examples: allow gl test

This commit is contained in:
Hermet Park 2023-10-13 11:18:32 +09:00 committed by Hermet Park
parent 4722550e06
commit 4a9b008b83
2 changed files with 184 additions and 39 deletions

View file

@ -20,14 +20,15 @@
* SOFTWARE. * SOFTWARE.
*/ */
#define NO_GL_EXAMPLE
#include "Common.h" #include "Common.h"
/************************************************************************/ /************************************************************************/
/* Drawing Commands */ /* Drawing Commands */
/************************************************************************/ /************************************************************************/
static unique_ptr<tvg::Animation> animation;
static Elm_Transit *transit;
void tvgUpdateCmds(tvg::Canvas* canvas, tvg::Animation* animation, float progress) void tvgUpdateCmds(tvg::Canvas* canvas, tvg::Animation* animation, float progress)
{ {
if (!canvas) return; if (!canvas) return;
@ -41,21 +42,8 @@ void tvgUpdateCmds(tvg::Canvas* canvas, tvg::Animation* animation, float progres
} }
} }
void tvgDrawCmds(tvg::Canvas* canvas)
/************************************************************************/
/* Sw Engine Test Code */
/************************************************************************/
static unique_ptr<tvg::SwCanvas> swCanvas;
static unique_ptr<tvg::Animation> animation;
static Elm_Transit *transit;
void tvgSwTest(uint32_t* buffer)
{ {
//Create a Canvas
swCanvas = tvg::SwCanvas::gen();
swCanvas->target(buffer, WIDTH, WIDTH, HEIGHT, tvg::SwCanvas::ARGB8888);
//Animation Controller //Animation Controller
animation = tvg::Animation::gen(); animation = tvg::Animation::gen();
auto picture = animation->picture(); auto picture = animation->picture();
@ -65,7 +53,7 @@ void tvgSwTest(uint32_t* buffer)
shape->appendRect(0, 0, WIDTH, HEIGHT); shape->appendRect(0, 0, WIDTH, HEIGHT);
shape->fill(50, 50, 50); shape->fill(50, 50, 50);
if (swCanvas->push(std::move(shape)) != tvg::Result::Success) return; if (canvas->push(std::move(shape)) != tvg::Result::Success) return;
if (picture->load(EXAMPLE_DIR"/sample.json") != tvg::Result::Success) { if (picture->load(EXAMPLE_DIR"/sample.json") != tvg::Result::Success) {
cout << "Lottie is not supported. Did you enable Lottie Loader?" << endl; cout << "Lottie is not supported. Did you enable Lottie Loader?" << endl;
@ -89,7 +77,7 @@ void tvgSwTest(uint32_t* buffer)
picture->scale(scale); picture->scale(scale);
picture->translate(shiftX, shiftY); picture->translate(shiftX, shiftY);
swCanvas->push(tvg::cast<tvg::Picture>(picture)); canvas->push(tvg::cast<tvg::Picture>(picture));
//Run animation loop //Run animation loop
elm_transit_duration_set(transit, animation->duration()); elm_transit_duration_set(transit, animation->duration());
@ -97,6 +85,22 @@ void tvgSwTest(uint32_t* buffer)
elm_transit_go(transit); elm_transit_go(transit);
} }
/************************************************************************/
/* Sw Engine Test Code */
/************************************************************************/
static unique_ptr<tvg::SwCanvas> swCanvas;
void tvgSwTest(uint32_t* buffer)
{
//Create a Canvas
swCanvas = tvg::SwCanvas::gen();
swCanvas->target(buffer, WIDTH, WIDTH, HEIGHT, tvg::SwCanvas::ARGB8888);
tvgDrawCmds(swCanvas.get());
}
void drawSwView(void* data, Eo* obj) void drawSwView(void* data, Eo* obj)
{ {
if (swCanvas->draw() == tvg::Result::Success) { if (swCanvas->draw() == tvg::Result::Success) {
@ -115,30 +119,86 @@ void transitSwCb(Elm_Transit_Effect *effect, Elm_Transit* transit, double progre
} }
/************************************************************************/
/* GL Engine Test Code */
/************************************************************************/
static unique_ptr<tvg::GlCanvas> glCanvas;
void initGLview(Evas_Object *obj)
{
static constexpr auto BPP = 4;
//Create a Canvas
glCanvas = tvg::GlCanvas::gen();
glCanvas->target(nullptr, WIDTH * BPP, WIDTH, HEIGHT);
tvgDrawCmds(glCanvas.get());
}
void drawGLview(Evas_Object *obj)
{
auto gl = elm_glview_gl_api_get(obj);
gl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
gl->glClear(GL_COLOR_BUFFER_BIT);
if (glCanvas->draw() == tvg::Result::Success) {
glCanvas->sync();
}
}
void transitGlCb(Elm_Transit_Effect *effect, Elm_Transit* transit, double progress)
{
tvgUpdateCmds(glCanvas.get(), animation.get(), progress);
elm_glview_changed_set((Evas_Object*)effect);
}
/************************************************************************/ /************************************************************************/
/* Main Code */ /* Main Code */
/************************************************************************/ /************************************************************************/
int main(int argc, char **argv) int main(int argc, char **argv)
{ {
tvg::CanvasEngine tvgEngine = tvg::CanvasEngine::Sw;
if (argc > 1) {
if (!strcmp(argv[1], "gl")) tvgEngine = tvg::CanvasEngine::Gl;
}
//Initialize ThorVG Engine
if (tvgEngine == tvg::CanvasEngine::Sw) {
cout << "tvg engine: software" << endl;
} else {
cout << "tvg engine: opengl" << endl;
}
//Threads Count //Threads Count
auto threads = std::thread::hardware_concurrency(); auto threads = std::thread::hardware_concurrency();
if (threads > 0) --threads; //Allow the designated main thread capacity if (threads > 0) --threads; //Allow the designated main thread capacity
//Initialize ThorVG Engine //Initialize ThorVG Engine
if (tvg::Initializer::init(tvg::CanvasEngine::Sw, threads) == tvg::Result::Success) { if (tvg::Initializer::init(tvgEngine, threads) == tvg::Result::Success) {
elm_init(argc, argv); elm_init(argc, argv);
transit = elm_transit_add(); transit = elm_transit_add();
auto view = createSwView();
elm_transit_effect_add(transit, transitSwCb, view, nullptr); if (tvgEngine == tvg::CanvasEngine::Sw) {
auto view = createSwView(1024, 1024);
elm_transit_effect_add(transit, transitSwCb, view, nullptr);
} else {
auto view = createGlView(1024, 1024);
elm_transit_effect_add(transit, transitGlCb, view, nullptr);
}
elm_run(); elm_run();
elm_shutdown(); elm_shutdown();
//Terminate ThorVG Engine //Terminate ThorVG Engine
tvg::Initializer::term(tvg::CanvasEngine::Sw); tvg::Initializer::term(tvgEngine);
} else {
cout << "engine is not supported" << endl;
} }
return 0; return 0;

