diff --git a/src/renderer/sw_engine/tvgSwFill.cpp b/src/renderer/sw_engine/tvgSwFill.cpp index be1662da..bd0b5ffd 100644 --- a/src/renderer/sw_engine/tvgSwFill.cpp +++ b/src/renderer/sw_engine/tvgSwFill.cpp @@ -63,6 +63,66 @@ static void _calculateCoefficients(const SwFill* fill, uint32_t x, uint32_t y, f } +static uint32_t _estimateAAMargin(const Fill* fdata) +{ + constexpr float marginScalingFactor = 800.0f; + if (fdata->identifier() == TVG_CLASS_ID_RADIAL) { + auto radius = P(static_cast(fdata))->r; + return mathZero(radius) ? 0 : static_cast(marginScalingFactor / radius); + } + auto grad = P(static_cast(fdata)); + Point p1 {grad->x1, grad->y1}; + Point p2 {grad->x2, grad->y2}; + auto length = mathLength(&p1, &p2); + return mathZero(length) ? 0 : static_cast(marginScalingFactor / length); +} + + +static void _adjustAAMargin(uint32_t& iMargin, uint32_t index) +{ + constexpr float threshold = 0.1f; + constexpr uint32_t iMarginMax = 40; + + auto iThreshold = static_cast(index * threshold); + if (iMargin > iThreshold) iMargin = iThreshold; + if (iMargin > iMarginMax) iMargin = iMarginMax; +} + + +static inline uint32_t _alphaUnblend(uint32_t c) +{ + auto a = (c >> 24); + if (a == 255 || a == 0) return c; + auto invA = 255.0f / static_cast(a); + auto c0 = static_cast(static_cast((c >> 16) & 0xFF) * invA); + auto c1 = static_cast(static_cast((c >> 8) & 0xFF) * invA); + auto c2 = static_cast(static_cast(c & 0xFF) * invA); + + return (a << 24) | (c0 << 16) | (c1 << 8) | c2; +} + + +static void _applyAA(const SwFill* fill, uint32_t begin, uint32_t end) +{ + if (begin == 0 || end == 0) return; + + auto i = GRADIENT_STOP_SIZE - end; + auto rgbaEnd = _alphaUnblend(fill->ctable[i]); + auto rgbaBegin = _alphaUnblend(fill->ctable[begin]); + + auto dt = 1.0f / (begin + end + 1.0f); + float t = dt; + while (i != begin) { + auto dist = 255 - static_cast(255 * t); + auto color = INTERPOLATE(rgbaEnd, rgbaBegin, dist); + fill->ctable[i++] = ALPHA_BLEND((color | 0xff000000), (color >> 24)); + + if (i == GRADIENT_STOP_SIZE) i = 0; + t += dt; + } +} + + static bool _updateColorTable(SwFill* fill, const Fill* fdata, const SwSurface* surface, uint8_t opacity) { if (!fill->ctable) { @@ -88,6 +148,11 @@ static bool _updateColorTable(SwFill* fill, const Fill* fdata, const SwSurface* auto pos = 1.5f * inc; uint32_t i = 0; + //If repeat is true, anti-aliasing must be applied between the last and the first colors. + auto repeat = fill->spread == FillSpread::Repeat; + uint32_t iAABegin = repeat ? _estimateAAMargin(fdata) : 0; + uint32_t iAAEnd = 0; + fill->ctable[i++] = ALPHA_BLEND(rgba | 0xff000000, a); while (pos <= pColors->offset) { @@ -97,6 +162,11 @@ static bool _updateColorTable(SwFill* fill, const Fill* fdata, const SwSurface* } for (uint32_t j = 0; j < cnt - 1; ++j) { + if (repeat && j == cnt - 2 && iAAEnd == 0) { + iAAEnd = iAABegin; + _adjustAAMargin(iAAEnd, GRADIENT_STOP_SIZE - i); + } + auto curr = colors + j; auto next = curr + 1; auto delta = 1.0f / (next->offset - curr->offset); @@ -118,14 +188,18 @@ static bool _updateColorTable(SwFill* fill, const Fill* fdata, const SwSurface* } rgba = rgba2; a = a2; + + if (repeat && j == 0) _adjustAAMargin(iAABegin, i - 1); } rgba = ALPHA_BLEND((rgba | 0xff000000), a); for (; i < GRADIENT_STOP_SIZE; ++i) fill->ctable[i] = rgba; - //Make sure the last color stop is represented at the end of the table - fill->ctable[GRADIENT_STOP_SIZE - 1] = rgba; + //For repeat fill spread apply anti-aliasing between the last and first colors, + //othewise make sure the last color stop is represented at the end of the table. + if (repeat) _applyAA(fill, iAABegin, iAAEnd); + else fill->ctable[GRADIENT_STOP_SIZE - 1] = rgba; return true; }