mirror of
https://github.com/thorvg/thorvg.git
synced 2025-06-08 13:43:43 +00:00
api: enhance Shape::stroke() method usage.
Designate a default value for alpha which is mostly optional.
This commit is contained in:
parent
1ae92daa9d
commit
6cbc1de570
19 changed files with 54 additions and 54 deletions
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@ -928,7 +928,7 @@ public:
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*
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*
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* @return Result::Success when succeed, Result::FailedAllocation otherwise.
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* @return Result::Success when succeed, Result::FailedAllocation otherwise.
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*/
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*/
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Result stroke(uint8_t r, uint8_t g, uint8_t b, uint8_t a) noexcept;
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Result stroke(uint8_t r, uint8_t g, uint8_t b, uint8_t a = 255) noexcept;
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/**
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/**
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* @brief Sets the gradient fill of the stroke for all of the figures from the path.
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* @brief Sets the gradient fill of the stroke for all of the figures from the path.
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@ -1089,7 +1089,7 @@ public:
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*
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*
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* @return Result::Success when succeed, Result::InsufficientCondition otherwise.
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* @return Result::Success when succeed, Result::InsufficientCondition otherwise.
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*/
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*/
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Result strokeColor(uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a) const noexcept;
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Result strokeColor(uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a = nullptr) const noexcept;
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/**
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/**
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* @brief Gets the pointer to the gradient fill of the stroke.
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* @brief Gets the pointer to the gradient fill of the stroke.
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@ -55,7 +55,7 @@ void tvgDrawCmds(tvg::Canvas* canvas)
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pMaskShape = maskShape.get();
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pMaskShape = maskShape.get();
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maskShape->appendCircle(180, 180, 75, 75);
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maskShape->appendCircle(180, 180, 75, 75);
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maskShape->fill(125, 125, 125);
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maskShape->fill(125, 125, 125);
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maskShape->stroke(25, 25, 25, 255);
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maskShape->stroke(25, 25, 25);
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maskShape->stroke(tvg::StrokeJoin::Round);
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maskShape->stroke(tvg::StrokeJoin::Round);
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maskShape->stroke(10);
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maskShape->stroke(10);
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canvas->push(std::move(maskShape));
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canvas->push(std::move(maskShape));
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@ -33,38 +33,38 @@ void tvgDrawCmds(tvg::Canvas* canvas)
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//Arc Line
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//Arc Line
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auto shape1 = tvg::Shape::gen();
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auto shape1 = tvg::Shape::gen();
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shape1->appendArc(150, 150, 80, 10, 180, false);
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shape1->appendArc(150, 150, 80, 10, 180, false);
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shape1->stroke(255, 255, 255, 255);
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shape1->stroke(255, 255, 255);
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shape1->stroke(2);
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shape1->stroke(2);
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if (canvas->push(std::move(shape1)) != tvg::Result::Success) return;
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if (canvas->push(std::move(shape1)) != tvg::Result::Success) return;
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auto shape2 = tvg::Shape::gen();
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auto shape2 = tvg::Shape::gen();
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shape2->appendArc(400, 150, 80, 0, 300, false);
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shape2->appendArc(400, 150, 80, 0, 300, false);
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shape2->stroke(255, 255, 255, 255);
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shape2->stroke(255, 255, 255);
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shape2->stroke(2);
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shape2->stroke(2);
