sw_engine: support color blending

this contains testBlending as well

Change-Id: Ia0aadea804a973cfe8ec981ed1b21c1b44512ef2
This commit is contained in:
Hermet Park 2020-05-01 13:59:02 +09:00
parent 2f174560eb
commit 74d2f275e7
16 changed files with 194 additions and 33 deletions

1
.gitignore vendored
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@ -7,3 +7,4 @@ testMergeShapes
testBoundary
testPath
testPathCopy
testBlending

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@ -179,9 +179,9 @@ class TIZENVG_EXPORT SwCanvas final : public Canvas
public:
~SwCanvas();
int target(uint32_t* buffer, size_t stride, size_t height) noexcept;
int target(uint32_t* buffer, size_t stride, size_t w, size_t h) noexcept;
int sync() noexcept override;
static std::unique_ptr<SwCanvas> gen(uint32_t* buffer = nullptr, size_t stride = 0, size_t height = 0) noexcept;
static std::unique_ptr<SwCanvas> gen() noexcept;
_TIZENVG_DECLARE_PRIVATE(SwCanvas);
};

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@ -99,6 +99,6 @@ bool shapeGenRle(const ShapeNode& shape, SwShape& sdata, const SwSize& clip);
bool shapeTransformOutline(const ShapeNode& shape, SwShape& sdata);
SwRleData* rleRender(const SwShape& sdata, const SwSize& clip);
bool rasterShape(Surface& surface, SwShape& sdata, size_t color);
bool rasterShape(Surface& surface, SwShape& sdata, uint8_t r, uint8_t g, uint8_t b, uint8_t a);
#endif /* _TVG_SW_COMMON_H_ */

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@ -20,20 +20,66 @@
#include "tvgSwCommon.h"
bool rasterShape(Surface& surface, SwShape& sdata, size_t color)
/************************************************************************/
/* Internal Class Implementation */
/************************************************************************/
static inline size_t COLOR_ALPHA_BLEND(size_t color, size_t alpha)
{
return (((((color >> 8) & 0x00ff00ff) * alpha) & 0xff00ff00) +
((((color & 0x00ff00ff) * alpha) >> 8) & 0x00ff00ff));
}
static inline size_t COLOR_ARGB_JOIN(uint8_t r, uint8_t g, uint8_t b, uint8_t a)
{
return (a << 24 | r << 16 | g << 8 | b);
}
static void
_drawTranslucentSpan(uint32_t* dst, size_t len, size_t color, size_t alpha)
{
//OPTIMIZE ME: SIMD
auto ialpha = 255 - alpha;
for (size_t i = 0; i < len; ++i) {
dst[i] = color + COLOR_ALPHA_BLEND(dst[i], ialpha);
}
}
static void
_drawSolidSpan(uint32_t* dst, size_t len, size_t color)
{
//OPTIMIZE ME: SIMD
for (size_t i = 0; i < len; ++i) {
dst[i] = color;
}
}
/************************************************************************/
/* External Class Implementation */
/************************************************************************/
bool rasterShape(Surface& surface, SwShape& sdata, uint8_t r, uint8_t g, uint8_t b, uint8_t a)
{
SwRleData* rle = sdata.rle;
if (!rle) return false;
auto stride = surface.stride;
auto span = rle->spans;
auto stride = surface.stride;
auto color = COLOR_ARGB_JOIN(r, g, b, a);
for (size_t i = 0; i < rle->size; ++i) {
assert(span);
// printf("raster y(%d) x(%d) len(%d)\n", span->y, span->x, span->len);
for (auto j = 0; j < span->len; ++j) {
surface.buffer[span->y * stride + span->x + j] = color;
}
auto dst = &surface.buffer[span->y * stride + span->x];
assert(dst);
if (a == 255) _drawSolidSpan(dst, span->len, color);
else _drawTranslucentSpan(dst, span->len, color, a);
++span;
}