View file

@ -20,7 +20,6 @@
* SOFTWARE. * SOFTWARE.
*/ */
#define NO_GL_EXAMPLE
#include <vector> #include <vector>
#include "Common.h" #include "Common.h"
@ -34,10 +33,9 @@
#define SIZE (WIDTH/NUM_PER_ROW) #define SIZE (WIDTH/NUM_PER_ROW)
static int counter = 0; static int counter = 0;
static Eo* view = nullptr;
static std::vector<unique_ptr<tvg::Animation>> animations; static std::vector<unique_ptr<tvg::Animation>> animations;
static std::vector<Elm_Transit*> transitions; static std::vector<Elm_Transit*> transitions;
static unique_ptr<tvg::SwCanvas> swCanvas; static tvg::Canvas* canvas;
//performance measure //performance measure
static double updateTime = 0; static double updateTime = 0;
@ -101,27 +99,23 @@ void tvgUpdateCmds(Elm_Transit_Effect *effect, Elm_Transit* transit, double prog
auto before = ecore_time_get(); auto before = ecore_time_get();
animation->frame(frame); animation->frame(frame);
swCanvas->update(animation->picture()); canvas->update(animation->picture());
auto after = ecore_time_get(); auto after = ecore_time_get();
updateTime += after - before; updateTime += after - before;
} }
} }
void tvgSwTest(uint32_t* buffer) void tvgDrawCmds(tvg::Canvas* canvas)
{ {
//Create a Canvas
swCanvas = tvg::SwCanvas::gen();
swCanvas->target(buffer, WIDTH, WIDTH, HEIGHT, tvg::SwCanvas::ARGB8888);
//Background //Background
auto shape = tvg::Shape::gen(); auto shape = tvg::Shape::gen();
shape->appendRect(0, 0, WIDTH, HEIGHT); shape->appendRect(0, 0, WIDTH, HEIGHT);
shape->fill(75, 75, 75); shape->fill(75, 75, 75);
if (swCanvas->push(std::move(shape)) != tvg::Result::Success) return; if (canvas->push(std::move(shape)) != tvg::Result::Success) return;
eina_file_dir_list(EXAMPLE_DIR, EINA_TRUE, lottieDirCallback, swCanvas.get()); eina_file_dir_list(EXAMPLE_DIR, EINA_TRUE, lottieDirCallback, canvas);
//Run animation loop //Run animation loop
for (auto& animation : animations) { for (auto& animation : animations) {
@ -131,10 +125,28 @@ void tvgSwTest(uint32_t* buffer)
elm_transit_repeat_times_set(transit, -1); elm_transit_repeat_times_set(transit, -1);
elm_transit_go(transit); elm_transit_go(transit);
swCanvas->push(tvg::cast<tvg::Picture>(animation->picture())); canvas->push(tvg::cast<tvg::Picture>(animation->picture()));
} }
} }
/************************************************************************/
/* Sw Engine Test Code */
/************************************************************************/
static unique_ptr<tvg::SwCanvas> swCanvas;
void tvgSwTest(uint32_t* buffer)
{
//Create a Canvas
swCanvas = tvg::SwCanvas::gen();
swCanvas->target(buffer, WIDTH, WIDTH, HEIGHT, tvg::SwCanvas::ARGB8888);
tvgDrawCmds(swCanvas.get());
canvas = swCanvas.get();
}
void drawSwView(void* data, Eo* obj) void drawSwView(void* data, Eo* obj)
{ {
auto before = ecore_time_get(); auto before = ecore_time_get();
@ -158,7 +170,7 @@ void drawSwView(void* data, Eo* obj)
updateTime = 0; updateTime = 0;
} }
Eina_Bool animatorCb(void *data) Eina_Bool animatorSwCb(void *data)
{ {
Eo* img = (Eo*) data; Eo* img = (Eo*) data;