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if (canvas->push(std::move(shape2)) != tvg::Result::Success) return;
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if (canvas->push(std::move(shape2)) != tvg::Result::Success) return;
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auto shape3 = tvg::Shape::gen();
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auto shape3 = tvg::Shape::gen();
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shape3->appendArc(600, 150, 80, 300, 60, false);
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shape3->appendArc(600, 150, 80, 300, 60, false);
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shape3->stroke(255, 255, 255, 255);
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shape3->stroke(255, 255, 255);
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shape3->stroke(2);
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shape3->stroke(2);
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if (canvas->push(std::move(shape3)) != tvg::Result::Success) return;
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if (canvas->push(std::move(shape3)) != tvg::Result::Success) return;
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//Pie Line
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//Pie Line
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auto shape4 = tvg::Shape::gen();
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auto shape4 = tvg::Shape::gen();
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shape4->appendArc(150, 400, 80, 10, 180, true);
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shape4->appendArc(150, 400, 80, 10, 180, true);
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shape4->stroke(255, 255, 255, 255);
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shape4->stroke(255, 255, 255);
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shape4->stroke(2);
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shape4->stroke(2);
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if (canvas->push(std::move(shape4)) != tvg::Result::Success) return;
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if (canvas->push(std::move(shape4)) != tvg::Result::Success) return;
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auto shape5 = tvg::Shape::gen();
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auto shape5 = tvg::Shape::gen();
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shape5->appendArc(400, 400, 80, 0, 300, true);
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shape5->appendArc(400, 400, 80, 0, 300, true);
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shape5->stroke(255, 255, 255, 255);
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shape5->stroke(255, 255, 255);
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shape5->stroke(2);
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shape5->stroke(2);
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if (canvas->push(std::move(shape5)) != tvg::Result::Success) return;
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if (canvas->push(std::move(shape5)) != tvg::Result::Success) return;
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auto shape6 = tvg::Shape::gen();
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auto shape6 = tvg::Shape::gen();
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shape6->appendArc(600, 400, 80, 300, 60, true);
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shape6->appendArc(600, 400, 80, 300, 60, true);
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shape6->stroke(255, 255, 255, 255);
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shape6->stroke(255, 255, 255);
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shape6->stroke(2);
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shape6->stroke(2);
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if (canvas->push(std::move(shape6)) != tvg::Result::Success) return;
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if (canvas->push(std::move(shape6)) != tvg::Result::Success) return;
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@ -72,21 +72,21 @@ void tvgDrawCmds(tvg::Canvas* canvas)
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auto shape7 = tvg::Shape::gen();
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auto shape7 = tvg::Shape::gen();
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shape7->appendArc(150, 650, 80, 10, 180, true);
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shape7->appendArc(150, 650, 80, 10, 180, true);
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shape7->fill(255, 255, 255);
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shape7->fill(255, 255, 255);
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shape7->stroke(255, 0, 0, 255);
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shape7->stroke(255, 0, 0);
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shape7->stroke(2);
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shape7->stroke(2);
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if (canvas->push(std::move(shape7)) != tvg::Result::Success) return;
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if (canvas->push(std::move(shape7)) != tvg::Result::Success) return;
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auto shape8 = tvg::Shape::gen();
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auto shape8 = tvg::Shape::gen();
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shape8->appendArc(400, 650, 80, 0, 300, true);
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shape8->appendArc(400, 650, 80, 0, 300, true);
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shape8->fill(255, 255, 255);
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shape8->fill(255, 255, 255);
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shape8->stroke(255, 0, 0, 255);
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shape8->stroke(255, 0, 0);