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@ -26,22 +26,33 @@
static RenderInitializer renderInit;
static inline size_t COLOR(uint8_t r, uint8_t g, uint8_t b, uint8_t a)
{
return (a << 24 | r << 16 | g << 8 | b);
}
/************************************************************************/
/* External Class Implementation */
/************************************************************************/
bool SwRenderer::target(uint32_t* buffer, size_t stride, size_t height)
bool SwRenderer::clear()
{
assert(buffer && stride > 0 && height > 0);
if (!surface.buffer) return false;
assert(surface.stride > 0 && surface.w > 0 && surface.h > 0);
//OPTIMIZE ME: SIMD!
for (size_t i = 0; i < surface.h; i++) {
for (size_t j = 0; j < surface.w; j++)
surface.buffer[surface.stride * i + j] = 0xff000000; //Solid Black
}
return true;
}
bool SwRenderer::target(uint32_t* buffer, size_t stride, size_t w, size_t h)
{
assert(buffer && stride > 0 && w > 0 && h > 0);
surface.buffer = buffer;
surface.stride = stride;
surface.height = height;
surface.w = w;
surface.h = h;
return true;
}
@ -57,7 +68,7 @@ bool SwRenderer::render(const ShapeNode& shape, void *data)
shape.fill(&r, &g, &b, &a);
//TODO: Threading
return rasterShape(surface, *sdata, COLOR(r, g, b, a));
return rasterShape(surface, *sdata, r, g, b, a);
}
@ -92,7 +103,7 @@ void* SwRenderer::prepare(const ShapeNode& shape, void* data, UpdateFlag flags)
if (!shapeGenOutline(shape, *sdata)) return sdata;
if (!shapeTransformOutline(shape, *sdata)) return sdata;
SwSize clip = {static_cast<SwCoord>(surface.stride), static_cast<SwCoord>(surface.height)};
SwSize clip = {static_cast<SwCoord>(surface.w), static_cast<SwCoord>(surface.h)};
if (!shapeGenRle(shape, *sdata, clip)) return sdata;
}

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@ -25,7 +25,8 @@ public:
void* prepare(const ShapeNode& shape, void* data, UpdateFlag flags) override;
bool dispose(const ShapeNode& shape, void *data) override;
bool render(const ShapeNode& shape, void *data) override;
bool target(uint32_t* buffer, size_t stride, size_t height);
bool target(uint32_t* buffer, size_t stride, size_t w, size_t h);
bool clear();
size_t ref() override;
size_t unref() override;

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@ -25,7 +25,7 @@ struct Surface
//TODO: Union for multiple types
uint32_t* buffer;
size_t stride;
size_t height;
size_t w, h;
};
class RenderMethod

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@ -45,12 +45,13 @@ SwCanvas::~SwCanvas()
}
int SwCanvas::target(uint32_t* buffer, size_t stride, size_t height) noexcept
int SwCanvas::target(uint32_t* buffer, size_t stride, size_t w, size_t h) noexcept
{
auto renderer = dynamic_cast<SwRenderer*>(engine());
assert(renderer);
if (!renderer->target(buffer, stride, height)) return -1;
if (!renderer->target(buffer, stride, w, h)) return -1;
if (!renderer->clear()) return -1;
return 0;
}
@ -62,14 +63,11 @@ int SwCanvas::sync() noexcept
}
unique_ptr<SwCanvas> SwCanvas::gen(uint32_t* buffer, size_t stride, size_t height) noexcept
unique_ptr<SwCanvas> SwCanvas::gen() noexcept
{
auto canvas = unique_ptr<SwCanvas>(new SwCanvas);
assert(canvas);
int ret = canvas.get()->target(buffer, stride, height);
if (ret > 0) return nullptr;
return canvas;
}

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@ -5,3 +5,4 @@ all:
gcc -o testBoundary testBoundary.cpp -g -lstdc++ `pkg-config --cflags --libs elementary tizenvg`
gcc -o testPath testPath.cpp -g -lstdc++ `pkg-config --cflags --libs elementary tizenvg`
gcc -o testPathCopy testPathCopy.cpp -g -lstdc++ `pkg-config --cflags --libs elementary tizenvg`
gcc -o testBlending testBlending.cpp -g -lstdc++ `pkg-config --cflags --libs elementary tizenvg`

