mirror of
https://github.com/thorvg/thorvg.git
synced 2025-06-08 05:33:36 +00:00
common: introduce TrimPath struct
The first step towards unifying trimming across engines. @Issue: https://github.com/thorvg/thorvg/issues/2854
This commit is contained in:
parent
4f0f2e4c08
commit
669d6dc580
8 changed files with 394 additions and 38 deletions
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@ -1549,7 +1549,7 @@ void Stroker::stroke(const RenderShape *rshape)
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if (rshape->strokeTrim()) {
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auto begin = 0.0f;
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auto end = 0.0f;
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rshape->stroke->strokeTrim(begin, end);
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rshape->stroke->trim.get(begin, end);
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if (begin == end) return;
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@ -28,6 +28,7 @@ source_file = [
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'tvgShape.h',
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'tvgTaskScheduler.h',
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'tvgText.h',
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'tvgTrimPath.h',
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'tvgAccessor.cpp',
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'tvgAnimation.cpp',
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'tvgCanvas.cpp',
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@ -44,6 +45,7 @@ source_file = [
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'tvgSwCanvas.cpp',
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'tvgTaskScheduler.cpp',
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'tvgText.cpp',
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'tvgTrimPath.cpp',
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'tvgWgCanvas.cpp'
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]
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@ -341,7 +341,7 @@ static SwOutline* _genDashOutline(const RenderShape* rshape, const Matrix& trans
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dash.cnt = rshape->strokeDash((const float**)&dash.pattern, &offset);
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auto simultaneous = rshape->stroke->trim.simultaneous;
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float trimBegin = 0.0f, trimEnd = 1.0f;
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if (trimmed) rshape->stroke->strokeTrim(trimBegin, trimEnd);
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if (trimmed) rshape->stroke->trim.get(trimBegin, trimEnd);
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if (dash.cnt == 0) {
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if (trimmed) dash.pattern = (float*)malloc(sizeof(float) * 4);
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@ -28,6 +28,7 @@
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#include "tvgCommon.h"
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#include "tvgArray.h"
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#include "tvgLock.h"
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#include "tvgTrimPath.h"
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namespace tvg
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{
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@ -102,16 +103,11 @@ struct RenderStroke
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uint32_t dashCnt = 0;
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float dashOffset = 0.0f;
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float miterlimit = 4.0f;
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TrimPath trim;
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StrokeCap cap = StrokeCap::Square;
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StrokeJoin join = StrokeJoin::Bevel;
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bool strokeFirst = false;
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struct {
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float begin = 0.0f;
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float end = 1.0f;
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bool simultaneous = true;
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} trim;
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void operator=(const RenderStroke& rhs)
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{
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width = rhs.width;
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@ -137,32 +133,6 @@ struct RenderStroke
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trim = rhs.trim;
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}
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bool strokeTrim(float& begin, float& end) const
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{
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begin = trim.begin;
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end = trim.end;
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if (fabsf(end - begin) >= 1.0f) {
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begin = 0.0f;
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end = 1.0f;
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return false;
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}
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auto loop = true;
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if (begin > 1.0f && end > 1.0f) loop = false;
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if (begin < 0.0f && end < 0.0f) loop = false;
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if (begin >= 0.0f && begin <= 1.0f && end >= 0.0f && end <= 1.0f) loop = false;
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if (begin > 1.0f) begin -= 1.0f;
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if (begin < 0.0f) begin += 1.0f;
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if (end > 1.0f) end -= 1.0f;
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if (end < 0.0f) end += 1.0f;
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if ((loop && begin < end) || (!loop && begin > end)) std::swap(begin, end);
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return true;
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}
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~RenderStroke()
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{
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free(dashPattern);
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@ -214,9 +184,7 @@ struct RenderShape
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bool strokeTrim() const
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{
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if (!stroke) return false;
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if (stroke->trim.begin == 0.0f && stroke->trim.end == 1.0f) return false;
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if (fabsf(stroke->trim.end - stroke->trim.begin) >= 1.0f) return false;
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return true;
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return stroke->trim.valid();
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}
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bool strokeFill(uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a) const
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@ -211,6 +211,11 @@ struct Shape::Impl : Paint::Impl
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void strokeTrim(float begin, float end, bool simultaneous)
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{
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if (fabsf(end - begin) >= 1.0f) {
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begin = 0.0f;
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end = 1.0f;
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}
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if (!rs.stroke) {
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if (begin == 0.0f && end == 1.0f) return;
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rs.stroke = new RenderStroke();
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338
src/renderer/tvgTrimPath.cpp
Normal file
338
src/renderer/tvgTrimPath.cpp
Normal file
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@ -0,0 +1,338 @@
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/*
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* Copyright (c) 2025 the ThorVG project. All rights reserved.