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shape8->stroke(2);
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shape8->stroke(2);
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if (canvas->push(std::move(shape8)) != tvg::Result::Success) return;
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if (canvas->push(std::move(shape8)) != tvg::Result::Success) return;
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auto shape9 = tvg::Shape::gen();
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auto shape9 = tvg::Shape::gen();
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shape9->appendArc(600, 650, 80, 300, 60, true);
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shape9->appendArc(600, 650, 80, 300, 60, true);
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shape9->fill(255, 255, 255);
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shape9->fill(255, 255, 255);
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shape9->stroke(255, 0, 0, 255);
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shape9->stroke(255, 0, 0);
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shape9->stroke(2);
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shape9->stroke(2);
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if (canvas->push(std::move(shape9)) != tvg::Result::Success) return;
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if (canvas->push(std::move(shape9)) != tvg::Result::Success) return;
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}
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}
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@ -57,7 +57,7 @@ void tvgDrawCmds(tvg::Canvas* canvas)
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auto star1 = tvg::Shape::gen();
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auto star1 = tvg::Shape::gen();
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tvgDrawStar(star1.get());
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tvgDrawStar(star1.get());
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star1->fill(255, 255, 0);
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star1->fill(255, 255, 0);
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star1->stroke(255 ,0, 0, 255);
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star1->stroke(255 ,0, 0);
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star1->stroke(10);
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star1->stroke(10);
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//Move Star1
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//Move Star1
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@ -73,7 +73,7 @@ void tvgDrawCmds(tvg::Canvas* canvas)
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auto star2 = tvg::Shape::gen();
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auto star2 = tvg::Shape::gen();
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tvgDrawStar(star2.get());
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tvgDrawStar(star2.get());
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star2->fill(0, 255, 255);
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star2->fill(0, 255, 255);
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star2->stroke(0 ,255, 0, 255);
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star2->stroke(0 ,255, 0);
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star2->stroke(10);
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star2->stroke(10);
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star2->opacity(100);
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star2->opacity(100);
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@ -106,7 +106,7 @@ void tvgDrawCmds(tvg::Canvas* canvas)
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fill->colorStops(colorStops, 2);
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fill->colorStops(colorStops, 2);
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star3->fill(std::move(fill));
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star3->fill(std::move(fill));
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star3->stroke(255 ,0, 0, 255);
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star3->stroke(255 ,0, 0);
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star3->stroke(10);
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star3->stroke(10);
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star3->translate(400, 0);
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star3->translate(400, 0);
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@ -48,7 +48,7 @@ void tvgUpdateCmds(tvg::Canvas* canvas, float progress)
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shape->close();
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shape->close();
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shape->fill(0, 0, 255);
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shape->fill(0, 0, 255);
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shape->stroke(3);
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shape->stroke(3);
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shape->stroke(255, 255, 255, 255);
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shape->stroke(255, 255, 255);
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//Transform Matrix
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//Transform Matrix
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tvg::Matrix m = {1, 0, 0, 0, 1, 0, 0, 0, 1};
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tvg::Matrix m = {1, 0, 0, 0, 1, 0, 0, 0, 1};
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@ -51,7 +51,7 @@ void tvgDrawCmds(tvg::Canvas* canvas)
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//fill property will be retained
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//fill property will be retained
