test svg: remove white trailings

Change-Id: Ie23ffdd420eb9742b21350dfffd5b29ae0515be3
This commit is contained in:
Hermet Park 2020-06-30 10:24:56 +09:00
parent 55e347cbbc
commit 8bb8710815

View file

@ -20,7 +20,7 @@ void svgDirCallback(const char* name, const char* path, void* data)
sprintf(buf,"%s/%s", path, name);
scene->load(buf);
scene->translate(((WIDTH - (x * 2)) / NUM_PER_LINE) * (count % NUM_PER_LINE) + x, ((HEIGHT - (y * 2))/ NUM_PER_LINE) * (int)((float)count / (float)NUM_PER_LINE) + y);
scene->translate(((WIDTH - (x * 2)) / NUM_PER_LINE) * (count % NUM_PER_LINE) + x, ((HEIGHT - (y * 2))/ NUM_PER_LINE) * (int)((float)count / (float)NUM_PER_LINE) + y);
canvas->push(move(scene));
count++;