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examples: allow gl test
This commit is contained in:
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4722550e06
commit
4a9b008b83
2 changed files with 184 additions and 39 deletions
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@ -20,14 +20,15 @@
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* SOFTWARE.
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*/
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#define NO_GL_EXAMPLE
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#include "Common.h"
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/************************************************************************/
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/* Drawing Commands */
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/************************************************************************/
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static unique_ptr<tvg::Animation> animation;
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static Elm_Transit *transit;
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void tvgUpdateCmds(tvg::Canvas* canvas, tvg::Animation* animation, float progress)
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{
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if (!canvas) return;
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@ -41,21 +42,8 @@ void tvgUpdateCmds(tvg::Canvas* canvas, tvg::Animation* animation, float progres
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}
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}
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/************************************************************************/
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/* Sw Engine Test Code */
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/************************************************************************/
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static unique_ptr<tvg::SwCanvas> swCanvas;
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static unique_ptr<tvg::Animation> animation;
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static Elm_Transit *transit;
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void tvgSwTest(uint32_t* buffer)
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void tvgDrawCmds(tvg::Canvas* canvas)
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{
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//Create a Canvas
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swCanvas = tvg::SwCanvas::gen();
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swCanvas->target(buffer, WIDTH, WIDTH, HEIGHT, tvg::SwCanvas::ARGB8888);
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//Animation Controller
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animation = tvg::Animation::gen();
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auto picture = animation->picture();
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@ -65,7 +53,7 @@ void tvgSwTest(uint32_t* buffer)
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shape->appendRect(0, 0, WIDTH, HEIGHT);
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shape->fill(50, 50, 50);
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if (swCanvas->push(std::move(shape)) != tvg::Result::Success) return;
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if (canvas->push(std::move(shape)) != tvg::Result::Success) return;
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if (picture->load(EXAMPLE_DIR"/sample.json") != tvg::Result::Success) {
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cout << "Lottie is not supported. Did you enable Lottie Loader?" << endl;
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@ -89,7 +77,7 @@ void tvgSwTest(uint32_t* buffer)
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picture->scale(scale);
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picture->translate(shiftX, shiftY);
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swCanvas->push(tvg::cast<tvg::Picture>(picture));
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canvas->push(tvg::cast<tvg::Picture>(picture));
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//Run animation loop
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elm_transit_duration_set(transit, animation->duration());
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@ -97,6 +85,22 @@ void tvgSwTest(uint32_t* buffer)
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elm_transit_go(transit);
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}
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/************************************************************************/
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/* Sw Engine Test Code */
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/************************************************************************/
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static unique_ptr<tvg::SwCanvas> swCanvas;
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void tvgSwTest(uint32_t* buffer)
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{
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//Create a Canvas
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swCanvas = tvg::SwCanvas::gen();
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swCanvas->target(buffer, WIDTH, WIDTH, HEIGHT, tvg::SwCanvas::ARGB8888);
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tvgDrawCmds(swCanvas.get());
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}
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void drawSwView(void* data, Eo* obj)
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{
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if (swCanvas->draw() == tvg::Result::Success) {
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@ -115,30 +119,86 @@ void transitSwCb(Elm_Transit_Effect *effect, Elm_Transit* transit, double progre
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}
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/************************************************************************/
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/* GL Engine Test Code */
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/************************************************************************/
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static unique_ptr<tvg::GlCanvas> glCanvas;
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void initGLview(Evas_Object *obj)
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{
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static constexpr auto BPP = 4;
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//Create a Canvas
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glCanvas = tvg::GlCanvas::gen();
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glCanvas->target(nullptr, WIDTH * BPP, WIDTH, HEIGHT);
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tvgDrawCmds(glCanvas.get());
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}
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void drawGLview(Evas_Object *obj)
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{
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auto gl = elm_glview_gl_api_get(obj);
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gl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
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gl->glClear(GL_COLOR_BUFFER_BIT);
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if (glCanvas->draw() == tvg::Result::Success) {
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glCanvas->sync();
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}
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}
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void transitGlCb(Elm_Transit_Effect *effect, Elm_Transit* transit, double progress)
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{
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tvgUpdateCmds(glCanvas.get(), animation.get(), progress);
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elm_glview_changed_set((Evas_Object*)effect);