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shape->fill(127, 255, 255);
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shape->fill(127, 255, 255);
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shape->stroke(0, 0, 255, 255);
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shape->stroke(0, 0, 255);
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shape->stroke(1);
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shape->stroke(1);
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if (canvas->push(std::move(shape)) != tvg::Result::Success) return;
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if (canvas->push(std::move(shape)) != tvg::Result::Success) return;
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@ -68,7 +68,7 @@ void tvgUpdateCmds(tvg::Canvas* canvas, float progress)
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if (pShape->reset() == tvg::Result::Success) {
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if (pShape->reset() == tvg::Result::Success) {
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pShape->appendRect(-100 + (800 * progress), -100 + (800 * progress), 200, 200, (100 * progress), (100 * progress));
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pShape->appendRect(-100 + (800 * progress), -100 + (800 * progress), 200, 200, (100 * progress), (100 * progress));
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pShape->fill(127, 255, 255);
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pShape->fill(127, 255, 255);
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pShape->stroke(0, 0, 255, 255);
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pShape->stroke(0, 0, 255);
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pShape->stroke(30 * progress);
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pShape->stroke(30 * progress);
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//Update shape for drawing (this may work asynchronously)
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//Update shape for drawing (this may work asynchronously)
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@ -39,7 +39,7 @@ void tvgDrawCmds(tvg::Canvas* canvas)
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shape1->appendRect(220, 10, 100, 100, 0, 0);
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shape1->appendRect(220, 10, 100, 100, 0, 0);
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shape1->stroke(3);
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shape1->stroke(3);
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shape1->stroke(0, 255, 0, 255);
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shape1->stroke(0, 255, 0);
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float dashPattern[2] = {4, 4};
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float dashPattern[2] = {4, 4};
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shape1->stroke(dashPattern, 2);
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shape1->stroke(dashPattern, 2);
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@ -60,7 +60,7 @@ void tvgDrawCmds(tvg::Canvas* canvas)
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shape1->lineTo(100, 150);
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shape1->lineTo(100, 150);
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shape1->close();
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shape1->close();
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shape1->stroke(0, 255, 0, 255);
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shape1->stroke(0, 255, 0);
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shape1->stroke(20);
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shape1->stroke(20);
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shape1->stroke(tvg::StrokeJoin::Miter);
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shape1->stroke(tvg::StrokeJoin::Miter);
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shape1->stroke(tvg::StrokeCap::Butt);
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shape1->stroke(tvg::StrokeCap::Butt);
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@ -80,7 +80,7 @@ void tvgDrawCmds(tvg::Canvas* canvas)
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star->lineTo(546, 143);
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star->lineTo(546, 143);
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star->close();
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star->close();
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star->stroke(10);
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star->stroke(10);
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star->stroke(255, 255, 255, 255);
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star->stroke(255, 255, 255);
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//Mask3
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//Mask3
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auto mask3 = tvg::Shape::gen();
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auto mask3 = tvg::Shape::gen();
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@ -80,7 +80,7 @@ void tvgDrawCmds(tvg::Canvas* canvas)
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star->lineTo(546, 143);
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star->lineTo(546, 143);
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star->close();
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star->close();
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star->stroke(10);
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star->stroke(10);
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star->stroke(255, 255, 255, 255);
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star->stroke(255, 255, 255);
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//Mask3
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//Mask3
