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ThorVG is a platform independent lightweight standalone C++ library for drawing vector-based shapes and SVG. ThorVG is a platform independent lightweight standalone C++ library for drawing vector-based shapes and SVG.
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## Contents ## Contents
- [Building ThorVG](#building-thorvg) - [Building ThorVG](#building-thorvg)
- [Meson Build](#meson-build) - [Meson Build](#meson-build)
- [Quick Start](#quick-start) - [Quick Start](#quick-start)
- [API Bindings](#api-bindings)
- [Issues or Feature Requests?](#issues-or-feature-requests) - [Issues or Feature Requests?](#issues-or-feature-requests)
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## Building ThorVG ## Building ThorVG
thorvg supports [meson](https://mesonbuild.com/) build system. thorvg supports [meson](https://mesonbuild.com/) build system.
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### Meson Build ### Meson Build
install [meson](http://mesonbuild.com/Getting-meson.html) and [ninja](https://ninja-build.org/) if not already installed. install [meson](http://mesonbuild.com/Getting-meson.html) and [ninja](https://ninja-build.org/) if not already installed.
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ninja -C build install ninja -C build install
``` ```
[Back to contents](#contents) [Back to contents](#contents)
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## Quick Start ## Quick Start
ThorVG renders vector shapes on a given canvas buffer. ThorVG renders vector shapes on a given canvas buffer.
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```cpp ```cpp
tvg::Initializer::term(tvg::CanvasEngine::Sw); tvg::Initializer::term(tvg::CanvasEngine::Sw);
``` ```
[Back to contents](#contents) [Back to contents](#contents)
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## API Bindings
Our main development APIs are written in C++ but ThorVG also provides API bindings such as: C.
[Back to contents](#contents)
## Issues or Feature Requests? ## Issues or Feature Requests?
For immediate assistant or support please reach us in [Gitter](https://gitter.im/thorvg/community) For immediate assistant or support please reach us in [Gitter](https://gitter.im/thorvg/community)