From a5f5cd6d980dc77ced4c7a2f7c482f53956915a8 Mon Sep 17 00:00:00 2001 From: JunsuChoi Date: Tue, 18 Jan 2022 19:08:20 +0900 Subject: [PATCH] gl_engine GlRenderer: Fix build error MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Change id() to identifier(). error log ``` ../src/lib/gl_engine/tvgGlRenderer.cpp:333:19: error: ‘const class tvg::Fill’ has no member named ‘id’ 333 | switch (fill->id()) { ``` --- src/lib/gl_engine/tvgGlRenderer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lib/gl_engine/tvgGlRenderer.cpp b/src/lib/gl_engine/tvgGlRenderer.cpp index 6123bf40..6fd1c2d5 100644 --- a/src/lib/gl_engine/tvgGlRenderer.cpp +++ b/src/lib/gl_engine/tvgGlRenderer.cpp @@ -330,7 +330,7 @@ void GlRenderer::drawPrimitive(GlShape& sdata, const Fill* fill, uint32_t primit auto size = sdata.geometry->getPrimitiveSize(primitiveIndex); auto matrix = sdata.geometry->getTransforMatrix(); - switch (fill->id()) { + switch (fill->identifier()) { case TVG_CLASS_ID_LINEAR: { float x1, y1, x2, y2; GlLinearGradientRenderTask *renderTask = static_cast(mRenderTasks[GlRenderTask::RenderTypes::RT_LinGradient].get());