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example: more precisely calculate frame numbers
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fixed a missing case of the last frame.
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1 changed files with 3 additions and 3 deletions
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@ -496,10 +496,10 @@ struct WgWindow : Window
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float progress(uint32_t elapsed, float durationInSec, bool rewind = false)
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{
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auto duration = uint32_t(durationInSec * 1000.0f); //sec -> millisec.
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if (duration == 0) return 0.0f;
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if (elapsed == 0 || duration == 0) return 0.0f;
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auto forward = ((elapsed / duration) % 2 == 0) ? true : false;
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auto wrapped = elapsed % duration;
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auto progress = ((float)wrapped / (float)duration);
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if (elapsed % duration == 0) return 1.0f;
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auto progress = (float(elapsed % duration) / (float)duration);
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if (rewind) return forward ? progress : (1 - progress);
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return progress;
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}
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