common render: code refactoring.

correct wrong coding convention.
This commit is contained in:
Hermet Park 2021-11-11 14:13:00 +09:00
parent 2f334f3300
commit 98e542e2f6

View file

@ -41,12 +41,14 @@ struct Surface
using RenderData = void*; using RenderData = void*;
struct Compositor { struct Compositor
{
CompositeMethod method; CompositeMethod method;
uint32_t opacity; uint32_t opacity;
}; };
struct RenderRegion { struct RenderRegion
{
uint32_t x, y, w, h; uint32_t x, y, w, h;
void intersect(const RenderRegion& rhs) void intersect(const RenderRegion& rhs)