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}
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/************************************************************************/
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/* Main Code */
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/************************************************************************/
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int main(int argc, char **argv)
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{
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tvg::CanvasEngine tvgEngine = tvg::CanvasEngine::Sw;
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if (argc > 1) {
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if (!strcmp(argv[1], "gl")) tvgEngine = tvg::CanvasEngine::Gl;
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}
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//Initialize ThorVG Engine
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if (tvgEngine == tvg::CanvasEngine::Sw) {
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cout << "tvg engine: software" << endl;
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} else {
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cout << "tvg engine: opengl" << endl;
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}
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//Threads Count
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auto threads = std::thread::hardware_concurrency();
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if (threads > 0) --threads; //Allow the designated main thread capacity
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//Initialize ThorVG Engine
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if (tvg::Initializer::init(tvg::CanvasEngine::Sw, threads) == tvg::Result::Success) {
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if (tvg::Initializer::init(tvgEngine, threads) == tvg::Result::Success) {
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elm_init(argc, argv);
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transit = elm_transit_add();
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auto view = createSwView();
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elm_transit_effect_add(transit, transitSwCb, view, nullptr);
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if (tvgEngine == tvg::CanvasEngine::Sw) {
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auto view = createSwView(1024, 1024);
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elm_transit_effect_add(transit, transitSwCb, view, nullptr);
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} else {
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auto view = createGlView(1024, 1024);
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elm_transit_effect_add(transit, transitGlCb, view, nullptr);
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}
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elm_run();
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elm_shutdown();
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//Terminate ThorVG Engine
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tvg::Initializer::term(tvg::CanvasEngine::Sw);
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tvg::Initializer::term(tvgEngine);
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} else {
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cout << "engine is not supported" << endl;
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}
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return 0;
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@ -20,7 +20,6 @@
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* SOFTWARE.
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*/
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#define NO_GL_EXAMPLE
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#include <vector>
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#include "Common.h"
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@ -34,10 +33,9 @@
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#define SIZE (WIDTH/NUM_PER_ROW)
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static int counter = 0;
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static Eo* view = nullptr;
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static std::vector<unique_ptr<tvg::Animation>> animations;
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static std::vector<Elm_Transit*> transitions;
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static unique_ptr<tvg::SwCanvas> swCanvas;
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static tvg::Canvas* canvas;
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//performance measure
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static double updateTime = 0;
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@ -101,28 +99,24 @@ void tvgUpdateCmds(Elm_Transit_Effect *effect, Elm_Transit* transit, double prog
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auto before = ecore_time_get();
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animation->frame(frame);
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swCanvas->update(animation->picture());
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canvas->update(animation->picture());
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auto after = ecore_time_get();
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updateTime += after - before;
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}
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}
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void tvgSwTest(uint32_t* buffer)
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void tvgDrawCmds(tvg::Canvas* canvas)
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{
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//Create a Canvas
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swCanvas = tvg::SwCanvas::gen();
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swCanvas->target(buffer, WIDTH, WIDTH, HEIGHT, tvg::SwCanvas::ARGB8888);
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//Background
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auto shape = tvg::Shape::gen();
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shape->appendRect(0, 0, WIDTH, HEIGHT);
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shape->fill(75, 75, 75);
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if (swCanvas->push(std::move(shape)) != tvg::Result::Success) return;
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if (canvas->push(std::move(shape)) != tvg::Result::Success) return;
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eina_file_dir_list(EXAMPLE_DIR, EINA_TRUE, lottieDirCallback, canvas);
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eina_file_dir_list(EXAMPLE_DIR, EINA_TRUE, lottieDirCallback, swCanvas.get());
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//Run animation loop
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for (auto& animation : animations) {
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Elm_Transit* transit = elm_transit_add();
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@ -131,10 +125,28 @@ void tvgSwTest(uint32_t* buffer)
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elm_transit_repeat_times_set(transit, -1);
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elm_transit_go(transit);
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swCanvas->push(tvg::cast<tvg::Picture>(animation->picture()));
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canvas->push(tvg::cast<tvg::Picture>(animation->picture()));
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}
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}
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/************************************************************************/
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/* Sw Engine Test Code */
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/************************************************************************/
