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Update README.md
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@ -20,7 +20,7 @@ The following list shows primitives that are supported by ThorVG: <br />
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<img width="930" height="473" src="https://github.com/Samsung/thorvg/blob/master/res/example_primitives.png">
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</p>
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<br />
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Basically your program could use this library functions by calling slick and neat APIs while switching drawing context (if you have your own drawing engine).
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Basically your program could use this library functions by calling neat TVG APIs while switching drawing context (if you have your own drawing engine).
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ThorVG serializes drawing commands among volatile paints' nodes and performs sync/asynchronous rendering by its engines. ThorVG supports vector images such as SVG,
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and also will support other popular formats in the future, on demand. On rendering, it can spawn intermediate frame buffers for compositing vector scenes but only
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when it's necessary.
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@ -206,7 +206,7 @@ and scalable image contents such as SVG and Lottie Animation among the Tizen pow
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<br />
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<br />
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### Rive
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We're also building a [Rive](https://rive.app/) port which supports Rive Animation run through the ThorVG backend. Rive is a new modern animation platform
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We're also building a [Rive](https://rive.app/) port which supports Rive Animation run through the ThorVG backend. Rive is a brand new animation platform
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that supports fancy, user interactive vector animations. For more details see [Rive-Tizen](https://github.com/rive-app/rive-tizen) on [Github](https://github.com/rive-app/).
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<p align="center">
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