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lottie: arrange the blur quality
there are several reports about poor quality, arranged the value to the medium level.
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@ -1312,7 +1312,7 @@ void LottieBuilder::updateStrokeEffect(LottieLayer* layer, LottieFxStroke* effec
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void LottieBuilder::updateEffect(LottieLayer* layer, float frameNo)
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{
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constexpr int QUALITY = 25;
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constexpr int QUALITY = 35;
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constexpr float BLUR_TO_SIGMA = 0.3f;
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if (layer->effects.count == 0) return;
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