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static unique_ptr<tvg::SwCanvas> swCanvas;
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void tvgSwTest(uint32_t* buffer)
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{
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//Create a Canvas
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swCanvas = tvg::SwCanvas::gen();
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swCanvas->target(buffer, WIDTH, WIDTH, HEIGHT, tvg::SwCanvas::ARGB8888);
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tvgDrawCmds(swCanvas.get());
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canvas = swCanvas.get();
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}
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void drawSwView(void* data, Eo* obj)
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{
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auto before = ecore_time_get();
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@ -158,7 +170,7 @@ void drawSwView(void* data, Eo* obj)
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updateTime = 0;
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}
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Eina_Bool animatorCb(void *data)
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Eina_Bool animatorSwCb(void *data)
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{
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Eo* img = (Eo*) data;
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evas_object_image_data_update_add(img, 0, 0, WIDTH, HEIGHT);
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@ -168,23 +180,95 @@ Eina_Bool animatorCb(void *data)
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}
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/************************************************************************/
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/* GL Engine Test Code */
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/************************************************************************/
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static unique_ptr<tvg::GlCanvas> glCanvas;
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void initGLview(Evas_Object *obj)
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{
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static constexpr auto BPP = 4;
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//Create a Canvas
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glCanvas = tvg::GlCanvas::gen();
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glCanvas->target(nullptr, WIDTH * BPP, WIDTH, HEIGHT);
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tvgDrawCmds(glCanvas.get());
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canvas = glCanvas.get();
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}
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void drawGLview(Evas_Object *obj)
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{
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auto before = ecore_time_get();
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auto gl = elm_glview_gl_api_get(obj);
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gl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
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gl->glClear(GL_COLOR_BUFFER_BIT);
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if (glCanvas->draw() == tvg::Result::Success) {
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glCanvas->sync();
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}
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auto after = ecore_time_get();
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auto rasterTime = after - before;
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++cnt;
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accumUpdateTime += updateTime;
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accumRasterTime += rasterTime;
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accumTotalTime += (updateTime + rasterTime);
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printf("[%5d]: update = %fs, raster = %fs, total = %fs\n", cnt, accumUpdateTime / cnt, accumRasterTime / cnt, accumTotalTime / cnt);
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updateTime = 0;
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}
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Eina_Bool animatorGlCb(void *data)
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{
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elm_glview_changed_set((Evas_Object*)data);
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return ECORE_CALLBACK_RENEW;
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}
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/************************************************************************/
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/* Main Code */
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/************************************************************************/
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int main(int argc, char **argv)
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{
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tvg::CanvasEngine tvgEngine = tvg::CanvasEngine::Sw;
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if (argc > 1) {
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if (!strcmp(argv[1], "gl")) tvgEngine = tvg::CanvasEngine::Gl;
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}
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//Initialize ThorVG Engine
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if (tvgEngine == tvg::CanvasEngine::Sw) {
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cout << "tvg engine: software" << endl;
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} else {
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cout << "tvg engine: opengl" << endl;
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}
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//Threads Count
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auto threads = std::thread::hardware_concurrency();
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if (threads > 0) --threads; //Allow the designated main thread capacity
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//Initialize ThorVG Engine
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if (tvg::Initializer::init(tvg::CanvasEngine::Sw, 3) == tvg::Result::Success) {
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if (tvg::Initializer::init(tvgEngine, 3) == tvg::Result::Success) {
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elm_init(argc, argv);
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view = createSwView(1280, 1280);
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ecore_animator_add(animatorCb, view);
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if (tvgEngine == tvg::CanvasEngine::Sw) {
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auto view = createSwView(1280, 1280);
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ecore_animator_add(animatorSwCb, view);
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} else {
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auto view = createGlView(1280, 1280);
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ecore_animator_add(animatorGlCb, view);
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}
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elm_run();
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elm_shutdown();
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@ -195,5 +279,6 @@ int main(int argc, char **argv)
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} else {
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cout << "engine is not supported" << endl;
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}
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return 0;
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}
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