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include "tvgTrimPath.h"
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#include "tvgMath.h"
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#include "tvgRender.h"
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#define EPSILON 1e-4f
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/************************************************************************/
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/* Internal Class Implementation */
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/************************************************************************/
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static float _pathLength(const PathCommand* cmds, uint32_t cmdsCnt, const Point* pts, uint32_t ptsCnt)
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{
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if (ptsCnt < 2) return 0.0f;
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auto start = pts;
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auto totalLength = 0.0f;
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while (cmdsCnt-- > 0) {
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switch (*cmds) {
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case PathCommand::Close: {
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totalLength += length(pts - 1, start);
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break;
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}
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case PathCommand::MoveTo: {
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start = pts;
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++pts;
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break;
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}
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case PathCommand::LineTo: {
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totalLength += length(pts - 1, pts);
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++pts;
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break;
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}
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case PathCommand::CubicTo: {
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totalLength += Bezier{*(pts - 1), *pts, *(pts + 1), *(pts + 2)}.length();
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pts += 3;
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break;
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}
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}
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++cmds;
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}
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return totalLength;
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}
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static void _trimAt(const PathCommand* cmds, const Point* pts, Point& moveTo, float at1, float at2, bool start, RenderPath& out)
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{
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switch (*cmds) {
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case PathCommand::MoveTo:
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break;
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case PathCommand::LineTo: {
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Line tmp, left, right;
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Line{*(pts - 1), *pts}.split(at1, left, tmp);
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tmp.split(at2, left, right);
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if (start) {
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out.pts.push(left.pt1);
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moveTo = left.pt1;
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out.cmds.push(PathCommand::MoveTo);
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}
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out.pts.push(left.pt2);
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out.cmds.push(PathCommand::LineTo);
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break;
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}
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case PathCommand::CubicTo: {
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Bezier tmp, left, right;
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Bezier{*(pts - 1), *pts, *(pts + 1), *(pts + 2)}.split(at1, left, tmp);
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tmp.split(at2, left, right);
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if (start) {
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moveTo = left.start;
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out.pts.push(left.start);
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out.cmds.push(PathCommand::MoveTo);
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}
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out.pts.push(left.ctrl1);
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out.pts.push(left.ctrl2);
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out.pts.push(left.end);
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out.cmds.push(PathCommand::CubicTo);
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break;
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}
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case PathCommand::Close: {
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Line tmp, left, right;
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Line{*(pts - 1), moveTo}.split(at1, left, tmp);
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tmp.split(at2, left, right);
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if (start) {
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moveTo = left.pt1;
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out.pts.push(left.pt1);
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out.cmds.push(PathCommand::MoveTo);
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}
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out.pts.push(left.pt2);
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out.cmds.push(PathCommand::LineTo);
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break;
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}
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}
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}
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static void _add(const PathCommand* cmds, const Point* pts, const Point& moveTo, bool& start, RenderPath& out)
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{
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switch (*cmds) {
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case PathCommand::MoveTo: {
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out.cmds.push(PathCommand::MoveTo);
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out.pts.push(*pts);
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start = false;
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break;
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}
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case PathCommand::LineTo: {
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if (start) {
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out.cmds.push(PathCommand::MoveTo);
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out.pts.push(*(pts - 1));
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}
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out.cmds.push(PathCommand::LineTo);
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out.pts.push(*pts);
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start = false;