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auto mask3 = tvg::Shape::gen();
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auto mask3 = tvg::Shape::gen();
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@ -80,7 +80,7 @@ void tvgDrawCmds(tvg::Canvas* canvas)
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star->lineTo(546, 143);
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star->lineTo(546, 143);
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star->close();
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star->close();
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star->stroke(10);
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star->stroke(10);
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star->stroke(255, 255, 255, 255);
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star->stroke(255, 255, 255);
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//Mask3
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//Mask3
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auto mask3 = tvg::Shape::gen();
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auto mask3 = tvg::Shape::gen();
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@ -81,7 +81,7 @@ void tvgDrawCmds(tvg::Canvas* canvas)
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star->close();
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star->close();
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star->stroke(30);
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star->stroke(30);
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star->stroke(tvg::StrokeJoin::Miter);
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star->stroke(tvg::StrokeJoin::Miter);
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star->stroke(255, 255, 255, 255);
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star->stroke(255, 255, 255);
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//Mask3
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//Mask3
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auto mask3 = tvg::Shape::gen();
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auto mask3 = tvg::Shape::gen();
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shape2->appendRect(450, 100, 200, 200, 50, 50);
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shape2->appendRect(450, 100, 200, 200, 50, 50);
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shape2->fill(0, 255, 0);
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shape2->fill(0, 255, 0);
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shape2->stroke(10);
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shape2->stroke(10);
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shape2->stroke(255, 255, 255, 255);
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shape2->stroke(255, 255, 255);
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scene->push(std::move(shape2));
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scene->push(std::move(shape2));
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@ -76,7 +76,7 @@ void tvgDrawCmds(tvg::Canvas* canvas)
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shape3->close();
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shape3->close();
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shape3->fill(0, 0, 255);
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shape3->fill(0, 0, 255);
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shape3->stroke(10);
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shape3->stroke(10);
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shape3->stroke(255, 255, 255, 255);
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shape3->stroke(255, 255, 255);
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shape3->opacity(127);
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shape3->opacity(127);
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scene2->push(std::move(shape3));
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scene2->push(std::move(shape3));
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@ -98,7 +98,7 @@ void tvgDrawCmds(tvg::Canvas* canvas)
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shape4->close();
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shape4->close();
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shape4->fill(255, 0, 0);
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shape4->fill(255, 0, 0);
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shape4->stroke(10);
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shape4->stroke(10);
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shape4->stroke(0, 0, 255, 255);
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shape4->stroke(0, 0, 255);
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shape4->opacity(200);
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shape4->opacity(200);
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shape4->scale(3);
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shape4->scale(3);
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scene2->push(std::move(shape4));
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scene2->push(std::move(shape4));
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@ -68,7 +68,7 @@ void tvgDrawCmds(tvg::Canvas* canvas)
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//Source
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//Source
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auto shape = tvg::Shape::gen();
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auto shape = tvg::Shape::gen();
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shape->appendRect(100, 100, 400, 400, 50, 50);
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shape->appendRect(100, 100, 400, 400, 50, 50);
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shape->stroke(0, 0, 255, 255);
