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lottie: fix a regression bug of masking
InverseAlphaMasking should be applied as intended,
but it was mistakenly reverted to alpha.
regression in v0.14.0 by: 2c7a83406e
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938d775ae5
commit
64a0b84d71
1 changed files with 6 additions and 1 deletions
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@ -1145,7 +1145,12 @@ static void _updateMaskings(LottieLayer* layer, float frameNo, LottieExpressions
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if (pMask->pathset(frameNo, P(pShape)->rs.path.cmds, P(pShape)->rs.path.pts, nullptr, 0.0f, exps)) {
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P(pShape)->update(RenderUpdateFlag::Path);
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}
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layer->scene->composite(tvg::cast(pShape), (pMethod == CompositeMethod::SubtractMask) ? CompositeMethod::InvAlphaMask : CompositeMethod::AlphaMask);
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if (pMethod == CompositeMethod::SubtractMask || pMethod == CompositeMethod::InvAlphaMask) {
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layer->scene->composite(tvg::cast(pShape), CompositeMethod::InvAlphaMask);
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} else {
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layer->scene->composite(tvg::cast(pShape), CompositeMethod::AlphaMask);
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}
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//Apply the subsquent masks
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for (auto m = layer->masks.begin() + 1; m < layer->masks.end(); ++m) {
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