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API, sw_engine: add stroke-miterlimit example.
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src/examples/StrokeMiterlimit.cpp
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270
src/examples/StrokeMiterlimit.cpp
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/*
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* Copyright (c) 2020 - 2023 the ThorVG project. All rights reserved.
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include <fstream>
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#include "Common.h"
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/************************************************************************/
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/* Drawing Commands */
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/************************************************************************/
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void bgColor(tvg::Canvas* canvas)
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{
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//Background
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auto bg = tvg::Shape::gen();
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bg->appendRect(0, 0, WIDTH, HEIGHT, 0, 0); //x, y, w, h, rx, ry
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bg->fill(200, 200, 255); //r, g, b
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canvas->push(std::move(bg));
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}
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void goWild(tvg::Canvas* canvas)
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{
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float top = 100.0f;
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float bot = 700.0f;
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auto path = tvg::Shape::gen();
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path->moveTo(300, top / 2);
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path->lineTo(100, bot);
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path->lineTo(350, 400);
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path->lineTo(420, bot);
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path->lineTo(430, top * 2);
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path->lineTo(500, bot);
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path->lineTo(460, top * 2);
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path->lineTo(750, bot);
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path->lineTo(460, top / 2);
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path->close();
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path->fill(150, 150, 255); // fill color
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path->stroke(20); // stroke width
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path->stroke(120, 120, 255); // stroke color
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// path->stroke(tvg::StrokeJoin::Round);
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// path->stroke(tvg::StrokeJoin::Bevel);
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path->stroke(tvg::StrokeJoin::Miter);
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path->strokeMiterlimit(10);
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static float ml = path->strokeMiterlimit();
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cout << "Set stroke miterlimit to " << ml << endl;
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canvas->push(std::move(path)); // push the path into the canvas
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}
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void blueprint(tvg::Canvas* canvas)
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{
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// Load png file from path.
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std::string path = EXAMPLE_DIR"/stroke-miterlimit.png";
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std::unique_ptr<tvg::Picture> picture = tvg::Picture::gen();
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if (picture->load(path) != tvg::Result::Success) {
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cout << "Cannot load the picture: " << path << endl;
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return;
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}
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picture->opacity(42);
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picture->translate(24, 0);
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if (canvas->push(std::move(picture)) != tvg::Result::Success) {
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cout << "Cannot push image to canvas: " << path << endl;
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}
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}
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void svg(tvg::Canvas* canvas)
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{
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//SVG stroke-miterlimit test.
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std::string svg_text (R"SVG(
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<svg viewBox="0 0 38 30">
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<!-- Impact of the default miter limit -->
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<path
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stroke="black"
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fill="none"
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stroke-linejoin="miter"
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id="p1"
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d="M1,9 l7 ,-3 l7 ,3
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m2,0 l3.5 ,-3 l3.5 ,3
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m2,0 l2 ,-3 l2 ,3
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m2,0 l0.75,-3 l0.75,3
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m2,0 l0.5 ,-3 l0.5 ,3" />
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<!-- Impact of the smallest miter limit (1) -->
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<path
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stroke="black"
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fill="none"
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stroke-linejoin="miter"
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stroke-miterlimit="1"
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id="p2"
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d="M1,19 l7 ,-3 l7 ,3
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m2, 0 l3.5 ,-3 l3.5 ,3
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m2, 0 l2 ,-3 l2 ,3
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m2, 0 l0.75,-3 l0.75,3
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m2, 0 l0.5 ,-3 l0.5 ,3" />
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<!-- Impact of a large miter limit (8) -->
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<path
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stroke="black"
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fill="none"
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stroke-linejoin="miter"
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stroke-miterlimit="8"
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id="p3"
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d="M1,29 l7 ,-3 l7 ,3
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m2, 0 l3.5 ,-3 l3.5 ,3
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m2, 0 l2 ,-3 l2 ,3
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m2, 0 l0.75,-3 l0.75,3
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m2, 0 l0.5 ,-3 l0.5 ,3" />
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<!-- the following pink lines highlight the position of the path for each stroke -->
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<path
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stroke="pink"
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fill="none"
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stroke-width="0.05"
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d="M1, 9 l7,-3 l7,3 m2,0 l3.5,-3 l3.5,3 m2,0 l2,-3 l2,3 m2,0 l0.75,-3 l0.75,3 m2,0 l0.5,-3 l0.5,3
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M1,19 l7,-3 l7,3 m2,0 l3.5,-3 l3.5,3 m2,0 l2,-3 l2,3 m2,0 l0.75,-3 l0.75,3 m2,0 l0.5,-3 l0.5,3
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M1,29 l7,-3 l7,3 m2,0 l3.5,-3 l3.5,3 m2,0 l2,-3 l2,3 m2,0 l0.75,-3 l0.75,3 m2,0 l0.5,-3 l0.5,3" />
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</svg>
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)SVG");
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std::size_t svg_text_size = svg_text.size();