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shape->stroke(0, 0, 255);
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shape->stroke(10);
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shape->stroke(10);
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shape->fill(255, 255, 255);
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shape->fill(255, 255, 255);
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shape->composite(std::move(clipper), tvg::CompositeMethod::ClipPath);
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shape->composite(std::move(clipper), tvg::CompositeMethod::ClipPath);
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@ -41,7 +41,7 @@ void tvgUpdateCmds(tvg::Canvas* canvas, float progress)
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shape1->appendRect(-235, -250, 400, 400, 50, 50); //x, y, w, h, rx, ry
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shape1->appendRect(-235, -250, 400, 400, 50, 50); //x, y, w, h, rx, ry
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shape1->fill(0, 255, 0); //r, g, b
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shape1->fill(0, 255, 0); //r, g, b
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shape1->stroke(5); //width
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shape1->stroke(5); //width
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shape1->stroke(255, 255, 255, 255); //r, g, b, a
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shape1->stroke(255, 255, 255); //r, g, b
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scene->push(std::move(shape1));
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scene->push(std::move(shape1));
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//Prepare Circle (Scene1)
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//Prepare Circle (Scene1)
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@ -81,7 +81,7 @@ void tvgUpdateCmds(tvg::Canvas* canvas, float progress)
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shape4->close();
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shape4->close();
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shape4->fill(0, 0, 255, 127);
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shape4->fill(0, 0, 255, 127);
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shape4->stroke(3); //width
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shape4->stroke(3); //width
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shape4->stroke(0, 0, 255, 255); //r, g, b, a
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shape4->stroke(0, 0, 255); //r, g, b
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scene2->push(std::move(shape4));
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scene2->push(std::move(shape4));
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//Circle (Scene2)
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//Circle (Scene2)
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@ -64,14 +64,14 @@ void tvgDrawCmds(tvg::Canvas* canvas)
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shape4->appendCircle(400, 400, 100, 100);
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shape4->appendCircle(400, 400, 100, 100);
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shape4->fill(255, 0, 0);
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shape4->fill(255, 0, 0);
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shape4->stroke(5);
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shape4->stroke(5);
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shape4->stroke(255, 255, 255, 255);
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shape4->stroke(255, 255, 255);
|
||||||
scene->push(std::move(shape4));
|
scene->push(std::move(shape4));
|
||||||
|
|
||||||
auto shape5 = tvg::Shape::gen();
|
auto shape5 = tvg::Shape::gen();
|
||||||
shape5->appendCircle(550, 550, 150, 150);
|
shape5->appendCircle(550, 550, 150, 150);
|
||||||
shape5->fill(255, 0, 255);
|
shape5->fill(255, 0, 255);
|
||||||
shape5->stroke(5);
|
shape5->stroke(5);
|
||||||
shape5->stroke(255, 255, 255, 255);
|
shape5->stroke(255, 255, 255);
|
||||||
scene->push(std::move(shape5));
|
scene->push(std::move(shape5));
|
||||||
|
|
||||||
if (canvas->push(std::move(scene)) != tvg::Result::Success) return;
|
if (canvas->push(std::move(scene)) != tvg::Result::Success) return;
|
||||||
|
|
|
@ -34,7 +34,7 @@ void tvgDrawCmds(tvg::Canvas* canvas)
|
||||||
auto shape1 = tvg::Shape::gen();
|
auto shape1 = tvg::Shape::gen();
|
||||||
shape1->appendRect(50, 50, 200, 200, 0, 0);
|
shape1->appendRect(50, 50, 200, 200, 0, 0);
|
||||||
shape1->fill(50, 50, 50);
|
shape1->fill(50, 50, 50);
|
||||||
shape1->stroke(255, 255, 255, 255); //color: r, g, b, a
|
shape1->stroke(255, 255, 255); //color: r, g, b
|
||||||
shape1->stroke(tvg::StrokeJoin::Bevel); //default is Bevel
|
shape1->stroke(tvg::StrokeJoin::Bevel); //default is Bevel
|
||||||
shape1->stroke(10); //width: 10px
|
shape1->stroke(10); //width: 10px
|
||||||
|
|
||||||
|
@ -44,7 +44,7 @@ void tvgDrawCmds(tvg::Canvas* canvas)
|
||||||
auto shape2 = tvg::Shape::gen();
|
auto shape2 = tvg::Shape::gen();
|
||||||
shape2->appendRect(300, 50, 200, 200, 0, 0);
|
shape2->appendRect(300, 50, 200, 200, 0, 0);
|
||||||
shape2->fill(50, 50, 50);
|
shape2->fill(50, 50, 50);
|
||||||
shape2->stroke(255, 255, 255, 255);
|
shape2->stroke(255, 255, 255);
|
||||||
shape2->stroke(tvg::StrokeJoin::Round);
|
shape2->stroke(tvg::StrokeJoin::Round);
|
||||||
shape2->stroke(10);
|
shape2->stroke(10);
|
||||||
|
|
||||||
|
@ -54,7 +54,7 @@ void tvgDrawCmds(tvg::Canvas* canvas)
|
||||||
auto shape3 = tvg::Shape::gen();
|
auto shape3 = tvg::Shape::gen();
|
||||||
shape3->appendRect(550, 50, 200, 200, 0, 0);
|
shape3->appendRect(550, 50, 200, 200, 0, 0);
|
||||||
shape3->fill(50, 50, 50);
|
shape3->fill(50, 50, 50);
|
||||||
shape3->stroke(255, 255, 255, 255);
