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loader svg: fix coding convention
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1 changed files with 1 additions and 3 deletions
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@ -415,9 +415,7 @@ unique_ptr<Scene> _buildRoot(const SvgNode* node, float vx, float vy, float vw,
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root = Scene::gen();
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root = Scene::gen();
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root->push(move(compositeLayer));
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root->push(move(compositeLayer));
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}
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} else {
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else
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{
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root = move(docNode);
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root = move(docNode);
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}
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}
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return root;
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return root;
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