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break;
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}
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case PathCommand::CubicTo: {
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if (start) {
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out.cmds.push(PathCommand::MoveTo);
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out.pts.push(*(pts - 1));
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}
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out.cmds.push(PathCommand::CubicTo);
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out.pts.push(*pts);
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out.pts.push(*(pts + 1));
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out.pts.push(*(pts + 2));
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start = false;
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break;
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}
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case PathCommand::Close: {
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if (start) {
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out.cmds.push(PathCommand::MoveTo);
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out.pts.push(*(pts - 1));
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}
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out.cmds.push(PathCommand::LineTo);
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out.pts.push(moveTo);
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start = true;
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break;
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}
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}
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}
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static void _trimPath(const PathCommand* inCmds, uint32_t inCmdsCnt, const Point* inPts, TVG_UNUSED uint32_t inPtsCnt, float trimStart, float trimEnd, RenderPath& out)
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{
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auto cmds = const_cast<PathCommand*>(inCmds);
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auto pts = const_cast<Point*>(inPts);
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auto moveToTrimmed = *pts;
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auto moveTo = *pts;
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auto len = 0.0f;
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auto _length = [&]() -> float {
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switch (*cmds) {
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case PathCommand::MoveTo:
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return 0.0f;
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case PathCommand::LineTo:
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return length(pts - 1, pts);
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case PathCommand::CubicTo:
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return Bezier{*(pts - 1), *pts, *(pts + 1), *(pts + 2)}.length();
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case PathCommand::Close:
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return length(pts - 1, &moveTo);
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}
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return 0.0f;
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};
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auto _shift = [&]() -> void {
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switch (*cmds) {
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case PathCommand::MoveTo:
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moveTo = *pts;
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moveToTrimmed = *pts;
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++pts;
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break;
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case PathCommand::LineTo:
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++pts;
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break;
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case PathCommand::CubicTo:
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pts += 3;
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break;
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case PathCommand::Close:
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break;
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}
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++cmds;
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};
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bool start = true;
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for (uint32_t i = 0; i < inCmdsCnt; ++i) {
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auto dLen = _length();
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//very short segments are skipped since due to the finite precision of Bezier curve subdivision and length calculation (1e-2),
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//trimming may produce very short segments that would effectively have zero length with higher computational accuracy.
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if (len <= trimStart) {
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//cut the segment at the beginning and at the end
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if (len + dLen > trimEnd) {
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_trimAt(cmds, pts, moveToTrimmed, trimStart - len, trimEnd - trimStart, start, out);
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start = false;
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//cut the segment at the beginning
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} else if (len + dLen > trimStart + EPSILON) {
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_trimAt(cmds, pts, moveToTrimmed, trimStart - len, len + dLen - trimStart, start, out);
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start = false;
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}
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} else if (len <= trimEnd - EPSILON) {
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//cut the segment at the end
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if (len + dLen > trimEnd) {
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_trimAt(cmds, pts, moveTo, 0.0f, trimEnd - len, start, out);
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start = true;
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//add the whole segment
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} else _add(cmds, pts, moveTo, start, out);
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}
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len += dLen;
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_shift();
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}
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}
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static void _trim(const PathCommand* inCmds, uint32_t inCmdsCnt, const Point* inPts, uint32_t inPtsCnt, float begin, float end, RenderPath& out)
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{
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auto totalLength = _pathLength(inCmds, inCmdsCnt, inPts, inPtsCnt);
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auto trimStart = begin * totalLength;
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auto trimEnd = end * totalLength;
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if (trimStart > trimEnd) {
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_trimPath(inCmds, inCmdsCnt, inPts, inPtsCnt, trimStart, totalLength, out);