evas_object_image_data_update_add(img, 0, 0, WIDTH, HEIGHT); evas_object_image_data_update_add(img, 0, 0, WIDTH, HEIGHT);
@ -168,23 +180,95 @@ Eina_Bool animatorCb(void *data)
} }
/************************************************************************/
/* GL Engine Test Code */
/************************************************************************/
static unique_ptr<tvg::GlCanvas> glCanvas;
void initGLview(Evas_Object *obj)
{
static constexpr auto BPP = 4;
//Create a Canvas
glCanvas = tvg::GlCanvas::gen();
glCanvas->target(nullptr, WIDTH * BPP, WIDTH, HEIGHT);
tvgDrawCmds(glCanvas.get());
canvas = glCanvas.get();
}
void drawGLview(Evas_Object *obj)
{
auto before = ecore_time_get();
auto gl = elm_glview_gl_api_get(obj);
gl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
gl->glClear(GL_COLOR_BUFFER_BIT);
if (glCanvas->draw() == tvg::Result::Success) {
glCanvas->sync();
}
auto after = ecore_time_get();
auto rasterTime = after - before;
++cnt;
accumUpdateTime += updateTime;
accumRasterTime += rasterTime;
accumTotalTime += (updateTime + rasterTime);
printf("[%5d]: update = %fs, raster = %fs, total = %fs\n", cnt, accumUpdateTime / cnt, accumRasterTime / cnt, accumTotalTime / cnt);
updateTime = 0;
}
Eina_Bool animatorGlCb(void *data)
{
elm_glview_changed_set((Evas_Object*)data);
return ECORE_CALLBACK_RENEW;
}
/************************************************************************/ /************************************************************************/
/* Main Code */ /* Main Code */
/************************************************************************/ /************************************************************************/
int main(int argc, char **argv) int main(int argc, char **argv)
{ {
tvg::CanvasEngine tvgEngine = tvg::CanvasEngine::Sw;
if (argc > 1) {
if (!strcmp(argv[1], "gl")) tvgEngine = tvg::CanvasEngine::Gl;
}
//Initialize ThorVG Engine
if (tvgEngine == tvg::CanvasEngine::Sw) {
cout << "tvg engine: software" << endl;
} else {
cout << "tvg engine: opengl" << endl;
}
//Threads Count //Threads Count
auto threads = std::thread::hardware_concurrency(); auto threads = std::thread::hardware_concurrency();
if (threads > 0) --threads; //Allow the designated main thread capacity if (threads > 0) --threads; //Allow the designated main thread capacity
//Initialize ThorVG Engine //Initialize ThorVG Engine
if (tvg::Initializer::init(tvg::CanvasEngine::Sw, 3) == tvg::Result::Success) { if (tvg::Initializer::init(tvgEngine, 3) == tvg::Result::Success) {
elm_init(argc, argv); elm_init(argc, argv);
view = createSwView(1280, 1280); if (tvgEngine == tvg::CanvasEngine::Sw) {
ecore_animator_add(animatorCb, view); auto view = createSwView(1280, 1280);
ecore_animator_add(animatorSwCb, view);
} else {
auto view = createGlView(1280, 1280);
ecore_animator_add(animatorGlCb, view);
}
elm_run(); elm_run();
elm_shutdown(); elm_shutdown();
@ -195,5 +279,6 @@ int main(int argc, char **argv)
} else { } else {
cout << "engine is not supported" << endl; cout << "engine is not supported" << endl;
} }
return 0; return 0;
} }