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example ClipPath: ++coverage
Apply gradient usage in clip path.
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1 changed files with 16 additions and 6 deletions
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@ -35,7 +35,7 @@ void tvgDrawCmds(tvg::Canvas* canvas)
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auto star1 = tvg::Shape::gen();
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auto star1 = tvg::Shape::gen();
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tvgDrawStar(star1.get());
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tvgDrawStar(star1.get());
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star1->fill(255, 255, 0, 255);
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star1->fill(255, 255, 0, 255);
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star1->stroke(255 ,0, 0, 128);
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star1->stroke(255 ,0, 0, 255);
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star1->stroke(10);
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star1->stroke(10);
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//Move Star1
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//Move Star1
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@ -50,9 +50,10 @@ void tvgDrawCmds(tvg::Canvas* canvas)
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auto star2 = tvg::Shape::gen();
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auto star2 = tvg::Shape::gen();
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tvgDrawStar(star2.get());
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tvgDrawStar(star2.get());
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star2->fill(0, 255, 255, 64);
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star2->fill(0, 255, 255, 255);
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star2->stroke(0 ,255, 0, 128);
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star2->stroke(0 ,255, 0, 255);
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star2->stroke(10);
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star2->stroke(10);
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star2->opacity(100);
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//Move Star2
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//Move Star2
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star2->translate(10, 40);
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star2->translate(10, 40);
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@ -73,10 +74,19 @@ void tvgDrawCmds(tvg::Canvas* canvas)
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//////////////////////////////////////////////
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//////////////////////////////////////////////
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auto star3 = tvg::Shape::gen();
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auto star3 = tvg::Shape::gen();
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tvgDrawStar(star3.get());
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tvgDrawStar(star3.get());
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star3->translate(400, 0);
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star3->fill(255, 255, 0, 255); //r, g, b, a
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//Fill Gradient
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star3->stroke(255 ,0, 0, 128);
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auto fill = tvg::LinearGradient::gen();
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fill->linear(100, 100, 300, 300);
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tvg::Fill::ColorStop colorStops[2];
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colorStops[0] = {0, 0, 0, 0, 255};
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colorStops[1] = {1, 255, 255, 255, 255};
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fill->colorStops(colorStops, 2);
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star3->fill(move(fill));
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star3->stroke(255 ,0, 0, 255);
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star3->stroke(10);
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star3->stroke(10);
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star3->translate(400, 0);
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auto clipRect = tvg::Shape::gen();
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auto clipRect = tvg::Shape::gen();
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clipRect->appendRect(480, 110, 200, 200, 0, 0); //x, y, w, h, rx, ry
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clipRect->appendRect(480, 110, 200, 200, 0, 0); //x, y, w, h, rx, ry
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