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_trimPath(inCmds, inCmdsCnt, inPts, inPtsCnt, 0.0f, trimEnd, out);
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} else {
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_trimPath(inCmds, inCmdsCnt, inPts, inPtsCnt, trimStart, trimEnd, out);
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}
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}
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/************************************************************************/
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/* External Class Implementation */
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/************************************************************************/
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bool TrimPath::valid() const
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{
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if (begin == 0.0f && end == 1.0f) return false;
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return true;
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}
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bool TrimPath::get(float& begin, float& end) const
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{
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begin = this->begin;
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end = this->end;
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auto loop = true;
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if (begin > 1.0f && end > 1.0f) loop = false;
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if (begin < 0.0f && end < 0.0f) loop = false;
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if (begin >= 0.0f && begin <= 1.0f && end >= 0.0f && end <= 1.0f) loop = false;
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if (begin > 1.0f) begin -= 1.0f;
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if (begin < 0.0f) begin += 1.0f;
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if (end > 1.0f) end -= 1.0f;
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if (end < 0.0f) end += 1.0f;
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if ((loop && begin < end) || (!loop && begin > end)) std::swap(begin, end);
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return true;
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}
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bool TrimPath::trim(const RenderPath& in, RenderPath& out) const
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{
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float begin, end;
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get(begin, end);
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if (in.pts.count < 2 || tvg::zero(begin - end)) return false;
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out.cmds.reserve(in.cmds.count * 2);
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out.pts.reserve(in.pts.count * 2);
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auto pts = in.pts.data;
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auto cmds = in.cmds.data;
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if (simultaneous) {
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auto startCmds = cmds;
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auto startPts = pts;
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uint32_t i = 0;
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while (i < in.cmds.count) {
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switch (in.cmds[i]) {
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case PathCommand::MoveTo: {
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if (startCmds != cmds) _trim(startCmds, cmds - startCmds, startPts, pts - startPts, begin, end, out);
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startPts = pts;
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startCmds = cmds;
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++pts;
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++cmds;
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break;
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}
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case PathCommand::LineTo: {
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++pts;
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++cmds;
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break;
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}
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case PathCommand::CubicTo: {
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pts += 3;
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++cmds;
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break;
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}
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case PathCommand::Close: {
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++cmds;
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if (startCmds != cmds) _trim(startCmds, cmds - startCmds, startPts, pts - startPts, begin, end, out);
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startPts = pts;
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startCmds = cmds;
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break;
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}
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}
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i++;
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}
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if (startCmds != cmds) _trim(startCmds, cmds - startCmds, startPts, pts - startPts, begin, end, out);
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} else {
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_trim(in.cmds.data, in.cmds.count, in.pts.data, in.pts.count, begin, end, out);
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}
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return out.pts.count >= 2;
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}
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43
src/renderer/tvgTrimPath.h
Normal file
43
src/renderer/tvgTrimPath.h
Normal file
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/*
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* Copyright (c) 2025 the ThorVG project. All rights reserved.
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* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
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* in the Software without restriction, including without limitation the rights
|
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
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* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*/
|
||||
|
||||
#ifndef _TVG_TRIM_PATH_H
|
||||
#define _TVG_TRIM_PATH_H
|
||||
|
||||
namespace tvg
|
||||
{
|
||||
struct RenderPath;
|
||||
|
||||
struct TrimPath
|
||||
{
|
||||
float begin = 0.0f;
|
||||
float end = 1.0f;
|
||||
bool simultaneous = true;
|
||||
|
||||
bool valid() const;
|
||||
bool get(float& begin, float& end) const;
|
||||
bool trim(const RenderPath& in, RenderPath& out) const;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif //_TVG_TRIM_PATH_H
|
|
@ -393,7 +393,7 @@ void WgRenderDataShape::updateMeshes(WgContext& context, const RenderShape &rsha
|
|||
// append shape with strokes
|
||||
} else {
|
||||
float tbeg{}, tend{};
|
||||
if (!rshape.stroke->strokeTrim(tbeg, tend)) { tbeg = 0.0f; tend = 1.0f; }
|
||||
if (!rshape.stroke->trim.get(tbeg, tend)) { tbeg = 0.0f; tend = 1.0f; }
|
||||
bool loop = tbeg > tend;
|
||||
if (tbeg == tend) {
|
||||
pbuff.decodePath(rshape, false, [&](const WgVertexBuffer& path_buff) {
|
||||
|
|
Loading…
Add table
Reference in a new issue