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renderer: handle edge cases for trimming with dashing
In cases where the begin and end values of trimming did not result in trimming (end - begin > 1), trimming was ignored. However, when the stroke is also dashed, this case affects the shift of the point where the first dash becomes visible. @Issue: https://github.com/thorvg/thorvg/pull/3192
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c1290a8205
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3 changed files with 12 additions and 10 deletions
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@ -236,15 +236,16 @@ void LottieTrimpath::segment(float frameNo, float& start, float& end, Tween& twe
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end = 0.0f;
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return;
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}
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if (tvg::equal(diff, 1.0f) || tvg::equal(diff, 2.0f)) {
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//Even if the start and end values do not cause trimming, an offset > 0 can still affect dashing starting point
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auto o = fmodf(this->offset(frameNo, tween, exps), 360.0f) / 360.0f; //0 ~ 1
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if (tvg::zero(o) && diff >= 1.0f) {
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start = 0.0f;
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end = 1.0f;
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return;
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}
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if (start > end) std::swap(start, end);
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auto o = fmodf(this->offset(frameNo, tween, exps), 360.0f) / 360.0f; //0 ~ 1
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start += o;
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end += o;
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}
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@ -211,10 +211,8 @@ struct Shape::Impl : Paint::Impl
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void strokeTrim(float begin, float end, bool simultaneous)
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{
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if (fabsf(end - begin) >= 1.0f) {
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begin = 0.0f;
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end = 1.0f;
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}
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//Even if there is no trimming effect, begin can still affect dashing starting point
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if (fabsf(end - begin) >= 1.0f) end = begin + 1.0f;
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if (!rs.stroke) {
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if (begin == 0.0f && end == 1.0f) return;
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@ -240,7 +240,10 @@ static void _trim(const PathCommand* inCmds, uint32_t inCmdsCnt, const Point* in
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auto trimStart = begin * totalLength;
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auto trimEnd = end * totalLength;
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if (trimStart > trimEnd) {
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if (fabsf(begin - end) < EPSILON) {
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_trimPath(inCmds, inCmdsCnt, inPts, inPtsCnt, trimStart, totalLength, out);
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_trimPath(inCmds, inCmdsCnt, inPts, inPtsCnt, 0.0f, trimStart, out);
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} else if (begin > end) {
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_trimPath(inCmds, inCmdsCnt, inPts, inPtsCnt, trimStart, totalLength, out);
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_trimPath(inCmds, inCmdsCnt, inPts, inPtsCnt, 0.0f, trimEnd, out);
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} else {
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@ -280,11 +283,11 @@ bool TrimPath::valid() const
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bool TrimPath::trim(const RenderPath& in, RenderPath& out) const
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{
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if (in.pts.count < 2 || tvg::zero(begin - end)) return false;
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float begin = this->begin, end = this->end;
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_get(begin, end);
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if (in.pts.count < 2 || tvg::zero(begin - end)) return false;
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out.cmds.reserve(in.cmds.count * 2);
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out.pts.reserve(in.pts.count * 2);
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