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sw_engine: avxRasterTranslucentRle implemented
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2 changed files with 56 additions and 2 deletions
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@ -200,7 +200,9 @@ static bool _rasterTranslucentRle(SwSurface* surface, SwRleData* rle, uint32_t c
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}
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}
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#if defined(THORVG_NEON_VECTOR_SUPPORT)
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#if defined(THORVG_AVX_VECTOR_SUPPORT)
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return avxRasterTranslucentRle(surface, rle, color);
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#elif defined(THORVG_NEON_VECTOR_SUPPORT)
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return neonRasterTranslucentRle(surface, rle, color);
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#else
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return cRasterTranslucentRle(surface, rle, color);
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@ -1586,4 +1588,4 @@ bool rasterImage(SwSurface* surface, SwImage* image, const Matrix* transform, co
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return _rasterImage(surface, image, bbox);
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}
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}
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}
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}
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@ -124,4 +124,56 @@ static inline bool avxRasterTranslucentRect(SwSurface* surface, const SwBBox& re
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return true;
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}
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static inline bool avxRasterTranslucentRle(SwSurface* surface, const SwRleData* rle, uint32_t color)
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{
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auto span = rle->spans;
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uint32_t src;
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for (uint32_t i = 0; i < rle->size; ++i) {
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auto dst = &surface->buffer[span->y * surface->stride + span->x];
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if (span->coverage < 255) src = ALPHA_BLEND(color, span->coverage);
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else src = color;
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auto ialpha = 255 - static_cast<uint8_t>(surface->blender.alpha(src));
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//1. fill the not aligned memory (for 128-bit registers a 16-bytes alignment is required)
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auto notAligned = ((uintptr_t)dst & 0xf) / 4;
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if (notAligned) {
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notAligned = (N_32BITS_IN_128REG - notAligned > span->len ? span->len : N_32BITS_IN_128REG - notAligned);
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for (uint32_t x = 0; x < notAligned; ++x, ++dst) {
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*dst = src + ALPHA_BLEND(*dst, ialpha);
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}
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}
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//2. fill the aligned memory using avx - N_32BITS_IN_128REG pixels processed at once
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//In order to avoid unneccessary avx variables declarations a check is made whether there are any iterations at all
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uint32_t iterations = (span->len - notAligned) / N_32BITS_IN_128REG;
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uint32_t avxFilled = 0;
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if (iterations > 0) {
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auto avxSrc = _mm_set1_epi32(src);
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auto avxIalpha = _mm_set1_epi8(ialpha);
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avxFilled = iterations * N_32BITS_IN_128REG;
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auto avxDst = (__m128i*)dst;
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for (uint32_t x = 0; x < iterations; ++x, ++avxDst) {
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*avxDst = _mm_add_epi32(avxSrc, ALPHA_BLEND(*avxDst, avxIalpha));
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}
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}
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//3. fill the remaining pixels
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int32_t leftovers = span->len - notAligned - avxFilled;
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dst += avxFilled;
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while (leftovers--) {
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*dst = src + ALPHA_BLEND(*dst, ialpha);
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dst++;
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}
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++span;
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}
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return true;
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}
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#endif
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