diff --git a/docs/html/classtvg_1_1Initializer.html b/docs/html/classtvg_1_1Initializer.html index 550febeb..d99d4181 100644 --- a/docs/html/classtvg_1_1Initializer.html +++ b/docs/html/classtvg_1_1Initializer.html @@ -129,7 +129,7 @@ Static Public Member Functions

TVG requires the running-engine environment. TVG runs its own task-scheduler for parallelizing rendering tasks efficiently. You can indicate the number of threads, the count of which is designated threads. In the initialization step, TVG will generate/spawn the threads as set by threads count.

Parameters
- +
[in]engineThe engine types to initialize. This is relative to the Canvas types, in which it will be used. For multiple backeneds bitwise operation is allowed.
[in]engineThe engine types to initialize. This is relative to the Canvas types, in which it will be used. For multiple backends bitwise operation is allowed.
[in]threadsThe number of additional threads. Zero indicates only the main thread is to be used.
@@ -176,7 +176,7 @@ Static Public Member Functions

Terminates TVG engines.

Parameters
- +
[in]engineThe engine types to terminate. This is relative to the Canvas types, in which it will be used. For multiple backeneds bitwise operation is allowed
[in]engineThe engine types to terminate. This is relative to the Canvas types, in which it will be used. For multiple backends bitwise operation is allowed
diff --git a/docs/html/group__ThorVG.html b/docs/html/group__ThorVG.html index 585c8003..f6bbffaf 100644 --- a/docs/html/group__ThorVG.html +++ b/docs/html/group__ThorVG.html @@ -175,7 +175,7 @@ Enumerations enum  CanvasEngine { Sw = (1 << 1), Gl = (1 << 2) } - Enumeration specifying the engine type used for the graphics backend. For multiple backeneds bitwise operation is allowed. More...
+ Enumeration specifying the engine type used for the graphics backend. For multiple backends bitwise operation is allowed. More...
 

Detailed Description

@@ -201,7 +201,7 @@ Enumerations
-

Enumeration specifying the engine type used for the graphics backend. For multiple backeneds bitwise operation is allowed.

+

Enumeration specifying the engine type used for the graphics backend. For multiple backends bitwise operation is allowed.

Enumerator
Sw 

CPU rasterizer.