renderer/engines: added mainSurface() interface.

This interface expects the main surface of the raster engine.
This commit is contained in:
Hermet Park 2024-05-16 22:06:07 +09:00 committed by Hermet Park
parent 46041111d8
commit 7e5800df89
7 changed files with 23 additions and 2 deletions

View file

@ -208,6 +208,12 @@ ColorSpace GlRenderer::colorSpace()
} }
const Surface* GlRenderer::mainSurface()
{
return &surface;
}
bool GlRenderer::blend(TVG_UNUSED BlendMethod method) bool GlRenderer::blend(TVG_UNUSED BlendMethod method)
{ {
if (method != BlendMethod::Normal) { if (method != BlendMethod::Normal) {

View file

@ -52,8 +52,6 @@ public:
RT_None, RT_None,
}; };
Surface surface;
RenderData prepare(const RenderShape& rshape, RenderData data, const RenderTransform* transform, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag flags, bool clipper) override; RenderData prepare(const RenderShape& rshape, RenderData data, const RenderTransform* transform, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag flags, bool clipper) override;
RenderData prepare(const Array<RenderData>& scene, RenderData data, const RenderTransform* transform, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag flags) override; RenderData prepare(const Array<RenderData>& scene, RenderData data, const RenderTransform* transform, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag flags) override;
RenderData prepare(Surface* surface, const RenderMesh* mesh, RenderData data, const RenderTransform* transform, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag flags) override; RenderData prepare(Surface* surface, const RenderMesh* mesh, RenderData data, const RenderTransform* transform, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag flags) override;
@ -67,6 +65,7 @@ public:
bool viewport(const RenderRegion& vp) override; bool viewport(const RenderRegion& vp) override;
bool blend(BlendMethod method) override; bool blend(BlendMethod method) override;
ColorSpace colorSpace() override; ColorSpace colorSpace() override;
const Surface* mainSurface() override;
bool target(int32_t id, uint32_t w, uint32_t h); bool target(int32_t id, uint32_t w, uint32_t h);
bool sync() override; bool sync() override;
@ -96,6 +95,7 @@ private:
void prepareCmpTask(GlRenderTask* task, const RenderRegion& vp); void prepareCmpTask(GlRenderTask* task, const RenderRegion& vp);
void endRenderPass(Compositor* cmp); void endRenderPass(Compositor* cmp);
Surface surface;
GLint mTargetFboId = 0; GLint mTargetFboId = 0;
RenderRegion mViewport; RenderRegion mViewport;
RenderRegion mTargetViewport; RenderRegion mTargetViewport;

View file

@ -608,6 +608,12 @@ bool SwRenderer::mempool(bool shared)
} }
const Surface* SwRenderer::mainSurface()
{
return surface;
}
Compositor* SwRenderer::target(const RenderRegion& region, ColorSpace cs) Compositor* SwRenderer::target(const RenderRegion& region, ColorSpace cs)
{ {
auto x = region.x; auto x = region.x;

View file

@ -49,6 +49,7 @@ public:
bool viewport(const RenderRegion& vp) override; bool viewport(const RenderRegion& vp) override;
bool blend(BlendMethod method) override; bool blend(BlendMethod method) override;
ColorSpace colorSpace() override; ColorSpace colorSpace() override;
const Surface* mainSurface() override;
bool clear() override; bool clear() override;
bool sync() override; bool sync() override;

View file

@ -291,6 +291,7 @@ public:
virtual bool viewport(const RenderRegion& vp) = 0; virtual bool viewport(const RenderRegion& vp) = 0;
virtual bool blend(BlendMethod method) = 0; virtual bool blend(BlendMethod method) = 0;
virtual ColorSpace colorSpace() = 0; virtual ColorSpace colorSpace() = 0;
virtual const Surface* mainSurface() = 0;
virtual bool clear() = 0; virtual bool clear() = 0;
virtual bool sync() = 0; virtual bool sync() = 0;

View file

@ -259,6 +259,12 @@ ColorSpace WgRenderer::colorSpace()
} }
const Surface* WgRenderer::mainSurface()
{
return &mTargetSurface;
}
bool WgRenderer::clear() bool WgRenderer::clear()
{ {
return true; return true;

View file

@ -46,6 +46,7 @@ public:
bool viewport(const RenderRegion& vp) override; bool viewport(const RenderRegion& vp) override;
bool blend(BlendMethod method) override; bool blend(BlendMethod method) override;
ColorSpace colorSpace() override; ColorSpace colorSpace() override;
const Surface* mainSurface() override;
bool clear() override; bool clear() override;
bool sync() override; bool sync() override;