From 97302d2983a626362a9f20accbff76cab3e5b03f Mon Sep 17 00:00:00 2001 From: Hermet Park Date: Thu, 1 Jul 2021 20:34:27 +0900 Subject: [PATCH] test scene: revert section usage. Dismiss this usage for consistency. Yet we have no practical necessity, we can apply this to *all test suites later. --- test/testScene.cpp | 38 +++++++++++++++++--------------------- 1 file changed, 17 insertions(+), 21 deletions(-) diff --git a/test/testScene.cpp b/test/testScene.cpp index 4a85b3ee..380c61fe 100644 --- a/test/testScene.cpp +++ b/test/testScene.cpp @@ -35,20 +35,18 @@ TEST_CASE("Pushing Paints Into Scene", "[tvgScene]") { auto scene = Scene::gen(); REQUIRE(scene); - SECTION("Pushing Paints") { - REQUIRE(scene->push(move(Shape::gen())) == Result::Success); - REQUIRE(scene->push(move(Picture::gen())) == Result::Success); - REQUIRE(scene->push(move(Scene::gen())) == Result::Success); - } - SECTION("Pushing Null Pointer") { - REQUIRE(scene->push(nullptr) == Result::MemoryCorruption); - } + //Pushing Paints + REQUIRE(scene->push(move(Shape::gen())) == Result::Success); + REQUIRE(scene->push(move(Picture::gen())) == Result::Success); + REQUIRE(scene->push(move(Scene::gen())) == Result::Success); - SECTION("Pushing Invalid Object") { - std::unique_ptr shape = nullptr; - REQUIRE(scene->push(move(shape)) == Result::MemoryCorruption); - } + //Pushing Null Pointer + REQUIRE(scene->push(nullptr) == Result::MemoryCorruption); + + //Pushing Invalid Object + std::unique_ptr shape = nullptr; + REQUIRE(scene->push(move(shape)) == Result::MemoryCorruption); } TEST_CASE("Scene Memory Reservation", "[tvgScene]") @@ -56,16 +54,14 @@ TEST_CASE("Scene Memory Reservation", "[tvgScene]") auto scene = Scene::gen(); REQUIRE(scene); - SECTION("Check Growth / Reduction") { - REQUIRE(scene->reserve(10) == Result::Success); - REQUIRE(scene->reserve(1000) == Result::Success); - REQUIRE(scene->reserve(100) == Result::Success); - REQUIRE(scene->reserve(0) == Result::Success); - } + //Check Growth / Reduction + REQUIRE(scene->reserve(10) == Result::Success); + REQUIRE(scene->reserve(1000) == Result::Success); + REQUIRE(scene->reserve(100) == Result::Success); + REQUIRE(scene->reserve(0) == Result::Success); - SECTION("Too Big Size") { - REQUIRE(scene->reserve(-1) == Result::FailedAllocation); - } + //Too Big Size + REQUIRE(scene->reserve(-1) == Result::FailedAllocation); } TEST_CASE("Scene Clear", "[tvgScene]")