint32_t height) : Window(tvg::CanvasEngine::Gl, example, width, height)
{
window = SDL_CreateWindow("ThorVG Example (OpenGL)", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, width, height, SDL_WINDOW_OPENGL | SDL_WINDOW_HIDDEN);
window = SDL_CreateWindow("ThorVG Example (OpenGL)", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, width, height, SDL_WINDOW_OPENGL | SDL_WINDOW_HIDDEN | SDL_WINDOW_RESIZABLE);
context = SDL_GL_CreateContext(window);
}
@ -536,4 +536,4 @@ int main(Example* example, int argc, char **argv, uint32_t width = 800, uint32_t
return 0;
}
};
};