diff --git a/src/renderer/gl_engine/tvgGlRenderTarget.cpp b/src/renderer/gl_engine/tvgGlRenderTarget.cpp index ddb322b3..e536ccda 100644 --- a/src/renderer/gl_engine/tvgGlRenderTarget.cpp +++ b/src/renderer/gl_engine/tvgGlRenderTarget.cpp @@ -31,7 +31,7 @@ GlRenderTarget::~GlRenderTarget() void GlRenderTarget::init(uint32_t width, uint32_t height, GLint resolveId) { - if (mFbo != GL_INVALID_VALUE || width == 0 || height == 0) return; + if (mFbo != 0 || width == 0 || height == 0) return; mWidth = width; mHeight = height; @@ -84,7 +84,11 @@ void GlRenderTarget::reset() GL_CHECK(glDeleteRenderbuffers(1, &mDepthStencilBuffer)); GL_CHECK(glDeleteFramebuffers(1, &mResolveFbo)); GL_CHECK(glDeleteTextures(1, &mColorTex)); - mFbo = GL_INVALID_VALUE; + mFbo = 0; + mColorBuffer = 0; + mDepthStencilBuffer = 0; + mResolveFbo = 0; + mColorTex = 0; } GlRenderTargetPool::GlRenderTargetPool(uint32_t maxWidth, uint32_t maxHeight): mMaxWidth(maxWidth), mMaxHeight(maxHeight), mPool() {} diff --git a/src/renderer/gl_engine/tvgGlRenderTarget.h b/src/renderer/gl_engine/tvgGlRenderTarget.h index 7577b35e..89a3d5e0 100644 --- a/src/renderer/gl_engine/tvgGlRenderTarget.h +++ b/src/renderer/gl_engine/tvgGlRenderTarget.h @@ -44,13 +44,13 @@ public: void setViewport(const RenderRegion& vp) { mViewport = vp; } const RenderRegion& getViewport() const { return mViewport; } - bool invalid() const { return mFbo == GL_INVALID_VALUE; } + bool invalid() const { return mFbo == 0; } private: uint32_t mWidth = 0; uint32_t mHeight = 0; RenderRegion mViewport{}; - GLuint mFbo = GL_INVALID_VALUE; + GLuint mFbo = 0; GLuint mColorBuffer = 0; GLuint mDepthStencilBuffer = 0; GLuint mResolveFbo = 0; diff --git a/src/renderer/gl_engine/tvgGlRenderer.cpp b/src/renderer/gl_engine/tvgGlRenderer.cpp index 51b44c30..a7baf2af 100644 --- a/src/renderer/gl_engine/tvgGlRenderer.cpp +++ b/src/renderer/gl_engine/tvgGlRenderer.cpp @@ -790,7 +790,7 @@ bool GlRenderer::clear() bool GlRenderer::target(void* context, int32_t id, uint32_t w, uint32_t h) { //assume the context zero is invalid - if (!context || id == GL_INVALID_VALUE || w == 0 || h == 0) return false; + if (!context || w == 0 || h == 0) return false; if (mContext) currentContext();