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std::unique_ptr<tvg::Picture> picture = tvg::Picture::gen();
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if (picture->load(svg_text.data(), svg_text_size, "svg", true) != tvg::Result::Success) {
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cout << "Couldn't load svg text data." << endl;
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return;
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}
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picture->scale(20);
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canvas->push(std::move(picture));
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}
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void tvgDrawCmds(tvg::Canvas* canvas)
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{
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if (canvas) {
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bgColor(canvas);
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goWild(canvas);
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blueprint(canvas);
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svg(canvas);
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}
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}
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/************************************************************************/
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/* Sw Engine Test Code */
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/************************************************************************/
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static unique_ptr<tvg::SwCanvas> swCanvas;
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void tvgSwTest(uint32_t* buffer)
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{
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//Create a Canvas
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swCanvas = tvg::SwCanvas::gen();
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swCanvas->target(buffer, WIDTH, WIDTH, HEIGHT, tvg::SwCanvas::ARGB8888S);
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/* Push the shape into the Canvas drawing list
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When this shape is into the canvas list, the shape could update & prepare
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internal data asynchronously for coming rendering.
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Canvas keeps this shape node unless user call canvas->clear() */
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tvgDrawCmds(swCanvas.get());
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}
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void drawSwView(void* data, Eo* obj)
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{
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if (swCanvas->draw() == tvg::Result::Success) {
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swCanvas->sync();
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}
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}
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/************************************************************************/
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/* GL Engine Test Code */
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/************************************************************************/
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static unique_ptr<tvg::GlCanvas> glCanvas;
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void initGLview(Evas_Object *obj)
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{
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static constexpr auto BPP = 4;
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//Create a Canvas
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glCanvas = tvg::GlCanvas::gen();
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glCanvas->target(nullptr, WIDTH * BPP, WIDTH, HEIGHT);
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/* Push the shape into the Canvas drawing list
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When this shape is into the canvas list, the shape could update & prepare
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internal data asynchronously for coming rendering.
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Canvas keeps this shape node unless user call canvas->clear() */
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tvgDrawCmds(glCanvas.get());
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}
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void drawGLview(Evas_Object *obj)
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{
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auto gl = elm_glview_gl_api_get(obj);
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gl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
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gl->glClear(GL_COLOR_BUFFER_BIT);
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if (glCanvas->draw() == tvg::Result::Success) {
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glCanvas->sync();
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}
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}
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/************************************************************************/
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/* Main Code */
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/************************************************************************/
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int main(int argc, char **argv)
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{
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tvg::CanvasEngine tvgEngine = tvg::CanvasEngine::Sw;
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if (argc > 1) {
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if (!strcmp(argv[1], "gl")) tvgEngine = tvg::CanvasEngine::Gl;
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}
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//Initialize ThorVG Engine
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if (tvgEngine == tvg::CanvasEngine::Sw) {
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cout << "tvg engine: software" << endl;
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} else {
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cout << "tvg engine: opengl" << endl;
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}
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//Threads Count
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auto threads = std::thread::hardware_concurrency();
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//Initialize ThorVG Engine
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if (tvg::Initializer::init(tvgEngine, threads) == tvg::Result::Success) {
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elm_init(argc, argv);
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if (tvgEngine == tvg::CanvasEngine::Sw) {
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createSwView();
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} else {
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createGlView();
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}
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elm_run();
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elm_shutdown();
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//Terminate ThorVG Engine
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tvg::Initializer::term(tvgEngine);
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} else {
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cout << "engine is not supported" << endl;
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}
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return 0;
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}
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BIN
src/examples/images/stroke-miterlimit.png
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BIN
src/examples/images/stroke-miterlimit.png
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After Width: | Height: | Size: 18 KiB |
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@ -46,6 +46,7 @@ source_file = [
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'Stress.cpp',
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'Stroke.cpp',
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'StrokeLine.cpp',
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'StrokeMiterlimit.cpp',
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'Svg.cpp',
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'Svg2.cpp',
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'Texmap.cpp',
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