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https://github.com/thorvg/thorvg.git
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lottie: code clean up
- a file name (LottieCommon -> LottieData) was changed - removed duplicate code - removed dead code
This commit is contained in:
parent
6b416409c3
commit
b24d196809
6 changed files with 10 additions and 16 deletions
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@ -4,7 +4,7 @@ endif
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source_file = [
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source_file = [
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'tvgLottieBuilder.h',
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'tvgLottieBuilder.h',
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'tvgLottieCommon.h',
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'tvgLottieData.h',
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'tvgLottieExpressions.h',
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'tvgLottieExpressions.h',
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'tvgLottieInterpolator.h',
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'tvgLottieInterpolator.h',
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'tvgLottieLoader.h',
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'tvgLottieLoader.h',
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@ -238,7 +238,7 @@ static jerry_value_t _buildTrimpath(LottieTrimpath* trimpath, float frameNo)
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jerry_object_set_sz(obj, "end", end);
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jerry_object_set_sz(obj, "end", end);
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jerry_value_free(end);
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jerry_value_free(end);
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auto offset = jerry_number(trimpath->offset(frameNo));
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auto offset = jerry_number(trimpath->offset(frameNo));
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jerry_object_set_sz(obj, "offset", offset);
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jerry_object_set_sz(obj, EXP_OFFSET, offset);
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jerry_value_free(offset);
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jerry_value_free(offset);
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return obj;
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return obj;
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@ -24,7 +24,7 @@
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#define _TVG_LOTTIE_EXPRESSIONS_H_
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#define _TVG_LOTTIE_EXPRESSIONS_H_
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#include "tvgCommon.h"
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#include "tvgCommon.h"
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#include "tvgLottieCommon.h"
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#include "tvgLottieData.h"
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struct LottieExpression;
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struct LottieExpression;
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struct LottieComposition;
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struct LottieComposition;
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@ -760,15 +760,7 @@ struct LottieLayer : LottieGroup
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~LottieLayer();
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~LottieLayer();
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uint8_t opacity(float frameNo)
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{
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//return zero if the visibility is false.
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if (type == Null) return 255;
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return transform->opacity(frameNo);
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}
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bool mergeable() override { return false; }
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bool mergeable() override { return false; }
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void prepare(RGB24* color = nullptr);
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void prepare(RGB24* color = nullptr);
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float remap(LottieComposition* comp, float frameNo, LottieExpressions* exp);
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float remap(LottieComposition* comp, float frameNo, LottieExpressions* exp);
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@ -25,7 +25,7 @@
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#include <algorithm>
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#include <algorithm>
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#include "tvgMath.h"
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#include "tvgMath.h"
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#include "tvgLottieCommon.h"
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#include "tvgLottieData.h"
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#include "tvgLottieInterpolator.h"
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#include "tvgLottieInterpolator.h"
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#include "tvgLottieExpressions.h"
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#include "tvgLottieExpressions.h"
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#include "tvgLottieModifier.h"
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#include "tvgLottieModifier.h"
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@ -222,6 +222,8 @@ float _frameNo(T* frames, int32_t key)
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template<typename T>
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template<typename T>
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float _loop(T* frames, float frameNo, LottieExpression* exp)
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float _loop(T* frames, float frameNo, LottieExpression* exp)
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{
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{
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if (exp->loop.mode == LottieExpression::LoopMode::None) return frameNo;
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if (frameNo >= exp->loop.in || frameNo < frames->first().no || frameNo < frames->last().no) return frameNo;
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if (frameNo >= exp->loop.in || frameNo < frames->first().no || frameNo < frames->last().no) return frameNo;
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frameNo -= frames->first().no;
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frameNo -= frames->first().no;
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@ -329,7 +331,7 @@ struct LottieGenericProperty : LottieProperty
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{
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{
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if (exps && exp) {
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if (exps && exp) {
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T out{};
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T out{};
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if (exp->loop.mode != LottieExpression::LoopMode::None) frameNo = _loop(frames, frameNo, exp);
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frameNo = _loop(frames, frameNo, exp);
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if (exps->result<LottieGenericProperty<T>>(frameNo, out, exp)) return out;
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if (exps->result<LottieGenericProperty<T>>(frameNo, out, exp)) return out;
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}
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}
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return operator()(frameNo);
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return operator()(frameNo);
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@ -496,7 +498,7 @@ struct LottiePathSet : LottieProperty
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bool operator()(float frameNo, Array<PathCommand>& cmds, Array<Point>& pts, Matrix* transform, const LottieRoundnessModifier* roundness, const LottieOffsetModifier* offsetPath, LottieExpressions* exps)
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bool operator()(float frameNo, Array<PathCommand>& cmds, Array<Point>& pts, Matrix* transform, const LottieRoundnessModifier* roundness, const LottieOffsetModifier* offsetPath, LottieExpressions* exps)
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{
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{
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if (exps && exp) {
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if (exps && exp) {
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if (exp->loop.mode != LottieExpression::LoopMode::None) frameNo = _loop(frames, frameNo, exp);
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frameNo = _loop(frames, frameNo, exp);
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if (exps->result<LottiePathSet>(frameNo, cmds, pts, transform, roundness, offsetPath, exp)) return true;
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if (exps->result<LottiePathSet>(frameNo, cmds, pts, transform, roundness, offsetPath, exp)) return true;
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}
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}
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return operator()(frameNo, cmds, pts, transform, roundness, offsetPath);
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return operator()(frameNo, cmds, pts, transform, roundness, offsetPath);
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@ -585,7 +587,7 @@ struct LottieColorStop : LottieProperty
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Result operator()(float frameNo, Fill* fill, LottieExpressions* exps)
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Result operator()(float frameNo, Fill* fill, LottieExpressions* exps)
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{
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{
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if (exps && exp) {
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if (exps && exp) {
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if (exp->loop.mode != LottieExpression::LoopMode::None) frameNo = _loop(frames, frameNo, exp);
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frameNo = _loop(frames, frameNo, exp);
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if (exps->result<LottieColorStop>(frameNo, fill, exp)) return Result::Success;
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if (exps->result<LottieColorStop>(frameNo, fill, exp)) return Result::Success;
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}
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}
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@ -719,7 +721,7 @@ struct LottiePosition : LottieProperty
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{
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{
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Point out{};
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Point out{};
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if (exps && exp) {
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if (exps && exp) {
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if (exp->loop.mode != LottieExpression::LoopMode::None) frameNo = _loop(frames, frameNo, exp);
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frameNo = _loop(frames, frameNo, exp);
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if (exps->result<LottiePosition>(frameNo, out, exp)) return out;
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if (exps->result<LottiePosition>(frameNo, out, exp)) return out;
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}
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}
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return operator()(frameNo);
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return operator()(frameNo);
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