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wg_engine: --redundant code
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2 changed files with 0 additions and 13 deletions
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@ -293,18 +293,6 @@ bool WgRenderer::sync()
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}
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}
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bool WgRenderer::target(uint32_t* buffer, uint32_t stride, uint32_t w, uint32_t h)
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{
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// store target surface properties
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mTargetSurface.stride = stride;
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mTargetSurface.w = w;
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mTargetSurface.h = h;
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mRenderTarget.initialize(mContext, w, h, WG_SSAA_SAMPLES);
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return true;
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}
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// target for native window handle
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// target for native window handle
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bool WgRenderer::target(WGPUInstance instance, WGPUSurface surface, uint32_t w, uint32_t h)
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bool WgRenderer::target(WGPUInstance instance, WGPUSurface surface, uint32_t w, uint32_t h)
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{
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{
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@ -51,7 +51,6 @@ public:
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bool clear() override;
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bool clear() override;
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bool sync() override;
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bool sync() override;
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bool target(uint32_t* buffer, uint32_t stride, uint32_t w, uint32_t h);
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bool target(WGPUInstance instance, WGPUSurface surface, uint32_t w, uint32_t h);
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bool target(WGPUInstance instance, WGPUSurface surface, uint32_t w, uint32_t h);
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Compositor* target(const RenderRegion& region, ColorSpace cs) override;
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Compositor* target(const RenderRegion& region, ColorSpace cs) override;
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