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renderer: Fixed RenderUpdate::All flag fields.
All flag should have all bits set to 1.
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@ -44,7 +44,7 @@ struct Compositor {
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uint32_t opacity;
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};
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enum RenderUpdateFlag {None = 0, Path = 1, Color = 2, Gradient = 4, Stroke = 8, Transform = 16, Image = 32, All = 64};
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enum RenderUpdateFlag {None = 0, Path = 1, Color = 2, Gradient = 4, Stroke = 8, Transform = 16, Image = 32, All = 63};
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struct RenderTransform
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{
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