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svg loader: remove unused logic.
Please keep it simple and easy. Don't leave a chance compiler warn it.
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3939b61770
commit
93b88370ad
1 changed files with 2 additions and 4 deletions
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@ -137,11 +137,11 @@ static constexpr struct
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};
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};
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static bool _parseAspectRatio(const char** content, AspectRatioAlign* align, AspectRatioMeetOrSlice* meetOrSlice)
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static void _parseAspectRatio(const char** content, AspectRatioAlign* align, AspectRatioMeetOrSlice* meetOrSlice)
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{
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{
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if (!strcmp(*content, "none")) {
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if (!strcmp(*content, "none")) {
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*align = AspectRatioAlign::None;
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*align = AspectRatioAlign::None;
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return true;
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return;
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}
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}
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for (unsigned int i = 0; i < sizeof(alignTags) / sizeof(alignTags[0]); i++) {
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for (unsigned int i = 0; i < sizeof(alignTags) / sizeof(alignTags[0]); i++) {
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@ -158,8 +158,6 @@ static bool _parseAspectRatio(const char** content, AspectRatioAlign* align, Asp
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} else if (!strcmp(*content, "slice")) {
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} else if (!strcmp(*content, "slice")) {
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*meetOrSlice = AspectRatioMeetOrSlice::Slice;
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*meetOrSlice = AspectRatioMeetOrSlice::Slice;
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}
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}
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return true;
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}
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}
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