|
shape3->stroke(255, 255, 255);
|
||||||
shape3->stroke(tvg::StrokeJoin::Miter);
|
shape3->stroke(tvg::StrokeJoin::Miter);
|
||||||
shape3->stroke(10);
|
shape3->stroke(10);
|
||||||
|
|
||||||
|
@ -64,7 +64,7 @@ void tvgDrawCmds(tvg::Canvas* canvas)
|
||||||
auto shape4 = tvg::Shape::gen();
|
auto shape4 = tvg::Shape::gen();
|
||||||
shape4->appendCircle(150, 400, 100, 100);
|
shape4->appendCircle(150, 400, 100, 100);
|
||||||
shape4->fill(50, 50, 50);
|
shape4->fill(50, 50, 50);
|
||||||
shape4->stroke(255, 255, 255, 255);
|
shape4->stroke(255, 255, 255);
|
||||||
shape4->stroke(1);
|
shape4->stroke(1);
|
||||||
|
|
||||||
if (canvas->push(std::move(shape4)) != tvg::Result::Success) return;
|
if (canvas->push(std::move(shape4)) != tvg::Result::Success) return;
|
||||||
|
@ -73,7 +73,7 @@ void tvgDrawCmds(tvg::Canvas* canvas)
|
||||||
auto shape5 = tvg::Shape::gen();
|
auto shape5 = tvg::Shape::gen();
|
||||||
shape5->appendCircle(400, 400, 100, 100);
|
shape5->appendCircle(400, 400, 100, 100);
|
||||||
shape5->fill(50, 50, 50);
|
shape5->fill(50, 50, 50);
|
||||||
shape5->stroke(255, 255, 255, 255);
|
shape5->stroke(255, 255, 255);
|
||||||
shape5->stroke(2);
|
shape5->stroke(2);
|
||||||
|
|
||||||
if (canvas->push(std::move(shape5)) != tvg::Result::Success) return;
|
if (canvas->push(std::move(shape5)) != tvg::Result::Success) return;
|
||||||
|
@ -82,7 +82,7 @@ void tvgDrawCmds(tvg::Canvas* canvas)
|
||||||
auto shape6 = tvg::Shape::gen();
|
auto shape6 = tvg::Shape::gen();
|
||||||
shape6->appendCircle(650, 400, 100, 100);
|
shape6->appendCircle(650, 400, 100, 100);
|
||||||
shape6->fill(50, 50, 50);
|
shape6->fill(50, 50, 50);
|
||||||
shape6->stroke(255, 255, 255, 255);
|
shape6->stroke(255, 255, 255);
|
||||||
shape6->stroke(4);
|
shape6->stroke(4);
|
||||||
|
|
||||||
if (canvas->push(std::move(shape6)) != tvg::Result::Success) return;
|
if (canvas->push(std::move(shape6)) != tvg::Result::Success) return;
|
||||||
|
@ -92,7 +92,7 @@ void tvgDrawCmds(tvg::Canvas* canvas)
|
||||||
auto hline = tvg::Shape::gen();
|
auto hline = tvg::Shape::gen();
|
||||||
hline->moveTo(50, 550 + (25 * i));
|
hline->moveTo(50, 550 + (25 * i));
|
||||||
hline->lineTo(300, 550 + (25 * i));
|
hline->lineTo(300, 550 + (25 * i));
|
||||||
hline->stroke(255, 255, 255, 255); //color: r, g, b, a
|
hline->stroke(255, 255, 255); //color: r, g, b
|
||||||
hline->stroke(i + 1); //stroke width
|
hline->stroke(i + 1); //stroke width
|
||||||
hline->stroke(tvg::StrokeCap::Round); //default is Square
|
hline->stroke(tvg::StrokeCap::Round); //default is Square
|
||||||
if (canvas->push(std::move(hline)) != tvg::Result::Success) return;
|
if (canvas->push(std::move(hline)) != tvg::Result::Success) return;
|
||||||
|
@ -100,7 +100,7 @@ void tvgDrawCmds(tvg::Canvas* canvas)
|
||||||
auto vline = tvg::Shape::gen();
|
auto vline = tvg::Shape::gen();
|
||||||
vline->moveTo(500 + (25 * i), 550);
|
vline->moveTo(500 + (25 * i), 550);
|
||||||
vline->lineTo(500 + (25 * i), 780);
|
vline->lineTo(500 + (25 * i), 780);
|
||||||
vline->stroke(255, 255, 255, 255); //color: r, g, b, a
|
vline->stroke(255, 255, 255); //color: r, g, b
|
||||||
vline->stroke(i + 1); //stroke width
|
vline->stroke(i + 1); //stroke width
|
||||||
vline->stroke(tvg::StrokeCap::Round); //default is Square
|
vline->stroke(tvg::StrokeCap::Round); //default is Square
|
||||||
if (canvas->push(std::move(vline)) != tvg::Result::Success) return;
|
if (canvas->push(std::move(vline)) != tvg::Result::Success) return;
|
||||||
|
@ -110,7 +110,7 @@ void tvgDrawCmds(tvg::Canvas* canvas)
|
||||||
auto line1 = tvg::Shape::gen();
|
auto line1 = tvg::Shape::gen();
|
||||||
line1->moveTo(360, 580);
|
line1->moveTo(360, 580);
|
||||||
line1->lineTo(450, 580);
|
line1->lineTo(450, 580);
|
||||||
line1->stroke(255, 255, 255, 255); //color: r, g, b, a
|
line1->stroke(255, 255, 255); //color: r, g, b
|
||||||
line1->stroke(15);
|
line1->stroke(15);
|
||||||
line1->stroke(tvg::StrokeCap::Round);
|
line1->stroke(tvg::StrokeCap::Round);
|
||||||
|
|
||||||
|
|
|
@ -37,7 +37,7 @@ void tvgDrawCmds(tvg::Canvas* canvas)
|
||||||
shape1->lineTo(220, 200);
|
shape1->lineTo(220, 200);
|
||||||
shape1->lineTo( 70, 170);
|
shape1->lineTo( 70, 170);
|
||||||
shape1->lineTo( 70, 30);
|
shape1->lineTo( 70, 30);
|
||||||
shape1->stroke(255, 0, 0, 255);
|
shape1->stroke(255, 0, 0);
|
||||||
shape1->stroke(10);
|
shape1->stroke(10);
|
||||||
shape1->stroke(tvg::StrokeJoin::Round);
|
shape1->stroke(tvg::StrokeJoin::Round);
|
||||||
shape1->stroke(tvg::StrokeCap::Round);
|
shape1->stroke(tvg::StrokeCap::Round);
|
||||||
|
@ -49,7 +49,7 @@ void tvgDrawCmds(tvg::Canvas* canvas)
|
||||||
shape2->lineTo(470, 200);
|
shape2->lineTo(470, 200);
|
||||||
shape2->lineTo(320, 170);
|
shape2->lineTo(320, 170);
|
||||||
shape2->lineTo(320, 30);
|
shape2->lineTo(320, 30);
|
||||||
shape2->stroke(255, 255, 0, 255);
|
shape2->stroke(255, 255, 0);
|
||||||
shape2->stroke(10);
|
shape2->stroke(10);
|
||||||
shape2->stroke(tvg::StrokeJoin::Bevel);
|
shape2->stroke(tvg::StrokeJoin::Bevel);
|
||||||
shape2->stroke(tvg::StrokeCap::Square);
|
shape2->stroke(tvg::StrokeCap::Square);
|
||||||
|
@ -61,7 +61,7 @@ void tvgDrawCmds(tvg::Canvas* canvas)
|
||||||
shape3->lineTo(720, 200);
|
shape3->lineTo(720, 200);
|
||||||
shape3->lineTo(570, 170);
|
shape3->lineTo(570, 170);
|
||||||
shape3->lineTo(570, 30);
|
shape3->lineTo(570, 30);
|
||||||
shape3->stroke(0, 255, 0, 255);
|
shape3->stroke(0, 255, 0);
|
||||||
shape3->stroke(10);
|
shape3->stroke(10);
|
||||||
shape3->stroke(tvg::StrokeJoin::Miter);
|
shape3->stroke(tvg::StrokeJoin::Miter);
|
||||||
shape3->stroke(tvg::StrokeCap::Butt);
|
shape3->stroke(tvg::StrokeCap::Butt);
|
||||||
|
@ -74,7 +74,7 @@ void tvgDrawCmds(tvg::Canvas* canvas)
|
||||||
shape4->lineTo(220, 380);
|
shape4->lineTo(220, 380);
|
||||||
shape4->lineTo( 70, 330);
|
shape4->lineTo( 70, 330);
|
||||||
shape4->lineTo( 70, 210);
|
shape4->lineTo( 70, 210);
