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common: code refactoring
keep consistency of internal functions among the paint type methods. Change-Id: I98a42ac398ddc5aaf49ac59e5cbb1790266bd612
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parent
afc7bc8c2f
commit
8ed9edd33e
4 changed files with 23 additions and 22 deletions
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@ -59,10 +59,10 @@ struct Canvas::Impl
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if (paint->id() == PAINT_ID_SCENE) {
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//We know renderer type, avoid dynamic_cast for performance.
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auto scene = static_cast<Scene*>(paint);
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if (!SCENE_IMPL->clear(*renderer)) return Result::InsufficientCondition;
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if (!SCENE_IMPL->dispose(*renderer)) return Result::InsufficientCondition;
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} else {
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auto shape = static_cast<Shape*>(paint);
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if (!SHAPE_IMPL->dispose(*shape, *renderer)) return Result::InsufficientCondition;
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if (!SHAPE_IMPL->dispose(*renderer)) return Result::InsufficientCondition;
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}
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delete(paint);
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}
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@ -79,10 +79,10 @@ struct Canvas::Impl
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if (paint->id() == PAINT_ID_SCENE) {
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//We know renderer type, avoid dynamic_cast for performance.
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auto scene = static_cast<Scene*>(paint);
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if (!SCENE_IMPL->update(*renderer, nullptr)) return Result::InsufficientCondition;
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if (!SCENE_IMPL->update(*renderer, nullptr, RenderUpdateFlag::None)) return Result::InsufficientCondition;
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} else {
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auto shape = static_cast<Shape*>(paint);
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if (!SHAPE_IMPL->update(*shape, *renderer, nullptr)) return Result::InsufficientCondition;
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if (!SHAPE_IMPL->update(*renderer, nullptr, RenderUpdateFlag::None)) return Result::InsufficientCondition;
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}
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}
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return Result::Success;
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@ -95,10 +95,10 @@ struct Canvas::Impl
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if (paint->id() == PAINT_ID_SCENE) {
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//We know renderer type, avoid dynamic_cast for performance.
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auto scene = static_cast<Scene*>(paint);
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if (!SCENE_IMPL->update(*renderer)) return Result::InsufficientCondition;
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if (!SCENE_IMPL->update(*renderer, nullptr, RenderUpdateFlag::None)) return Result::InsufficientCondition;
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} else {
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auto shape = static_cast<Shape*>(paint);
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if (!SHAPE_IMPL->update(*shape, *renderer)) return Result::InsufficientCondition;
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if (!SHAPE_IMPL->update(*renderer, nullptr, RenderUpdateFlag::None)) return Result::InsufficientCondition;
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}
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return Result::Success;
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}
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@ -116,7 +116,7 @@ struct Canvas::Impl
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if(!SCENE_IMPL->render(*renderer)) return Result::InsufficientCondition;
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} else {
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auto shape = static_cast<Shape*>(paint);
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if(!SHAPE_IMPL->render(*shape, *renderer)) return Result::InsufficientCondition;
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if(!SHAPE_IMPL->render(*renderer)) return Result::InsufficientCondition;
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}
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}
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@ -37,16 +37,16 @@ struct Scene::Impl
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if (rTransform) delete(rTransform);
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}
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bool clear(RenderMethod& renderer)
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bool dispose(RenderMethod& renderer)
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{
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for (auto paint : paints) {
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if (paint->id() == PAINT_ID_SCENE) {
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//We know renderer type, avoid dynamic_cast for performance.
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auto scene = static_cast<Scene*>(paint);
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if (!SCENE_IMPL->clear(renderer)) return false;
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if (!SCENE_IMPL->dispose(renderer)) return false;
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} else {
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auto shape = static_cast<Shape*>(paint);
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if (!SHAPE_IMPL->dispose(*shape, renderer)) return false;
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if (!SHAPE_IMPL->dispose(renderer)) return false;
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}
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delete(paint);
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}
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@ -64,13 +64,13 @@ struct Scene::Impl
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if (!SCENE_IMPL->update(renderer, transform, flag)) return false;
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} else {
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auto shape = static_cast<Shape*>(paint);
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if (!SHAPE_IMPL->update(*shape, renderer, transform, flag)) return false;
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if (!SHAPE_IMPL->update(renderer, transform, flag)) return false;
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}
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}
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return true;
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}
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bool update(RenderMethod &renderer, const RenderTransform* pTransform = nullptr, uint32_t pFlag = 0)
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bool update(RenderMethod &renderer, const RenderTransform* pTransform, uint32_t pFlag)
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{
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if (loader) {
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auto scene = loader->data();
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@ -114,7 +114,7 @@ struct Scene::Impl
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if(!SCENE_IMPL->render(renderer)) return false;
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} else {
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auto shape = static_cast<Shape*>(paint);
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if(!SHAPE_IMPL->render(*shape, renderer)) return false;
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if(!SHAPE_IMPL->render(renderer)) return false;
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}
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}
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return true;
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@ -29,7 +29,7 @@ constexpr auto PATH_KAPPA = 0.552284f;
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/* External Class Implementation */
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/************************************************************************/
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Shape :: Shape() : pImpl(make_unique<Impl>())
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Shape :: Shape() : pImpl(make_unique<Impl>(this))
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{
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_id = PAINT_ID_SHAPE;
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@ -48,9 +48,10 @@ struct Shape::Impl
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uint8_t color[4] = {0, 0, 0, 0}; //r, g, b, a
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uint32_t flag = RenderUpdateFlag::None;
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void *edata = nullptr; //engine data
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Shape *shape = nullptr;
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Impl() : path(new ShapePath)
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Impl(Shape* s) : path(new ShapePath), shape(s)
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{
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}
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@ -62,17 +63,17 @@ struct Shape::Impl
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if (rTransform) delete(rTransform);
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}
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bool dispose(Shape& shape, RenderMethod& renderer)
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bool dispose(RenderMethod& renderer)
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{
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return renderer.dispose(shape, edata);
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return renderer.dispose(*shape, edata);
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}
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bool render(Shape& shape, RenderMethod& renderer)
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bool render(RenderMethod& renderer)
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{
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return renderer.render(shape, edata);
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return renderer.render(*shape, edata);
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}
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bool update(Shape& shape, RenderMethod& renderer, const RenderTransform* pTransform = nullptr, uint32_t pFlag = 0)
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bool update(RenderMethod& renderer, const RenderTransform* pTransform, uint32_t pFlag)
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{
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if (flag & RenderUpdateFlag::Transform) {
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if (!rTransform) return false;
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@ -84,10 +85,10 @@ struct Shape::Impl
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if (rTransform && pTransform) {
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RenderTransform outTransform(pTransform, rTransform);
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edata = renderer.prepare(shape, edata, &outTransform, static_cast<RenderUpdateFlag>(pFlag | flag));
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edata = renderer.prepare(*shape, edata, &outTransform, static_cast<RenderUpdateFlag>(pFlag | flag));
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} else {
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auto outTransform = pTransform ? pTransform : rTransform;
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edata = renderer.prepare(shape, edata, outTransform, static_cast<RenderUpdateFlag>(pFlag | flag));
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edata = renderer.prepare(*shape, edata, outTransform, static_cast<RenderUpdateFlag>(pFlag | flag));
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}
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flag = RenderUpdateFlag::None;
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