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examples: show users the best practice usage.
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2 changed files with 4 additions and 1 deletions
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@ -31,10 +31,11 @@
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void tvgUpdateCmds(tvg::Canvas* canvas, tvg::Animation* animation, float progress)
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{
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if (!canvas) return;
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canvas->clear(false);
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//Update animation frame only when it's changed
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if (animation->frame(animation->totalFrame() * progress) == tvg::Result::Success) {
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canvas->update(animation->picture());
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canvas->update();
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}
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}
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@ -130,6 +130,8 @@ void tvgSwTest(uint32_t* buffer)
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void drawSwView(void* data, Eo* obj)
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{
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swCanvas->clear(false);
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//canvas update
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auto before = ecore_time_get();
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