97
test/testBlending.cpp Normal file
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@ -0,0 +1,97 @@
#include <tizenvg.h>
#include <Elementary.h>
using namespace std;
#define WIDTH 800
#define HEIGHT 800
static uint32_t buffer[WIDTH * HEIGHT];
void tvgtest()
{
//Initialize TizenVG Engine
tvg::Engine::init();
//Create a Canvas
auto canvas = tvg::SwCanvas::gen();
canvas->target(buffer, WIDTH, WIDTH, HEIGHT);
canvas->reserve(5);
//Prepare Round Rectangle
auto shape1 = tvg::ShapeNode::gen();
shape1->appendRect(0, 0, 400, 400, 50); //x, y, w, h, cornerRadius
shape1->fill(0, 255, 0, 255); //r, g, b, a
canvas->push(move(shape1));
//Prepare Circle
auto shape2 = tvg::ShapeNode::gen();
shape2->appendCircle(400, 400, 200, 200); //cx, cy, radiusW, radiusH
shape2->fill(170, 170, 0, 170); //r, g, b, a
canvas->push(move(shape2));
//Prepare Ellipse
auto shape3 = tvg::ShapeNode::gen();
shape3->appendCircle(400, 400, 250, 100); //cx, cy, radiusW, radiusH
shape3->fill(100, 100, 100, 100); //r, g, b, a
canvas->push(move(shape3));
//Prepare Star
auto shape4 = tvg::ShapeNode::gen();
shape4->moveTo(199, 234);
shape4->lineTo(253, 343);
shape4->lineTo(374, 360);
shape4->lineTo(287, 444);
shape4->lineTo(307, 565);
shape4->lineTo(199, 509);
shape4->lineTo(97, 565);
shape4->lineTo(112, 445);
shape4->lineTo(26, 361);
shape4->lineTo(146, 343);
shape4->close();
shape4->fill(200, 0, 200, 200);
canvas->push(move(shape4));
//Prepare Opaque Ellipse
auto shape5 = tvg::ShapeNode::gen();
shape5->appendCircle(600, 650, 200, 150);
shape5->fill(0, 0, 255, 255);
canvas->push(move(shape5));
//Draw the Shapes onto the Canvas
canvas->draw();
canvas->sync();
//Terminate TizenVG Engine
tvg::Engine::term();
}
void
win_del(void *data, Evas_Object *o, void *ev)
{
elm_exit();
}
int main(int argc, char **argv)
{
tvgtest();
//Show the result using EFL...
elm_init(argc, argv);
Eo* win = elm_win_util_standard_add(NULL, "TizenVG Test");
evas_object_smart_callback_add(win, "delete,request", win_del, 0);
Eo* img = evas_object_image_filled_add(evas_object_evas_get(win));
evas_object_image_size_set(img, WIDTH, HEIGHT);
evas_object_image_data_set(img, buffer);
evas_object_size_hint_weight_set(img, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
evas_object_show(img);
elm_win_resize_object_add(win, img);
evas_object_geometry_set(win, 0, 0, WIDTH, HEIGHT);
evas_object_show(win);
elm_run();
elm_shutdown();
}

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@ -14,7 +14,8 @@ void tvgtest()
tvg::Engine::init();
//Create a Canvas
auto canvas = tvg::SwCanvas::gen(buffer, WIDTH, HEIGHT);
auto canvas = tvg::SwCanvas::gen();
canvas->target(buffer, WIDTH, WIDTH, HEIGHT);
canvas->reserve(5); //reserve 5 shape nodes (optional)
//Prepare Shape1

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@ -14,7 +14,8 @@ void tvgtest()
tvg::Engine::init();
//Create a Canvas
auto canvas = tvg::SwCanvas::gen(buffer, WIDTH, HEIGHT);
auto canvas = tvg::SwCanvas::gen();
canvas->target(buffer, WIDTH, WIDTH, HEIGHT);
//Prepare a Shape (Rectangle + Rectangle + Circle + Circle)
auto shape1 = tvg::ShapeNode::gen();

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@ -14,7 +14,8 @@ void tvgtest()
tvg::Engine::init();
//Create a Canvas
auto canvas = tvg::SwCanvas::gen(buffer, WIDTH, HEIGHT);
auto canvas = tvg::SwCanvas::gen();
canvas->target(buffer, WIDTH, WIDTH, HEIGHT);
canvas->reserve(3); //reserve 3 shape nodes (optional)
//Prepare Round Rectangle

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@ -14,7 +14,8 @@ void tvgtest()
tvg::Engine::init();
//Create a Canvas
auto canvas = tvg::SwCanvas::gen(buffer, WIDTH, HEIGHT);
auto canvas = tvg::SwCanvas::gen();
canvas->target(buffer, WIDTH, WIDTH, HEIGHT);
//Star
auto shape1 = tvg::ShapeNode::gen();

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@ -14,7 +14,8 @@ void tvgtest()
tvg::Engine::init();
//Create a Canvas
auto canvas = tvg::SwCanvas::gen(buffer, WIDTH, HEIGHT);
auto canvas = tvg::SwCanvas::gen();
canvas->target(buffer, WIDTH, WIDTH, HEIGHT);
/* Star */

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@ -14,7 +14,8 @@ void tvgtest()
tvg::Engine::init();
//Create a Canvas
auto canvas = tvg::SwCanvas::gen(buffer, WIDTH, HEIGHT);
auto canvas = tvg::SwCanvas::gen();
canvas->target(buffer, WIDTH, WIDTH, HEIGHT);
//Prepare a Shape (Rectangle)
auto shape1 = tvg::ShapeNode::gen();