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svg2png: Clean up code
Modify the code to fit coding style
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1 changed files with 8 additions and 9 deletions
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@ -29,8 +29,8 @@
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using namespace std;
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using namespace std;
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struct PngBuilder {
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struct PngBuilder
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{
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void build(const std::string &fileName , const uint32_t width, const uint32_t height, uint32_t *buffer)
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void build(const std::string &fileName , const uint32_t width, const uint32_t height, uint32_t *buffer)
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{
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{
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std::vector<unsigned char> image;
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std::vector<unsigned char> image;
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@ -63,7 +63,6 @@ struct App
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//Initialize ThorVG Engine
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//Initialize ThorVG Engine
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if (tvg::Initializer::init(tvgEngine, threads) == tvg::Result::Success) {
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if (tvg::Initializer::init(tvgEngine, threads) == tvg::Result::Success) {
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//Create a Canvas
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//Create a Canvas
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auto canvas = tvg::SwCanvas::gen();
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auto canvas = tvg::SwCanvas::gen();
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