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svg_loader: prevent dangling node in exception case.
We prefer the independent unit function behavior.
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1 changed files with 1 additions and 1 deletions
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@ -1448,7 +1448,7 @@ static void _copyAttr(SvgNode* to, SvgNode* from)
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static void _cloneNode(SvgNode* from, SvgNode* parent)
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static void _cloneNode(SvgNode* from, SvgNode* parent)
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{
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{
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SvgNode* newNode;
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SvgNode* newNode;
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if (!from) return;
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if (!from || !parent) return;
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newNode = _createNode(parent, from->type);
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newNode = _createNode(parent, from->type);
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_copyAttr(newNode, from);
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_copyAttr(newNode, from);
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