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loader/lottie: fix a precomposition+matting.
the matting target with a precomp lost the referencing in the building the structure. this fixes it.
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1 changed files with 8 additions and 3 deletions
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@ -885,11 +885,16 @@ static bool _buildPrecomp(LottieComposition* comp, LottieGroup* parent)
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for (auto c = parent->children.data; c < parent->children.end(); ++c) {
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for (auto c = parent->children.data; c < parent->children.end(); ++c) {
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auto child = static_cast<LottieLayer*>(*c);
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auto child = static_cast<LottieLayer*>(*c);
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//attach the referencing layer.
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//attach the precomp layer.
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if (child->refId) _buildReference(comp, child);
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if (child->refId) _buildReference(comp, child);
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//parenting
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if (child->matte.target) {
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if (child->matte.target) _bulidHierarchy(parent, child->matte.target);
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//parenting
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_bulidHierarchy(parent, child->matte.target);
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//precomp referencing
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if (child->matte.target->refId) _buildReference(comp, child->matte.target);
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}
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if (child->pid != -1) _bulidHierarchy(parent, child);
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if (child->pid != -1) _bulidHierarchy(parent, child);
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}
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}
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return true;
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return true;
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