|
||||||
shape4->stroke(255, 0, 0, 255);
|
shape4->stroke(255, 0, 0);
|
||||||
shape4->stroke(5);
|
shape4->stroke(5);
|
||||||
shape4->stroke(tvg::StrokeJoin::Round);
|
shape4->stroke(tvg::StrokeJoin::Round);
|
||||||
shape4->stroke(tvg::StrokeCap::Round);
|
shape4->stroke(tvg::StrokeCap::Round);
|
||||||
|
@ -89,7 +89,7 @@ void tvgDrawCmds(tvg::Canvas* canvas)
|
||||||
shape5->lineTo(470, 380);
|
shape5->lineTo(470, 380);
|
||||||
shape5->lineTo(320, 330);
|
shape5->lineTo(320, 330);
|
||||||
shape5->lineTo(320, 210);
|
shape5->lineTo(320, 210);
|
||||||
shape5->stroke(255, 255, 0, 255);
|
shape5->stroke(255, 255, 0);
|
||||||
shape5->stroke(5);
|
shape5->stroke(5);
|
||||||
shape5->stroke(tvg::StrokeJoin::Bevel);
|
shape5->stroke(tvg::StrokeJoin::Bevel);
|
||||||
shape5->stroke(tvg::StrokeCap::Square);
|
shape5->stroke(tvg::StrokeCap::Square);
|
||||||
|
@ -104,7 +104,7 @@ void tvgDrawCmds(tvg::Canvas* canvas)
|
||||||
shape6->lineTo(720, 380);
|
shape6->lineTo(720, 380);
|
||||||
shape6->lineTo(570, 330);
|
shape6->lineTo(570, 330);
|
||||||
shape6->lineTo(570, 210);
|
shape6->lineTo(570, 210);
|
||||||
shape6->stroke(0, 255, 0, 255);
|
shape6->stroke(0, 255, 0);
|
||||||
shape6->stroke(5);
|
shape6->stroke(5);
|
||||||
shape6->stroke(tvg::StrokeJoin::Miter);
|
shape6->stroke(tvg::StrokeJoin::Miter);
|
||||||
shape6->stroke(tvg::StrokeCap::Butt);
|
shape6->stroke(tvg::StrokeCap::Butt);
|
||||||
|
@ -116,7 +116,7 @@ void tvgDrawCmds(tvg::Canvas* canvas)
|
||||||
//For a comparison with shapes 10-12
|
//For a comparison with shapes 10-12
|
||||||
auto shape7 = tvg::Shape::gen();
|
auto shape7 = tvg::Shape::gen();
|
||||||
shape7->appendArc(70, 400, 160, 10, 70, true);
|
shape7->appendArc(70, 400, 160, 10, 70, true);
|
||||||
shape7->stroke(255, 0, 0, 255);
|
shape7->stroke(255, 0, 0);
|
||||||
shape7->stroke(7);
|
shape7->stroke(7);
|
||||||
shape7->stroke(tvg::StrokeJoin::Round);
|
shape7->stroke(tvg::StrokeJoin::Round);
|
||||||
shape7->stroke(tvg::StrokeCap::Round);
|
shape7->stroke(tvg::StrokeCap::Round);
|
||||||
|
@ -124,7 +124,7 @@ void tvgDrawCmds(tvg::Canvas* canvas)
|
||||||
|
|
||||||
auto shape8 = tvg::Shape::gen();
|
auto shape8 = tvg::Shape::gen();
|
||||||
shape8->appendArc(320, 400, 160, 10, 70, false);
|
shape8->appendArc(320, 400, 160, 10, 70, false);
|
||||||
shape8->stroke(255, 255, 0, 255);
|
shape8->stroke(255, 255, 0);
|
||||||
shape8->stroke(7);
|
shape8->stroke(7);
|
||||||
shape8->stroke(tvg::StrokeJoin::Bevel);
|
shape8->stroke(tvg::StrokeJoin::Bevel);
|
||||||
shape8->stroke(tvg::StrokeCap::Square);
|
shape8->stroke(tvg::StrokeCap::Square);
|
||||||
|
@ -132,7 +132,7 @@ void tvgDrawCmds(tvg::Canvas* canvas)
|
||||||
|
|
||||||
auto shape9 = tvg::Shape::gen();
|
auto shape9 = tvg::Shape::gen();
|
||||||
shape9->appendArc(570, 400, 160, 10, 70, true);
|
shape9->appendArc(570, 400, 160, 10, 70, true);
|
||||||
shape9->stroke(0, 255, 0, 255);
|
shape9->stroke(0, 255, 0);
|
||||||
shape9->stroke(7);
|
shape9->stroke(7);
|
||||||
shape9->stroke(tvg::StrokeJoin::Miter);
|
shape9->stroke(tvg::StrokeJoin::Miter);
|
||||||
shape9->stroke(tvg::StrokeCap::Butt);
|
shape9->stroke(tvg::StrokeCap::Butt);
|
||||||
|
@ -143,7 +143,7 @@ void tvgDrawCmds(tvg::Canvas* canvas)
|
||||||
shape10->appendArc(70, 600, 160, 10, 30, true);
|
shape10->appendArc(70, 600, 160, 10, 30, true);
|
||||||
shape10->appendCircle(70, 700, 20, 60);
|
shape10->appendCircle(70, 700, 20, 60);
|
||||||
shape10->appendRect(130, 710, 100, 40, 0, 0);
|
shape10->appendRect(130, 710, 100, 40, 0, 0);
|
||||||
shape10->stroke(255, 0, 0, 255);
|
shape10->stroke(255, 0, 0);
|
||||||
shape10->stroke(5);
|
shape10->stroke(5);
|
||||||
shape10->stroke(tvg::StrokeJoin::Round);
|
shape10->stroke(tvg::StrokeJoin::Round);
|
||||||
shape10->stroke(tvg::StrokeCap::Round);
|
shape10->stroke(tvg::StrokeCap::Round);
|
||||||
|
@ -154,7 +154,7 @@ void tvgDrawCmds(tvg::Canvas* canvas)
|
||||||
shape11->appendArc(320, 600, 160, 10, 30, false);
|
shape11->appendArc(320, 600, 160, 10, 30, false);
|
||||||
shape11->appendCircle(320, 700, 20, 60);
|
shape11->appendCircle(320, 700, 20, 60);
|
||||||
shape11->appendRect(380, 710, 100, 40, 0, 0);
|
shape11->appendRect(380, 710, 100, 40, 0, 0);
|
||||||
shape11->stroke(255, 255, 0, 255);
|
shape11->stroke(255, 255, 0);
|
||||||
shape11->stroke(5);
|
shape11->stroke(5);
|
||||||
shape11->stroke(tvg::StrokeJoin::Bevel);
|
shape11->stroke(tvg::StrokeJoin::Bevel);
|
||||||
shape11->stroke(tvg::StrokeCap::Square);
|
shape11->stroke(tvg::StrokeCap::Square);
|
||||||
|
@ -165,7 +165,7 @@ void tvgDrawCmds(tvg::Canvas* canvas)
|
||||||
shape12->appendArc(570, 600, 160, 10, 30, true);
|
shape12->appendArc(570, 600, 160, 10, 30, true);
|
||||||
shape12->appendCircle(570, 700, 20, 60);
|
shape12->appendCircle(570, 700, 20, 60);
|
||||||
shape12->appendRect(630, 710, 100, 40, 0, 0);
|
shape12->appendRect(630, 710, 100, 40, 0, 0);
|
||||||
shape12->stroke(0, 255, 0, 255);
|
shape12->stroke(0, 255, 0);
|
||||||
shape12->stroke(5);
|
shape12->stroke(5);
|
||||||
shape12->stroke(tvg::StrokeJoin::Miter);
|
shape12->stroke(tvg::StrokeJoin::Miter);
|
||||||
shape12->stroke(tvg::StrokeCap::Butt);
|
shape12->stroke(tvg::StrokeCap::Butt);
|
||||||
|
|
|
@ -741,7 +741,7 @@ static unique_ptr<Scene> _sceneBuildHelper(const SvgNode* node, const Box& vBox,
|
||||||
uint8_t r, g, b;
|
uint8_t r, g, b;
|
||||||
shape->fillColor(&r, &g, &b);
|
shape->fillColor(&r, &g, &b);
|
||||||
if (shape->fill() || r < 255 || g < 255 || b < 255 || shape->strokeFill() ||
|
if (shape->fill() || r < 255 || g < 255 || b < 255 || shape->strokeFill() ||
|
||||||
(shape->strokeColor(&r, &g, &b, nullptr) == Result::Success && (r < 255 || g < 255 || b < 255))) {
|
(shape->strokeColor(&r, &g, &b) == Result::Success && (r < 255 || g < 255 || b < 255))) {
|
||||||
*isMaskWhite = false;
|
*isMaskWhite = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Add table
Reference in a new issue